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Virtual Reality Designer Jobs in Atlanta, GA (NOW HIRING)

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Virtual Reality Designer information

See Atlanta, GA salary details

$51.4K

$102.2K

$165.4K

How much do virtual reality designer jobs pay per year?

As of Sep 4, 2026, the average yearly pay for virtual reality designer in Atlanta, GA is $102,150.00, according to ZipRecruiter salary data. Most workers in this role earn between $87,500.00 and $120,200.00 per year, depending on experience, location, and employer.

What is a virtual reality designer?

A Virtual Reality (VR) Designer is a professional who creates immersive digital environments and experiences using VR technology. Their role involves designing 3D spaces, interactive elements, and user interfaces that allow people to engage with virtual worlds, often for gaming, training, education, or entertainment. VR Designers use specialized software and collaborate with programmers, artists, and other team members to bring their concepts to life. They also focus on user experience, ensuring that the VR environment is intuitive and engaging. This field blends creativity with technical skills, requiring knowledge of design principles, 3D modeling, and VR development tools.

What are some common challenges virtual reality designers face when collaborating with cross-functional teams?

Virtual Reality Designers often work closely with developers, 3D artists, and product managers, which can present unique challenges such as aligning creative vision with technical constraints. Communication is key, as translating immersive design concepts into feasible features requires regular feedback and adaptability. Additionally, ensuring user experience consistency across hardware platforms adds complexity. Successful Virtual Reality Designers proactively engage in team meetings and leverage collaborative tools to bridge gaps between disciplines.

What are the key skills and qualifications needed to thrive as a virtual reality designer, and why are they important?

To thrive as a Virtual Reality Designer, you need strong 3D modeling, UX/UI design, and spatial computing skills, often supported by a degree in design, computer science, or a related field. Proficiency with tools like Unity or Unreal Engine, VR hardware (e.g., Oculus, HTC Vive), and knowledge of programming languages such as C# or C++ are typically required. Creativity, problem-solving, and effective communication help designers collaborate and innovate in immersive environments. These skills are crucial for creating engaging, accessible, and technically robust VR experiences that meet user expectations.

What is the difference between Virtual Reality Designer vs 3D Artist?

AspectVirtual Reality Designer3D Artist
CredentialsTypically requires a degree in design, computer graphics, or related fields; proficiency in VR development toolsOften holds a degree in fine arts, 3D modeling, or animation; strong portfolio in 3D work
Work EnvironmentDesigning immersive VR experiences, often in tech or gaming companiesCreating 3D models and assets for various media, including games, films, and advertising
Industry UsagePrimarily in VR development, gaming, training simulations, and experiential marketingUsed across gaming, film, advertising, and product visualization industries

While both roles involve 3D modeling skills, Virtual Reality Designers focus on creating immersive experiences specifically for VR platforms, requiring knowledge of VR development tools. 3D Artists primarily produce static or animated 3D assets for various media. The roles overlap in skills but differ in application and end goals.

How much does a virtual reality designer make?

The average salary for a virtual reality designer ranges from $60,000 to $120,000 annually, depending on experience, location, and skill level. Senior designers with expertise in 3D modeling, programming, and user experience can earn higher salaries, especially in tech hubs or specialized industries.

How to become a virtual reality designer?

To become a virtual reality designer, you typically need a background in computer graphics, 3D modeling, or game design, often gained through a bachelor's degree in computer science, graphic design, or related fields. Proficiency in VR development tools such as Unity or Unreal Engine, along with skills in 3D modeling, animation, and programming, is essential. Building a portfolio of VR projects and gaining experience through internships or freelance work can also help establish a career in this field.

Is virtual reality design a good career?

Virtual Reality Designer is a growing field that involves creating immersive digital environments using 3D modeling, programming, and user experience skills. It offers opportunities in entertainment, training, and simulation industries, often requiring knowledge of VR hardware and software development tools. The career can be rewarding for those interested in technology and creative design, with increasing demand as VR applications expand.
Infographic showing various Virtual Reality Designer job openings in Atlanta, GA as of August 2026, with employment types broken down into 87% Full Time, 7% Part Time, and 6% Contract. Highlights an 88% In-person, and 12% Remote job distribution, with an average salary of $102,150 per year, or $49.1 per hour.

Software Engineer Sr Stf - E5

Lockheed Martin Corporation

Marietta, GA • On-site, Remote

$148K - $275K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 10 days ago


Lockheed Martin rating

8.1

Company rating: 8.1 out of 10

Based on 396 frontline employees who took The Breakroom Quiz

40th of 72 rated aerospace companies


Job description

Standard Job Description You will be a technical staff member for laboratory software development within the LM Aero Simulation and System Lab (SSL) F22 MITL Team. This organization develops state of the art, real-time, pilot-in-the-loop fighter and airlift simulations and systems integration laboratories. This includes simulators for the F-16, F-22, F-35, C-5, C-130J, and L-100 aircraft.

What You Will Be Doing As a Software Engineer Senior Staff, you will serve as the software lead for the F-22 Air Combat Simulation (ACS) Man in the Loop (MITL) development team which is responsible for developing and integrating new features into the simulation, sustaining the product, and rehosting the Operational Flight Program for Linux environments. The ACS serves as the Digital Twin for the F22 aircraft and supports pilot training, tactics development, and DT/OT testing including DevSecOps support in the Raptor Virtual Development Lab (RVDL). Your responsibilities will include: Providing weekly/monthly status, leading technical interchange meetings, and performing as the functional interface into the team.

Involvement with customer interactions, including program management reviews, risk meetings, and delivery of contract data requirements. Oversee Agile workflow, participating in program increment and sprint planning, and coordinating with Scrum leads. Technical involvement in software reviews and all documentation before submission to customers.

Provide day to day guidance to the MITL development team, leveraging software development experience, to ensure high quality, OFP based software delivery. What's In It For You We are committed to supporting your worklife balance and overall wellbeing, offering flexible scheduling options. Learn more about Lockheed Martin's comprehensive benefits package here.

Do you want to be part of a company culture that empowers employees to think big, lead with a growth mindset, and make the impossible a reality. We provide the resources and give you the flexibility to enable inspiration and focus - if you have the passion and courage to dream big, work hard, and have fun doing what you love then we want to build a better tomorrow with you. Who You Are You are a collaborative, selfmotivated software professional with a strong foundation in highorder programming languages and a passion for modeling and simulation.

You thrive in a fastpaced environment, enjoy solving complex technical problems, and are eager to contribute to cuttingedge aerospace initiatives. Further Information About This Opportunity MUST BE A U.S. CITIZEN -This position is located at a facility that requiresspecial access

The selected candidate must possess an active Secretclearance to start. This position is in Marietta, GA Discover Marietta. Basic Qualifications Bachelor's degree in an Engineering discipline.

Experience developing with one or more of the following programming languages: C, C++, Java, or ADA System Requirements experience Agile Software development experience. Proficiency in Linux operating systems Team leadership experience. Desired Skills Control Account Manager Experience.

Experience with system of systems integration. Experience in estimating technical development tasks. Project Management Experience.

Knowledge of aircraft non-linear and linear 3-DOF and 6-DOF simulations. Experience with, or knowledge of, basic aircraft systems. Software Model development experience Pay Information Full-Time Salary Range: $148300.00 - $275500.00 At Lockheed Martin, we know mission success starts with taking care of our people

Our Total Rewards program is designed to attract top talent, support your well-being, and help you grow-both professionally and personally. The salary range for this position is as listed on the requisition. Please note that the salary information listed is a general guideline only.

Lockheed Martin considers factors such as (but not limited to) scope and responsibilities of the position, candidate's work experience, education/ training, key skills as well as market(work location) and business considerations when extending an offer. Benefits offered: Medical, Dental, Vision, Flexible work arrangements and schedules (e.g., 4x10), 401(k) match, Paid time off, Holidays, Parental Leave, EAP, Flexible Spending Accounts, Education Assistance, Life Insurance, Short-Term Disability, and Long-Term Disability. Annual short-term and/or long-term incentive compensation programs may be offered depending on the position

Payments under these annual programs are not guaranteed and can vary from year to year and are tied to a range of performance metrics. For (Washington state applicants only) Non-represented full-time employees: accrue at least 10 hours per month of Paid Time Off (PTO) to be used for incidental absences and other reasons; receive at least 90 hours for holidays. Represented full time employees accrue 6.67 hours of Vacation per month; accrue up to 52 hours of sick leave annually; receive at least 96 hours for holidays

PTO, Vacation, sick leave, and holiday hours are prorated based on start date during the calendar year.


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About Lockheed Martin

Sourced by ZipRecruiter

As a global security and aerospace company, the majority of Lockheed Martin's business is with the U.S. Department of Defense and U.S. federal government agencies.The remaining portion of Lockheed Martin's business is comprised of international government and commercial sales of products, services and platforms.

Industry

Manufacturing

Company size

10,000+ Employees

Headquarters location

Bethesda, MD, US

Year founded

1912