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Visual Development Artist Jobs in Austin, TX (NOW HIRING)

Associate Concept Artist

Austin, TX · On-site

$60K - $70K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

Concept development * Develop multiple product-sketch directions for assigned characters, themes ... Refine thumbnails into concept art that clearly communicates product form, visual hierarchy, story ...

Associate Concept Artist

Austin, TX

$125K - $144K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

Concept development * Develop multiple product-sketch directions for assigned characters, themes ... Refine thumbnails into concept art that clearly communicates product form, visual hierarchy, story ...

Associate Concept Artist

Austin, TX · On-site

$125K - $144K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

Concept development * Develop multiple product-sketch directions for assigned characters, themes ... Refine thumbnails into concept art that clearly communicates product form, visual hierarchy, story ...

... development efforts. About the Role This is a freelance role for a Tendem project. As a ... Bachelor's or Master's Degree in Graphic Design, Fine Arts, Visual Communications, or related ...

Chief Product Design Director

Austin, TX

$150K - $184K/yr

Ensure store visual merchandising, product presentation, and storytelling consistently bring the ... Bachelor's degree in Design, Fashion Design, Merchandising, Fine Arts, Apparel, Product Development ...

Middle School English Teacher

Austin, TX · On-site

$46K - $60K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Professional development * Comprehensive benefits package including 401(k) * Health, dental, and ... Arts lessons aligned with middle school learning objectives. * Use visual, audio, digital ...

Designer

Austin, TX · Hybrid

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Company Description For 25 years, Level has developed marketing solutions for some of the world ... Design polished visual assets for a wide variety of deliverables including websites, digital ...

Senior Designer

Austin, TX · Hybrid

$101K - $108K/yr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Company Description For 25 years, Level has developed marketing solutions for some of the world ... Design polished visual assets for a wide variety of deliverables including websites, digital ...

Creative Repair Specialist

Austin, TX · On-site

$16 - $21/hr

  • Medical

  • PTO

Training & development * Wellness resources Do you enjoy making things using your hands? Have ... Technicians with backgrounds in painting, sculpting, whittling, drawing, and other visual arts of ...

Motion Designer

Austin, TX · Hybrid

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Company Description For 25 years, Level has developed marketing solutions for some of the world ... and visual effects, all while acting as a creative problem-solver for the artists, producers ...

Principal Experience Designer

Austin, TX · On-site

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Produce high-quality visual assets for user interfaces using the Adobe Creative Suite. Research ... Development * Prepare and implement assets in the game engine, partnering with technical artists ...

Showing results 21-40

Visual Development Artist information

See Austin, TX salary details

$36.2K

$106.9K

$151.2K

How much do visual development artist jobs pay per year?

As of Aug 17, 2026, the average yearly pay for visual development artist in Austin, TX is $106,880.00, according to ZipRecruiter salary data. Most workers in this role earn between $87,700.00 and $150,700.00 per year, depending on experience, location, and employer.

What does a visual development artist do?

As a Visual Development Artist, your day often begins by reviewing project briefs and collaborating with the art director or other team members to align on creative direction. You’ll spend a significant portion of your time sketching, painting, and revising environment designs, characters, or color scripts, either digitally or traditionally. Regular feedback sessions with the team are common, providing opportunities to iterate and improve your work. Throughout the day, you may also research visual references and ensure your designs are consistent with the project’s overall style and story. This mix of creative independent work and collaborative interaction is key to shaping the visual identity of the project.

What is a visual development artist?

A Visual Development Artist creates the overall look and feel of a project by designing characters, environments, props, and color schemes. They work closely with directors and art teams in animation, film, and gaming to establish a cohesive visual style. Their work helps guide the production team in bringing the story to life. This role requires strong artistic skills, creativity, and knowledge of digital painting and design tools.

What are the key skills and qualifications needed to thrive as a visual development artist?

To thrive as a Visual Development Artist, you need strong skills in drawing, color theory, composition, and storytelling, often backed by a degree in art or a related field. Proficiency with digital painting tools such as Adobe Photoshop, Corel Painter, and knowledge of 3D software like Blender or Maya is typically required. Creativity, adaptability, and effective communication are crucial soft skills, helping you translate concepts into compelling visuals and collaborate with other team members. These abilities enable you to contribute high-quality visual assets that guide the look and feel of animation, film, or game projects.

What are the most commonly searched types of Visual Development Artist jobs in Austin, TX?

The most popular types of Visual Development Artist jobs in Austin, TX are:

What are popular job titles related to Visual Development Artist jobs in Austin, TX?

For Visual Development Artist jobs in Austin, TX, the most frequently searched job titles are:

What job categories do people searching Visual Development Artist jobs in Austin, TX look for?

The top searched job categories for Visual Development Artist jobs in Austin, TX are:

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Cities near Austin, TX with the most Visual Development Artist job openings:

Infographic showing various Visual Development Artist job openings in Austin, TX as of August 2026, with employment types broken down into 75% Full Time, and 25% Part Time. Highlights an 100% In-person job distribution, with an average salary of $106,880 per year, or $51.4 per hour.

Associate Concept Artist

Catface

Austin, TX • On-site

$60K - $70K/yr

Full-time

Medical, Dental, Vision, Retirement

Posted 7 days ago


Job description

Catface is a YouTube entertainment company, home to a family of channels with over 25+ million combined subscribers and an average of 300 million views per month. Our goal is to entertain our audience with fun, light-hearted narratives and entertaining content for general audiences. A vital component of our business is creating multiple unique stories every week in order to keep our audience engaged.
Visit our YouTube Channels:
Aphmau Gaming
Aphmau Shuki
Aphmau Fantasy
Visit our websites:
Aphmau Store
Catface Website
About the Job
Millions of people watch Aphmau's stories every week. They know these characters better than almost anyone, they rewatch their favorite episodes, and they notice immediately when something feels off. Our Merchandise team exists to take those moments, a character, a running joke, a friendship, an episode people can quote from memory and turn them into things fans can hold, wear, and display.
We're looking for an Associate Merchandise Concept Designer to join that team in Austin, TX. This is a hands-on role for a designer who wants to own ideas from the blank page all the way to the artwork that our vendors use as a blueprint. You'll take an assigned product drops and develop it into real product concepts, sketching a genuine range of directions, refining the ones that land, and then building the final, production-usable artwork behind them.
The role sits at an unusual intersection: you need the drawing chops to render a character accurately, and the commercial instinct to know which of your ideas will sell. You'll work with moderate oversight, which means you're trusted to own your assignments and resolve routine creative problems to meet production deadlines, All while being supported by your team and leadership staff close by.
If you've ever wanted your design work to reach an audience of this size, and you like the idea of a fandom noticing the small details you got right, this is that job.
What You'll Do
You'll own defined portions of Aphmau merchandise collections end to end, research and mood boards, concept sketch ideation, and final artwork execution for your assigned products or categories.
Concept development
  • Develop multiple product-sketch directions for assigned characters, themes, categories, or collection stories, in addition to support ideas to polish, but enough real range to make a meaningful selection possible.
  • Explore product silhouettes, character applications, poses, expressions, patterns, graphics, materials, functions, and interactive features.
  • Refine thumbnails into concept art that clearly communicates product form, visual hierarchy, story connection, and consumer appeal.
  • Identify the hero pieces in a collection along with the supporting products, coordinated items, and collectible variations around them.
  • Suggest category, price point, production feasibility, and sales channel while a concept is still forming.
  • Annotate your sketches so the intended materials, artwork placements, features, and story references are unmistakable.

Final artwork
  • Translate approved concepts into polished final merchandise artwork, character illustrations, placement graphics, patterns, icons, decorative elements, colorways, and surface designs.
  • Prepare artwork at the correct dimensions, scale, resolution, color mode, and file format for each product category.
  • Build colorway and artwork-placement variations and organize layered master files so teammates and vendors can work with them.
  • Incorporate feedback from Brand, Licensing, Merchandise Production, and creative leadership without losing the approved story intent.
  • Review vendor proofs and artwork interpretations, flag deviations from approved artwork, and correct routine issues yourself.
  • Present your directions and explain the rationale behind each one.

What the work looks like
You'll typically have three to four collections in motion at once, each at a different stage across development. In a steady month that tends to land around 24-32 initial product sketches, 10-16 refined concepts, and 8-12 final-art deliverables. Some weeks are heavy on exploration and reference-gathering; others are heads-down file preparation ahead of a vendor handoff. Sketch reviews and feedback rounds are a regular rhythm, and you'll be expected to come to them with options and rational discussion.
Where the role fits
You'll report to the Merchandise Manager and work alongside Concept and Graphic Designers at every level, from Entry-Level through Lead. Your approved artwork hands off to Merchandise Production, who will carry it through vendor development, sampling, and manufacturing. The quality and completeness of your files directly affect how smoothly a product gets made. You'll also partner regularly with Brand, Licensing, Merchandise Production, Marketing, and E-commerce.
What We're Looking For
Required:
  • 2-4 years of merchandise, consumer product, or character-based design experience.
  • A portfolio showing the full progression from research and ideation through finished, production-usable artwork. We want to see the thinking and the range, not just the polished final image.
  • Strong Adobe Illustrator and Photoshop skills, with real competence in pattern, icon, and surface design development.
  • Working knowledge of brand and character style guides and licensed product requirements.
  • Ability to manage several concurrent assignments against a development calendar and consistently hit dates.
  • Strong character drawing fundamentals - proportion, expression, and consistency to an established model.
  • Comfort giving and receiving direct creative critique, and the ability to separate feedback on the work from feedback on you.
  • Clear communication: you can explain why a concept works commercially, not just why you like it.
  • Discipline with file organization, naming conventions, and version control. Downstream teams depend on it.

Nice to have:
  • Experience designing across plush, collectibles, apparel, accessories, stationery, or home décor.
  • Experience working with overseas vendors and reviewing proofs, samples, or digital renderings.
  • Familiarity with creator-led brands, fandom-driven products, or licensed entertainment merchandise.
  • Genuine curiosity about the Aphmau universe, or the willingness to become a fast student of it. Story accuracy matters here as much as craft.

What We Offer
  • Excellent Medical, Dental and Vision health benefits
  • 401(k) contribution
  • Flexible time off
  • Lunch, snacks and drinks provided in the office
  • Pets in the office once a month
  • Onsite fitness center
  • Learning Stipend
  • Relocation assistance for those coming from outside Austin.