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Visual Development Internships Jobs in California

Director of Visual Arts Organizational Overview EPACENTER is a vibrant hub for creativity and ... personal growth, skill development, and the discovery of lifelong passions. Additionally ...

Director of Visual Arts Organizational Overview EPACENTER is a vibrant hub for creativity and ... personal growth, skill development, and the discovery of lifelong passions. Additionally ...

Strong design portfolio * 0-2 years of design experience (internships, freelance, or academic work ... Professional development opportunities with mentorship, continuous learning programs, empowering ...

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Visual Development Internships information

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$47

$56

$65

How much do visual development internships jobs pay per hour?

As of Aug 26, 2026, the average hourly pay for visual development internships in California is $56.15, according to ZipRecruiter salary data. Most workers in this role earn between $51.49 and $60.72 per hour, depending on experience, location, and employer.

What are visual development internships?

Visual Development Internships are temporary positions offered by animation studios, game companies, or film production houses for students or recent graduates interested in the visual development field. Interns in these roles assist professional artists in creating the look and feel of animated films, TV shows, or games by contributing to concept art, environment design, color scripts, and character design. These internships provide hands-on experience, mentorship, and exposure to the production pipeline, helping interns build their portfolios and develop industry-relevant skills. Completing a visual development internship can be a valuable step toward a career as a visual development artist.

What do visual development interns do?

As a Visual Development Intern, you will typically work on creating concept art, mood boards, and visual assets that help shape the look and feel of animation or game projects. Your daily tasks may include collaborating with art directors, character designers, and other artists to develop environments, props, and color scripts. Interns often attend team meetings, receive feedback on their work, and may have opportunities to present their ideas. This role offers valuable exposure to the full production pipeline and helps build a strong foundation for a future career in visual development.

What skills and qualifications are needed to thrive as a visual development intern?

To thrive as a Visual Development Intern, you need a solid foundation in drawing, color theory, composition, and digital painting, typically demonstrated through a strong portfolio and relevant art or design coursework. Familiarity with industry-standard tools like Adobe Photoshop, Illustrator, and possibly 3D software such as Blender or Maya is often expected. Creativity, adaptability, and strong collaboration skills help you contribute effectively to team-based projects and respond to feedback. These skills ensure you can create compelling visuals that align with project goals and adapt to the fast-paced, iterative environment of animation or game studios.

What is the difference between Visual Development Internships vs Concept Artist Internships?

AspectVisual Development InternshipsConcept Artist Internships
Required SkillsDesign, illustration, storytellingDrawing, character design, environment creation
Work EnvironmentFilm, animation, gaming studiosVideo game, film, animation projects
Industry UsageUsed for visual style development and storyboardingFocused on creating characters and environments

Visual Development Internships typically involve creating concept art, storyboards, and visual styles for media projects, while Concept Artist Internships focus more on designing characters, environments, and assets. Both roles require strong artistic skills and are common in entertainment industries, but they emphasize different aspects of the visual creation process.

What are popular job titles related to Visual Development Internships jobs in California?

For Visual Development Internships jobs in California, the most frequently searched job titles are:

What job categories do people searching Visual Development Internships jobs in California look for?

The top searched job categories for Visual Development Internships jobs in California are:

What cities in California are hiring for Visual Development Internships jobs?

Cities in California with the most Visual Development Internships job openings:

Infographic showing various Visual Development Internships job openings in California as of August 2026, with employment types broken down into 15% Internship, 54% Full Time, 23% Part Time, and 8% Temporary. Highlights an 92% In-person, and 8% Hybrid job distribution, with an average salary of $116,783 per year, or $56.1 per hour.

Design Studio Internship

East Palo Alto, CA • On-site

$25/hr

Part-time

Posted 7 days ago


Job description

Design Studio Internship


Job Type: Paid Temporary, Internship, Non-Exempt

Reports to: Director of Visual Arts


Organizational Overview


EPACENTER is a vibrant hub for creativity and cultural engagement headquartered in East Palo Alto. We are dedicated to inspiring imagination and activating the creative potential of all who seek greater access to artistic opportunities in San Mateo County. EPACENTER unites individuals of every age through artistic expression, supports career pathways in creative fields, and celebrates the rich cultural heritage of our community.

EPACENTER presents a dynamic range of public programs, including captivating live performances, thought-provoking exhibitions and installations, stimulating lectures, curated film screenings, and spirited community events. Our comprehensive array of classes in digital, visual, culinary, and performing arts offers abundant opportunities for personal growth, skill development, and the discovery of lifelong passions. Additionally, fellowship and training programs open doors to rewarding high-wage careers within the creative industries.

Designed as an inviting and accessible 25,000-square-foot space, EPACENTER is a welcoming gathering spot where people of all abilities explore their talents, engage with inspiring ideas, and flourish creatively.


Position Overview


The inaugural Immersive Environments Design Studio is a design-build internship housed within EPACENTER's Creative Enterprise initiative. Interns work with the Director of Visual Arts and a lead artist to conceptualize, and eventually create, an immersive environment, first for EPACENTER and eventually for institutions that serve the public through cultivating relationships with local government arts councils, community centers, schools, libraries, and hospitals, with room to expand into, transit hubs, and corporate developments.


Interns will learn the skills to eventually function as a working design studio-for-hire: scouting clients, running consultation meetings, reading a site, developing a concept rooted in that community's identity, fabricating the work, installing it on location, and assessing how it performs for key stakeholders.


The studio model draws on a socially engaged, materials-based approach to public art, treating a wall, hallway, or waiting room as a canvas for participatory, site-specific storytelling, treating that sensibility into a repeatable, commissionable service line. The goal of the inaugural year is to build and prove a working prototype hosted at EPACENTER, positioning the studio as both a design-build practice and a Creative Workforce pipeline into careers in immersive exhibition design, environmental design, and public art among others.


In addition to the key component of immersive exhibition design, interns will learn the principles and best practices of arts education, incorporating student art into the final design.


Key Roles


Throughout the course of the internship, interns will have the opportunity to engage in 1 or more of the following project roles:

  • Lead Designer: Develops the spatial/visual concept from client brief and site visit through schematic design
  • Client Liaison / Project Manager: Runs intake meetings, manages timeline and budget, is the studio's point of contact with the institution
  • Materials Researcher: Sources materials and fabrication methods appropriate to each site's constraints (durability, safety, budget)
  • Fabrication: Builds installation components in-studio
  • Installation Technician: Leads on-site install, site prep, and safe handling in occupied public spaces
  • Documentation & Assessment: Photographs and documents the process and finished work, runs the post-installation user-response tool, and compiles the case study
  • Community Engagement: Gathers stakeholder and community input during conception, and coordinates any public-facing reveal or walkthrough
  • Classroom Assistant: Assistant classroom arts teachers across a variety of media including digital art, photography, sculpture, and filmmaking.


Qualifications


  • Desire to learn through doing, with a commitment to a growth mindset
  • Interest in community-centric design, immersive exhibition design, environmental design, or a related creative field
  • Comfort working collaboratively and adapting to real-world constraints
  • Ability to represent the organization professionally in front of clients who may or may not have an arts background
  • Willingness to engage in hands-on fabrication and site installation work
  • Openness to giving and receiving feedback
  • Experience working with children and adults in an arts environment


Desired Qualifications


  • Spanish speaking, or multilingual a plus
  • Entrepreneurial mindset and solution-oriented approach
  • Prior experience with a studio-based, community-facing, or client-facing creative project (student or professional)
  • Familiarity with sketching, illustration, digital software, basic fabrication tools and materials handling
  • Experience gathering or synthesizing community/stakeholder input
  • Interest in pursuing a career in the arts, environmental design, exhibition design, museum or hospital art programs, or public art administration


Physical Requirements


  • Ability to alternate between sitting and standing throughout the workday.
  • Ability to lift and carry up to 10 pounds frequently and up to 50 pounds occasionally.
  • Frequent use of hands for typing, writing, and handling materials.
  • Ability to communicate effectively in person, by telephone, and by email..
  • Ability to read printed materials and computer screens for extended periods.


What Interns Will Gain


  • Work closely with artists, design professionals and administrators in an apprenticeship capacity
  • Learn fundamentals of program design and engagement
  • Read a client brief and translate community input into a design concept
  • Budget and fabricate to a real, non-negotiable constraint
  • Install work safely in an occupied public space
  • Formal evaluation and assessment process
  • Portfolio design examples


Who Should Apply


This program is for emerging artists, designers, and creative producers aged 18 - 25, who want hands-on experience in an emerging field, and are ready to take on this challenge!


How to Apply


Submit:

  • Cover letter outlining why you are the best fit for this opportunity and what you expect to gain from this experience.
  • Resume/C.V.
  • Portfolio Samples (optional) to this address: jenniferifilryan@epacenterarts.org