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Virtual Video Game Jobs in Boston, MA (NOW HIRING)

... Video games (we own every console from the ColecoVision, 1982, to the latest in virtual reality systems) - Adventures (ask us about what happened one fateful night on Mt. Nacheesmo) - Dogs (we have ...

... Video games (we own every console from the ColecoVision, 1982, to the latest in virtual reality systems) - Adventures (ask us about what happened one fateful night on Mt. Nacheesmo) - Dogs (we have ...

... Video games (we own every console from the ColecoVision, 1982, to the latest in virtual reality systems) - Adventures (ask us about what happened one fateful night on Mt. Nacheesmo) - Dogs (we have ...

... Video games (we own every console from the ColecoVision, 1982, to the latest in virtual reality systems) - Adventures (ask us about what happened one fateful night on Mt. Nacheesmo) - Dogs (we have ...

Manager, Creative Operations

Boston, MA · On-site

$78K - $113K/yr

... gaming, aviation, transportation, government, mission critical, and commercial sectors. Suffolk is ... plans, virtual care options for physical therapy and primary care, generous paid time off, 401k ...

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Virtual Video Game information

See Boston, MA salary details

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How much do virtual video game jobs pay per hour?

As of Aug 6, 2026, the average hourly pay for virtual video game in Boston, MA is $16.59, according to ZipRecruiter salary data. Most workers in this role earn between $14.62 and $19.86 per hour, depending on experience, location, and employer.

What is a virtual video game designer?

A Virtual Video Game Designer is a professional who creates, develops, and designs video games, often working remotely or in virtual environments. They are responsible for conceptualizing game ideas, designing gameplay mechanics, and collaborating with artists, programmers, and other team members to bring games to life. These designers use specialized software and tools to build engaging and interactive gaming experiences for various platforms. Their work can involve anything from character and level design to story development and user interface creation.

What is the difference between Virtual Video Game vs Virtual Game Tester?

AspectVirtual Video GameVirtual Game Tester
Primary RolePlaying and engaging with digital games for entertainment or developmentTesting games for bugs, functionality, and quality assurance
Required SkillsGaming skills, familiarity with game mechanicsAttention to detail, technical understanding, reporting bugs
Work EnvironmentHome or gaming setup, online platformsRemote or on-site testing labs, collaboration with developers
Industry UsageEntertainment, game developmentQuality assurance, game publishing

While a Virtual Video Game involves playing games for fun or development, a Virtual Game Tester focuses on evaluating games for bugs and quality. Both roles require familiarity with gaming, but testers need technical skills to identify issues, making their work more specialized within the game industry.

What are the key skills and qualifications needed to thrive as a video game designer, and why are they important?

To thrive as a Video Game Designer, you need strong creative skills, knowledge of game mechanics, storytelling ability, and typically a degree in game design or a related field. Familiarity with game engines such as Unity or Unreal Engine, as well as proficiency in scripting languages like C# or Python, is often required. Excellent teamwork, communication, and problem-solving skills help designers collaborate effectively and bring concepts to life. These skills and qualities are vital for developing engaging, innovative games that resonate with players and succeed in a competitive industry.

What are some typical challenges faced by virtual video game designers when collaborating with remote teams?

Virtual Video Game Designers often work with geographically dispersed teams, which can present challenges such as coordinating across time zones, ensuring clear communication, and maintaining a consistent creative vision. Using collaborative tools like Slack, Trello, or version control systems is essential to streamline workflow and keep everyone aligned. Regular virtual meetings and clear documentation help mitigate misunderstandings and foster team cohesion, ultimately resulting in a smoother development process.

What is a virtual video game?

A Virtual Video Game job involves working in the gaming industry remotely, often in roles such as game testing, content creation, community management, or game development. These positions allow individuals to contribute to video game projects without needing to be physically present in an office. Responsibilities may include testing games for bugs, streaming gameplay, managing online communities, or designing game assets. Many virtual gaming jobs require strong communication skills, technical knowledge, or creative expertise. With the growth of online gaming and remote work, virtual video game jobs are becoming increasingly popular.

What are the most commonly searched types of Video Game jobs in Boston, MA? The most popular types of Video Game jobs in Boston, MA are:
What are popular job titles related to Virtual Video Game jobs in Boston, MA? For Virtual Video Game jobs in Boston, MA, the most frequently searched job titles are:
What job categories do people searching Virtual Video Game jobs in Boston, MA look for? The top searched job categories for Virtual Video Game jobs in Boston, MA are:
Infographic showing various Virtual Video Game job openings in Boston, MA as of August 2026, with employment types broken down into 83% Full Time, 12% Part Time, and 5% Contract. Highlights an 54% Physical, 2% Hybrid, and 44% Remote job distribution, with an average salary of $34,514 per year, or $16.6 per hour.

Full-time Faculty, Screen Scoring (Game and Interactive Media Scoring)

Berklee College of Music

Boston, MA • On-site

Full-time

Re-posted 12 days ago


Berklee College Of Music rating

7.3

Company rating: 7.3 out of 10

Based on 10 frontline employees who took The Breakroom Quiz

359th of 615 rated colleges and universities


Job description

Job Description:
Berklee College of Music's Screen Scoring Department invites applications for a full-time faculty position in Game and Interactive Media Scoring (GAIMS). We seek an innovative educator and accomplished media composer to help lead and expand the first comprehensive undergraduate program of its kind.
The successful candidate will bring significant professional experience in game and interactive media scoring, a passion for teaching and mentorship, and a forward-looking vision for interactive audio in games, immersive media, and emerging technologies. This faculty member will play a central role in shaping curriculum, strengthening industry and academic partnerships, and advancing the GAIMS program to its next phase of growth.
Primary Responsibilities:
  • Teach undergraduate courses in game and interactive media scoring across introductory, intermediate, and advanced levels, including core curriculum and upper-level electives.
  • Develop and refine curriculum to reflect emerging trends in interactive audio, immersive storytelling, and nonlinear media.
  • Integrate contemporary game engines and middleware (Unity, Unreal Engine, FMOD, Wwise) into coursework.
  • Cultivate and expand interdisciplinary partnerships with peer institutions and external collaborators (e.g., USC, Fitchburg State, University of Wisconsin-Stout, and others).
  • Collaborate with Berklee ITS and Lab Operations to maintain and advance classroom technology infrastructure.
  • Mentor and train junior faculty, tutors, and student employees within the department.
  • Participate in departmental service, including course coordination, faculty meetings, visiting artist events, and program initiatives.
  • Maintain regular student office hours.

Required Qualifications:
  • Bachelor's degree or equivalent professional experience.
  • Significant professional credits as a composer and/or audio designer for games or interactive media.
  • Demonstrated teaching experience, preferably at the collegiate level
  • Fluency in interactive audio workflows and middleware (Unity, Unreal Engine, FMOD, Wwise).
  • Strong communication, collaboration, and leadership skills
  • Demonstrated commitment to diversity, equity, inclusion, and belonging in teaching and professional practice.

Preferred Qualifications:
  • Experience with immersive and spatial audio (VR/AR/XR), 360° audio, or metaverse applications.
  • Advanced proficiency in scoring technology, including DAWs (Cubase, Pro Tools), notation software (Dorico), and virtual instruments.
  • Recording studio experience, session management, and conducting skills.
  • Strong background in composition, orchestration, and professional notation formatting and standards.
  • Knowledge of game design principles and nonlinear narrative structures.
  • Experience integrating generative AI tools into creative or pedagogical workflows.

Why Join Berklee?
This is a rare opportunity to shape the future of interactive scoring education within one of the world's most respected screen scoring programs. Berklee is committed to building a diverse and inclusive faculty and strongly encourages applications from candidates of all backgrounds and identities.
Submission Process:
Electronic applications only. Please submit the following materials in PDF format at berklee.edu/jobs. All application materials can be uploaded to the Resume/Cover letter application section and must include:
  • Cover letter and resume/curriculum vitae (combined as one file)
  • Links to work samples
  • Names and contact information for at least three (3) references

Appointment begins January 1, 2027. Rank and wage will be commensurate with experience.
APPLICATION REVIEW and DEADLINE:
Incomplete applications will not be considered. The positions will remain open for applications until filled.
Hiring Range: Full-time Faculty as of 9/1/25: $65,074 -$105,000
Salaries for faculty positions vary by academic rank; Instructor, Assistant Professor, Associate Professor, and Professor. Candidates are placed into a rank following the final completion of the interview process, based on qualifications, experience, and alignment with institutional needs.
Please visit the Berklee Total Rewards page for a complete listing of benefits.
This document does not create an employment contract, implied or otherwise, other than an "at will" employment relationship.
Diversity, Equity, Inclusion & Equal Employment Opportunity at Berklee:
We support an inclusive workplace where everyone excels based on personal merit, qualifications, experience, ability, and job performance. Berklee affirms that inequality is detrimental to our faculty, staff, students, and the communities we serve. Our goal is to make lasting change through our actions. Berklee is committed to providing fair and equitable consideration of all employees and applicants without regard to race, color, religion, ancestry, age, national origin, place of birth, gender, sexual orientation, gender identity or expression, disability, genetic information, or status as a member of the armed forces or veteran of the armed forces, or any other category protected by federal, state, or local law.
As part of this commitment, Berklee will ensure that persons with disabilities are provided reasonable accommodations. If reasonable accommodation is needed to participate in the job application or interview process, to perform essential job functions, and/or to receive other benefits and privileges of employment, please contact the Human Resources Team at hroperations@Berklee.edu or call 617-747-2375.
*Currently enrolled Berklee students are not permitted to apply for staff or faculty positions.*
Employee Type:
Faculty

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