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Visual Development Internships Jobs in Florida (NOW HIRING)

... supporting the development, modification, and maintenance of airport Visual Databases (VDBs ... Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in ...

Interns work alongside AV team members on meaningful projects involving cutting-edge technology ... Familiarity with development tools such as Visual Studio, Git, Eclipse , or similar IDEs.

New

Summer 2027 Systems Test Engineer

Melbourne, FL · On-site

$15.50 - $20.25/hr

Interns work alongside AV team members on meaningful projects involving cutting-edge technology ... Support the design and development of C# / OOP software using the Visual Studio IDE. * Assist in ...

New

Summer 2027 Systems Test Engineer

Sunrise, FL · On-site

$16 - $20.75/hr

Interns work alongside AV team members on meaningful projects involving cutting-edge technology ... Support the design and development of C# / OOP software using the Visual Studio IDE. * Assist in ...

New

Mechanical Engineering Intern

Sunrise, FL · On-site

$18 - $24/hr

Worker Type Supplemental Our Summer Internship Program is meticulously designed to provide students ... Perform other tasks as assigned to support ongoing development efforts Basic Qualifications ...

Mechanical Engineering Intern

Sunrise, FL · On-site

$18 - $24/hr

Worker Type Supplemental Our Summer Internship Program is meticulously designed to provide students ... Perform other tasks as assigned to support ongoing development efforts Basic Qualifications ...

You'll work closely with our marketing team to bring visual concepts to life across digital and ... Opportunities for professional growth and development * Creative and collaborative work environment

Showing results 21-40

Visual Development Internships information

See Florida salary details

$35

$42

$49

How much do visual development internships jobs pay per hour?

As of Sep 5, 2026, the average hourly pay for visual development internships in Florida is $42.51, according to ZipRecruiter salary data. Most workers in this role earn between $38.99 and $46.01 per hour, depending on experience, location, and employer.

What are visual development internships?

Visual Development Internships are temporary positions offered by animation studios, game companies, or film production houses for students or recent graduates interested in the visual development field. Interns in these roles assist professional artists in creating the look and feel of animated films, TV shows, or games by contributing to concept art, environment design, color scripts, and character design. These internships provide hands-on experience, mentorship, and exposure to the production pipeline, helping interns build their portfolios and develop industry-relevant skills. Completing a visual development internship can be a valuable step toward a career as a visual development artist.

What do visual development interns do?

As a Visual Development Intern, you will typically work on creating concept art, mood boards, and visual assets that help shape the look and feel of animation or game projects. Your daily tasks may include collaborating with art directors, character designers, and other artists to develop environments, props, and color scripts. Interns often attend team meetings, receive feedback on their work, and may have opportunities to present their ideas. This role offers valuable exposure to the full production pipeline and helps build a strong foundation for a future career in visual development.

What skills and qualifications are needed to thrive as a visual development intern?

To thrive as a Visual Development Intern, you need a solid foundation in drawing, color theory, composition, and digital painting, typically demonstrated through a strong portfolio and relevant art or design coursework. Familiarity with industry-standard tools like Adobe Photoshop, Illustrator, and possibly 3D software such as Blender or Maya is often expected. Creativity, adaptability, and strong collaboration skills help you contribute effectively to team-based projects and respond to feedback. These skills ensure you can create compelling visuals that align with project goals and adapt to the fast-paced, iterative environment of animation or game studios.

What is the difference between Visual Development Internships vs Concept Artist Internships?

AspectVisual Development InternshipsConcept Artist Internships
Required SkillsDesign, illustration, storytellingDrawing, character design, environment creation
Work EnvironmentFilm, animation, gaming studiosVideo game, film, animation projects
Industry UsageUsed for visual style development and storyboardingFocused on creating characters and environments

Visual Development Internships typically involve creating concept art, storyboards, and visual styles for media projects, while Concept Artist Internships focus more on designing characters, environments, and assets. Both roles require strong artistic skills and are common in entertainment industries, but they emphasize different aspects of the visual creation process.

What are popular job titles related to Visual Development Internships jobs in Florida?

For Visual Development Internships jobs in Florida, the most frequently searched job titles are:

What job categories do people searching Visual Development Internships jobs in Florida look for?

The top searched job categories for Visual Development Internships jobs in Florida are:

What cities in Florida are hiring for Visual Development Internships jobs?

Cities in Florida with the most Visual Development Internships job openings:

Infographic showing various Visual Development Internships job openings in Florida as of August 2026, with employment types broken down into 40% Internship, and 60% Full Time. Highlights an 100% In-person job distribution, with an average salary of $88,429 per year, or $42.5 per hour.

3D Environmental Artist

SAIC

Orlando, FL

Full-time

Re-posted 7 days ago


SAIC rating

7.8

Company rating: 7.8 out of 10

Based on 80 frontline employees who took The Breakroom Quiz

88th of 226 rated it services


Job description

Job ID: 2615075

Location: Orlando, FL, US

Date Posted: 2026-08-17

Category: Administration

Subcategory:

Schedule: Full-Time

Shift: Day Job

Travel: No

Minimum Clearance Required: None

Clearance Level Must Be Able to Obtain: Public Trust

Potential for Remote Work: ORA_ON_SITE


Description

The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting the development, modification, and maintenance of airport Visual Databases (VDBs). Working under the direction of a senior VDB Developer, this individual creates and refines 3D assets, terrain features, airport infrastructure, environmental elements, and supporting visual content that contribute to realistic, operationally accurate airport environments.

This position focuses on implementing the senior VDB Developer's vision by constructing detailed airport environments, creating high-quality 3D assets, and ensuring visual fidelity while meeting real-time simulation performance requirements.

Key Responsibilities

3D Asset Development:

  • Create and modify 3D models for airport terminals, control towers, hangars, buildings, signage, lighting, fencing, vehicles, and surrounding infrastructure.
  • Produce optimized assets suitable for real-time simulation while maintaining high visual quality.
  • Create and apply textures, materials, and lighting using modern PBR workflows.
  • Develop reusable asset libraries for common airport structures and environmental objects.

Airport Environment Construction:

  • Assemble airport environments from source imagery, engineering drawings, GIS data, and reference photography.
  • Place and align airport objects according to the design guidance provided by senior VDB Developers.
  • Build terrain features, roadways, parking areas, vegetation, and surrounding landmarks.
  • Implement runway markings, taxiway signage, lighting systems, and airport infrastructure.
  • Support development of airport environments for all designated FAA Air Traffic Control Towers (ATCTs).

Visual Refinement & Optimization:

  • Improve visual quality through texture refinement, lighting adjustments, and asset optimization.
  • Support development of environmental effects including day/night operations, seasonal conditions, and weather visualization.
  • Assist with animation of environmental objects and airport assets where required.
  • Optimize models to maintain required simulation performance.

Quality Assurance Support:

  • Verify models for proper scale, placement, texture mapping, and rendering performance.
  • Correct visual defects identified during QA reviews.
  • Participate in iterative design reviews with senior developers and subject matter experts.
  • Ensure all assets comply with established modeling, naming, and performance standards.

Repository & Configuration Support:

  • Maintain models, textures, and supporting files within the program configuration management system.
  • Follow version control procedures for all visual assets.
  • Package assets for integration into the Visual Database.
  • Maintain organized project documentation and asset libraries.

Collaboration:

  • Work closely with senior VDB Developers, Scenario Developers, Systems Engineers, and software developers.
  • Participate in Agile sprint planning, backlog refinement, and design reviews.
  • Support rapid implementation of airport modifications and visual updates.

Qualifications

Required Education:

  • Currently pursuing or recently completed a Bachelor's degree in one of the following fields:
    • Computer Graphics
    • Game Art
    • Digital Media
    • Animation
    • Visual Effects (VFX)
    • Environmental Design
    • Architecture
    • Geographic Information Systems (GIS)
    • A related technical or artistic discipline
  • An Associate's degree, technical certification, portfolio, or equivalent practical experience may be considered in lieu of a Bachelor's degree.

Required Experience:

  • Professional experience is preferred but not required. Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in one or more of the following areas:
    • 3D modeling, rendering, or environment creation for games, simulation, visualization, or digital media.
    • Modern 3D modeling software such as Blender, Autodesk 3ds Max, Maya, or equivalent
    • Creation of optimized assets for real-time rendering
    • Physically Based Rendering (PBR) materials and texturing workflows
    • Interpretation of aerial imagery, engineering drawings, or reference photography
    • Basic understanding of version control systems
  • A strong portfolio demonstrating technical ability and artistic quality may be considered in lieu of professional experience.

Required Clearance:

  • Must be a U.S. citizen and be able to obtain and maintain a Public Trust clearance.

Preferred Experience:

  • Flight simulation scenery development (Microsoft Flight Simulator, X-Plane, Prepar3D, DCS, etc.)
  • Airport scenery creation or aviation-related environments
  • Unreal Engine or Unity
  • GIS data processing and terrain development
  • OpenFlight or Common Database (CDB/OpenCDB)
  • Familiarity with FAA airport diagrams and aviation charting
  • Experience working in Agile software development environments

Knowledge, Skills & Abilities:

  • Proficiency with 3D modeling and texturing tools such as Blender, Autodesk 3ds Max, Maya, or equivalent
  • Understanding of real-time rendering and performance optimization techniques
  • Ability to accurately implement designs and direction provided by senior VDB Developers
  • Strong artistic eye for detail, scale, lighting, and environmental realism
  • Ability to rapidly incorporate review feedback and iterate on designs
  • Strong organizational skills and attention to detail
  • Effective written and verbal communication skills
  • Collaborative team player capable of working across multidisciplinary teams including VDB Developers, Scenario Developers, Systems Engineers, and software developers


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