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Visionos Jobs (NOW HIRING)

Senior Software Engineer-Apple Music

San Francisco, CA · On-site

$144K - $190K/yr

Description As a software engineer on the MusicUI team, you will build and maintain the cross-platform framework that powers Apple Music's user interface across iOS, tvOS, macOS, and visionOS. You'll ...

Our shared frameworks power experiences used by millions across iOS, tvOS, watchOS, macOS, and visionOS. As an engineer on this team, you'll architect new APIs, collaborate with design to craft ...

You will focus on the foundational data structures, APIs, and persistence layers that power Messages across iOS, macOS, watchOS, and visionOS. Work on building and scaling infrastructure related to ...

We actively investigate production issues to resolve bugs and improve performance with each iOS/tvOS/macOS/watchOS/visionOS release. Scalability is always a top concern due to the massive user-base ...

iOS Engineer

San Diego, CA · On-site

$65 - $70/hr

We build software that spans multiple Apple platforms, iOS, macOS, watchOS, visionOS, and tvOS, delivering seamless experiences through real-time device coordination, robust data pipelines, and ...

You will perform applied research development to adapt state-of-the-art methods or implement new methods to ship features on iOS and VisionOS platforms. In this role, you will work closely with other ...

... VisionOS. This position requires a self-motivated individual with strong technical, communication, and project management skills to handle responsibilities that include: - Driving software ...

Our shared frameworks power experiences used by millions across iOS, tvOS, watchOS, macOS, and visionOS. As an engineer on this team, you'll architect new APIs, collaborate with design to craft ...

Spotlight UI Engineer

Cupertino, CA · On-site

$128K - $171K/yr

Come shape how hundreds of millions of people search, discover, and act on information across iOS, iPadOS, macOS, and visionOS. Collaborate closely with search, design, and platform teams ...

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Visionos information

What is VisionOS?

VisionOS is Apple's operating system designed specifically for spatial computing on devices like the Apple Vision Pro. It blends digital content with the physical world, allowing users to interact with apps and environments in three dimensions using their eyes, hands, and voice. VisionOS supports immersive experiences for productivity, entertainment, and communication, and it leverages familiar technologies from iOS and macOS to create a seamless experience. Developers can build unique spatial apps using tools like Xcode and RealityKit. VisionOS represents Apple's entry into the augmented and mixed reality space.

What are the key skills and qualifications needed to thrive as a VisionOS Developer, and why are they important?

To thrive as a VisionOS Developer, you need a solid background in Swift, iOS development, and 3D programming, typically supported by a degree in computer science or related experience. Familiarity with VisionOS SDK, RealityKit, ARKit, and Apple's developer tools (like Xcode) is essential. Creativity, problem-solving, and effective collaboration are key soft skills that help bring immersive spatial experiences to life. These skills and tools are crucial for building high-quality, innovative apps for Apple's spatial computing platform.

What is the difference between Visionos vs Computer Vision Engineer?

AspectVisionosComputer Vision Engineer
Required CredentialsTypically requires a degree in computer science, electrical engineering, or related fields; certifications in AR/VR or related technologies are a plusRequires a degree in computer science, electrical engineering, or related fields; certifications in machine learning or image processing are common
Work EnvironmentFocuses on developing AR/VR operating systems and SDKs, often in tech companies or startupsWorks on developing algorithms and applications for image and video analysis, often in research labs or tech firms
Industry UsageUsed in augmented reality, virtual reality, and immersive technology industriesApplied across AI, robotics, security, and multimedia industries

Visionos professionals focus on creating and optimizing operating systems for AR/VR devices, while Computer Vision Engineers develop algorithms for image and video analysis. Both roles require strong technical skills and often overlap in AI and software development, but they serve different core functions within the tech industry.

What are common challenges faced when developing applications for VisionOS, and how can they be addressed?

Developing applications for VisionOS often involves adapting to new paradigms in spatial computing, such as 3D user interfaces and gesture-based interactions. One common challenge is designing intuitive user experiences that leverage the unique capabilities of mixed reality while ensuring accessibility and usability. Collaboration with designers and hardware teams is crucial to test and refine prototypes. Staying up to date with Apple's VisionOS SDK documentation and participating in developer communities can help address technical hurdles and accelerate skill growth.
More about Visionos jobs
What cities are hiring for Visionos jobs? Cities with the most Visionos job openings:
What states have the most Visionos jobs? States with the most job openings for Visionos jobs include:
Infographic showing various Visionos job openings in the United States as of July 2026, with employment types broken down into 99% Full Time, and 1% Contract. Highlights an 100% Physical job distribution.
Senior Software Engineer-Apple Music

Senior Software Engineer-Apple Music

Apple

San Francisco, CA • On-site

$144K - $190K/yr

Full-time

Posted 6 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 670 frontline employees who took The Breakroom Quiz

5th of 30 rated technology retailers


Job description

Every scroll, every tap, every moment of discovery of the Apple Music catalog is powered by the MusicUI framework - and the team behind it is looking for their next great engineer. We build the cross-platform UI layer that brings Apple Music to life on iPhone, iPad, Mac, Apple TV, and Apple Vision Pro, reaching hundreds of millions of listeners in over 160 countries.
This is a full-stack role spanning TypeScript and native Swift/SwiftUI, where you'll build the rich, content-driven interfaces that help people find their next favorite song, album, or playlist. You'll work alongside exceptional engineers, tackle challenges that span multiple languages and platforms, and often be among the first to build on Apple's newest technologies. If you're passionate about music, meticulous about user experience, and energized by working at scale, we'd love to meet you.
Description
As a software engineer on the MusicUI team, you will build and maintain the cross-platform framework that powers Apple Music's user interface across iOS, tvOS, macOS, and visionOS. You'll work across the full client technology stack - writing TypeScript that shapes the data and logic behind the UI, and implementing the native Swift/SwiftUI components that bring rich catalog experiences to life on each platform.
This role spans the full UI pipeline: from modeling and transforming API data, to building polished native components that showcase albums, playlists, artists, and more. You'll tackle performance optimization, cross-platform navigation, accessibility, and the day-to-day craft of delivering a world-class content browsing experience within a large, multi-platform codebase.
Minimum Qualifications
Proficiency in Swift and SwiftUI, with experience building production UI across Apple platforms Proficiency in TypeScript or JavaScript, with experience in typed, modular application development
Experience working in large, multi-layered codebases across multiple languages or technology stacks
Experience integrating with RESTful APIs and transforming data models into UI components
Strong understanding of software design patterns such as dependency injection, protocol-oriented design, and command/action patterns
- Demonstrated ability to debug across system boundaries - bridging layers, async workflows, and platform-specific behaviors
- Strong communication and collaboration skills in a team environment
Bachelor's degree in Computer Science, Software Engineering, or a related technical field - or equivalent practical experience.
Preferred Qualifications
Experience with cross-platform mobile/desktop development targeting multiple Apple platforms (iOS, tvOS, macOS, visionOS)
Experience with UI performance profiling and optimization - scroll performance, view reuse, memory management, lazy loading
Knowledge of JavaScript runtimes or bridging layers between scripting languages and native code
Familiarity with UIKit, AppKit, or Objective-C and experience bridging legacy frameworks with Swift/SwiftUI
Track record of working with metrics and analytics pipelines to measure feature impact and detect regressions
Passion for music and a keen eye for the details that make a great user experience

What Apple employees say

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976