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Visual Content Creator Jobs in Atlanta, GA (NOW HIRING)

Technical Artist (VFX / Shaders)

Atlanta, GA · On-site

$122K - $146K/yr

Lightfold Games · Atlanta, GALightfold is a creator-first entertainment studio bringing fans and ... In this role, you will design, implement, and optimize real-time visual effects and shaders for ...

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Visual Content Creator information

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How much do visual content creator jobs pay per hour?

As of Sep 15, 2026, the average hourly pay for visual content creator in Atlanta, GA is $25.32, according to ZipRecruiter salary data. Most workers in this role earn between $15.72 and $27.74 per hour, depending on experience, location, and employer.

What is a visual content creator?

A Visual Content Creator is responsible for designing and producing digital visuals such as graphics, photos, videos, and animations for marketing, branding, or social media purposes. They use creative tools like Adobe Creative Suite, Canva, or video editing software to develop engaging content that aligns with brand messaging. Their work helps communicate ideas, promote products, and enhance audience engagement. Many Visual Content Creators work in industries like advertising, media, e-commerce, and entertainment.

What are the typical daily responsibilities of a visual content creator?

As a Visual Content Creator, your daily tasks often include developing graphics, editing photos and videos, and designing visual assets for websites and social media. You may collaborate closely with marketing teams, content strategists, and brand managers to ensure all visuals align with campaign goals and brand guidelines. The role often involves managing multiple projects at once and responding to feedback to iterate on creative concepts. Attention to detail and the ability to work well under tight deadlines are important, making the environment dynamic and fast-paced.

What are the key skills and qualifications needed to thrive in the visual content creator position, and why are they important?

To thrive as a Visual Content Creator, you need proficiency in graphic design, photography, videography, and a solid portfolio that showcases your creative abilities. Familiarity with Adobe Creative Suite, social media management tools, and video editing software is important, and some roles may prefer candidates with certifications in design or digital marketing. Creativity, attention to detail, and strong collaboration are valuable soft skills that set top performers apart. These skills and qualities are crucial for producing engaging visual materials that support brand goals and perform well across various digital platforms.

What are the most commonly searched types of Visual Content Creator jobs in Atlanta, GA?

The most popular types of Visual Content Creator jobs in Atlanta, GA are:

What job categories do people searching Visual Content Creator jobs in Atlanta, GA look for?

The top searched job categories for Visual Content Creator jobs in Atlanta, GA are:

Infographic showing various Visual Content Creator job openings in Atlanta, GA as of September 2026, with employment types broken down into 1% Internship, 1% As Needed, 69% Full Time, 25% Part Time, 3% Contract, and 1% Nights. Highlights an 92% Physical, 1% Hybrid, and 7% Remote job distribution, with an average salary of $52,659 per year, or $25.3 per hour.

Technical Artist (VFX / Shaders)

Atlanta, GA • On-site

Cinnamon
Marketing • 1 - 10 employees

$122K - $146K/yr

Other

Posted 25 days ago


Key responsibilities

  • Design, implement, and optimize real-time visual effects and shaders for animation and game projects.

  • Collaborate with artists, engineers, and designers to translate artistic concepts into technical solutions and integrate effects into game engines.

  • Build and refine shader graphs, troubleshoot rendering issues, and contribute to pipeline tools supporting 3D graphics and VR experiences.


Job description

Lightfold Games · Atlanta, GALightfold is a creator-first entertainment studio bringing fans and creators together to build original worlds across animation, comics, games, and more. We believe great stories come from giving talented people the freedom, ownership, and support to do their best work, then inviting audiences to come along for the ride.Now, we're building Lightfold Games.Come in on the ground floor, we're hiring to bring our 3D game development and asset production in-house and create a team that can help define not only this game, but what Lightfold Games becomes.These are hybrid positions based in Atlanta, GA (Old Fourth Ward), with health benefits. We're looking for collaborative, ambitious people who want the rare opportunity to get in early, help establish how a new studio works, and build something from the beginning.Our first game: building a co-op horde shooter with a stylized look tied to a 2D cartoon. We're hiring the full founding team at once, 11 roles in parallel, so we can move all 3D asset production in-house.Role DescriptionThe Technical Artist (VFX / Shaders) is a full-time hybrid role based in Atlanta, GA, with flexibility for partial work from home. In this role, you will design, implement, and optimize real-time visual effects and shaders for animation and game projects, ensuring they are both visually compelling and performant. You will collaborate closely with artists, engineers, and designers to translate artistic concepts into technical solutions, integrate effects into game engines, and maintain consistency with project art direction. Day-to-day tasks include building and refining shader graphs, prototyping new visual techniques, troubleshooting rendering issues, and contributing to pipeline tools that support 3D graphics and VR experiences. You will also document workflows and best practices, helping the wider team use visual effects tools efficiently.Our game pairs a stylized look with a companion 2D cartoon, and we need a Technical Artist to keep that look consistent and performant across the game. This role covers cel-shading, VFX, and custom shader work.DetailsBuild and maintain our stylized post-processing pipelineCreate "cleaning" and combat VFX that fit the game's toneDevelop custom shaders in Unreal Engine 5Keep our visuals consistent with our external animation studio's 2D styleMust Have QualificationsStrong shader development experience (HLSL / Unreal material graphs)A portfolio showing stylized, non-photorealistic rendering workAbility to work across art, animation, and external partnersMore QualificationsStrong 3D graphics skills, including shader creation, materials, and real-time rendering techniques.Experience with game development workflows and engines (e.g., Unity, Unreal) for interactive content.Proficiency in scripting for tools, effects, or pipeline automation (such as Python, C#, or similar).Understanding of lighting principles for real-time environments and cinematic scenes.Exposure to Virtual Reality (VR) development and performance considerations is highly beneficial.Relevant experience as a Technical Artist, VFX Artist, or similar role in games, animation, or interactive media.Ability to collaborate effectively with multidisciplinary teams and communicate complex technical ideas clearly.Portfolio or reel showcasing real-time VFX and shader work; degree in a related field (Art, Computer Science, Game Development) or equivalent practical experience. #J-18808-Ljbffr