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Virtual Reality Jobs in Elgin, OK (NOW HIRING)

TADSS Operator 1

Lawton, OK · On-site

$16 - $21/hr

Set up, operate, task trainers, computerized simulators and virtual reality procedural trainers, audio-video recording system and simulation supplies to meet training objectives. Conduct a scenario ...

TADSS Operator 2

Fort Sill, OK · On-site

$16 - $21/hr

Set up, operate, task trainers, computerized simulators and virtual reality procedural trainers, audio-video recording system and simulation supplies to meet training objectives. * Conduct a scenario ...

Virtual Reality information

See Elgin, OK salary details

$541

$1.3K

$2.3K

How much do virtual reality jobs pay per week?

As of Aug 6, 2026, the average weekly pay for virtual reality in Elgin, OK is $1,260.77, according to ZipRecruiter salary data. Most workers in this role earn between $1,055.77 and $1,334.62 per week, depending on experience, location, and employer.

What are virtual reality jobs?

Virtual reality jobs are roles that involve the development, design, implementation, or support of virtual reality (VR) technologies and experiences. These roles can include VR developers, 3D artists, UX/UI designers, hardware engineers, content creators, and VR testers, among others. Professionals in this field work to create immersive environments for various industries such as gaming, education, healthcare, real estate, and training simulations. The field is rapidly expanding and often requires skills in programming, 3D modeling, and familiarity with VR hardware and software platforms.

What are some common challenges faced by professionals working in virtual reality development roles?

Professionals in Virtual Reality (VR) development often encounter challenges such as optimizing applications for diverse hardware platforms, ensuring user comfort to prevent motion sickness, and keeping up with rapidly evolving technologies and tools. Collaboration with multidisciplinary teams—including artists, designers, and engineers—is essential to create immersive and intuitive experiences. Additionally, VR developers must balance creative innovation with practical considerations such as performance optimization and user accessibility.

What are the qualifications to get a virtual reality job?

The qualifications to get a job in virtual reality include at least a bachelor’s degree in a technical field, such as optics, physics, computer science, brain and cognitive sciences, or a closely related subject. Internships or college laboratory experience in vision labs or engineering projects is also useful for careers in VR. If you work in entertainment, a keen interest in the field is helpful as well. To excel in a VR job, you need strong technical, critical thinking, and problem-solving skills. VR employees typically work in teams, so excellent interpersonal and communication skills are also necessary.

How to start a career in virtual reality?

To start a career in virtual reality, develop skills in 3D modeling, programming, and user experience design using tools like Unity or Unreal Engine. Pursuing relevant education such as degrees in computer science, game design, or related fields, along with building a portfolio of VR projects, can improve job prospects.

What is the difference between Virtual Reality vs Augmented Reality Developer?

AspectVirtual Reality DeveloperAugmented Reality Developer
Required CredentialsBachelor's in Computer Science, Game Design, or related field; experience with 3D modeling and programmingBachelor's in Computer Science, Graphic Design, or related; knowledge of AR SDKs and 3D modeling
Work EnvironmentDevelops immersive VR experiences for headsets, gaming, training, or simulationsCreates AR applications for mobile devices, smart glasses, or AR headsets for retail, education, or industrial use
Industry UsageGaming, training, simulation, entertainmentRetail, healthcare, manufacturing, education

Virtual Reality Developers focus on creating fully immersive digital environments experienced through VR headsets, while Augmented Reality Developers overlay digital content onto real-world views using AR devices. Both roles require similar technical skills but serve different applications and environments.

What are the key skills and qualifications needed to thrive as a virtual reality developer, and why are they important?

To thrive as a Virtual Reality Developer, you need strong skills in 3D modeling, programming (such as C#, C++, or Unity), and an understanding of XR platforms, often supported by a degree in computer science or a related field. Familiarity with VR development tools like Unity3D, Unreal Engine, and VR SDKs, along with certifications in these platforms, is typically required. Creativity, problem-solving, and effective communication are vital soft skills for collaborating with multidisciplinary teams to create immersive experiences. These skills ensure the delivery of engaging, technically sound VR applications that meet user needs and industry standards.
What cities near Elgin, OK are hiring for Virtual Reality jobs? Cities near Elgin, OK with the most Virtual Reality job openings:
Infographic showing various Virtual Reality job openings in Elgin, OK as of August 2026, with employment types broken down into 56% Full Time, and 44% Part Time. Highlights an 100% In-person job distribution, with an average salary of $65,560 per year, or $31.5 per hour.

$16 - $21/hr

Full-time

Re-posted 23 days ago


Job description

The TADSS Operator 1 will provide support to the U.S. Army's Fires Center of Excellence (FCoE). The United States Army Fires Center of Excellence (USAFCoE) at Fort Sill, Oklahoma, mission to provide the U.S

Army Training and Doctrine Command (TRADOC) with long-range training strategies, concepts, doctrine, training development, instruction and products and support products for current and future forces. FCoE's function is to serve as the user representative in the development of training methodologies and products, concepts, doctrine, organizational and materiel requirements for each functional area. The FCoE accomplishes this mission through the full spectrum of training services; exploitation of existing and emerging technologies and requirements (example: incorporating training for Terminal High Altitude Area Defense (THAAD) system and the forthcoming, Integrated Air and Missile Defense Battle Command System (IBCS)); models and simulations; studies and analyses; experiments; exercises; training and doctrine development; and supplemental/supporting tasks.

Specific duties may include, but are not limited to: Responsible for operating simulators, task trainers, virtual trainers, along with maintenance and operation, and associated supplies and equipment to meet training needs. Set up, operate, task trainers, computerized simulators and virtual reality procedural trainers, audio-video recording system and simulation supplies to meet training objectives. Conduct a scenario pre-brief and assist the instructor with after action report (debrief) if needed.

Assist in the coordination and delivery of simulation expertise and support to standardized courses which lend themselves to simulation. Support simulation needs of other formalized training programs as appropriate. Assess the suitability of simulation scenarios already developed and make recommendations in order to adopt or adapt them as appropriate.

Work with the Modeling & Simulation (M&S) equipment custodian to develop a current inventory for all M&S equipment and supplies at their site. Develop troubleshooting checklists, simulator procedures, and lesson plans for M&S equipment. Recommend way to integrate simulation into organizational training initiatives to help ensure staff has the skills needed to meet day-to-day operational requirements.

Coordinate and provide student logistics, and administration support needs. Facilitate simulation training and provide feedback to the Course Director. Provide oversight of all simulation encounters to include after action reports (AAR) of simulation training.Required Qualifications: Minimum of four (4) years' experience in an ADA MOS or a minimum of two (two) years of ADA TADSS experience CRAM experience is desired Clearance: SECRET security clearance at time of hiring Location: FT Sill, OK / TDY to various CONUS and OCONUS locations may be possible Travel: Travel may be requiredRequired Qualifications: Minimum of four (4) years' experience in an ADA MOS or a minimum of two (two) years of ADA TADSS experience CRAM experience is desired Clearance: SECRET security clearance at time of hiring Location: FT Sill, OK / TDY to various CONUS and OCONUS locations may be possible Travel: Travel may be required