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Virtual Reality Designer Jobs in Utah (NOW HIRING)

Virtual Reality Designer information

See Utah salary details

$48.7K

$96.7K

$156.6K

How much do virtual reality designer jobs pay per year?

As of Aug 24, 2026, the average yearly pay for virtual reality designer in Utah is $96,703.00, according to ZipRecruiter salary data. Most workers in this role earn between $82,800.00 and $113,800.00 per year, depending on experience, location, and employer.

What is a virtual reality designer?

A Virtual Reality (VR) Designer is a professional who creates immersive digital environments and experiences using VR technology. Their role involves designing 3D spaces, interactive elements, and user interfaces that allow people to engage with virtual worlds, often for gaming, training, education, or entertainment. VR Designers use specialized software and collaborate with programmers, artists, and other team members to bring their concepts to life. They also focus on user experience, ensuring that the VR environment is intuitive and engaging. This field blends creativity with technical skills, requiring knowledge of design principles, 3D modeling, and VR development tools.

What are some common challenges virtual reality designers face when collaborating with cross-functional teams?

Virtual Reality Designers often work closely with developers, 3D artists, and product managers, which can present unique challenges such as aligning creative vision with technical constraints. Communication is key, as translating immersive design concepts into feasible features requires regular feedback and adaptability. Additionally, ensuring user experience consistency across hardware platforms adds complexity. Successful Virtual Reality Designers proactively engage in team meetings and leverage collaborative tools to bridge gaps between disciplines.

What are the key skills and qualifications needed to thrive as a virtual reality designer, and why are they important?

To thrive as a Virtual Reality Designer, you need strong 3D modeling, UX/UI design, and spatial computing skills, often supported by a degree in design, computer science, or a related field. Proficiency with tools like Unity or Unreal Engine, VR hardware (e.g., Oculus, HTC Vive), and knowledge of programming languages such as C# or C++ are typically required. Creativity, problem-solving, and effective communication help designers collaborate and innovate in immersive environments. These skills are crucial for creating engaging, accessible, and technically robust VR experiences that meet user expectations.

What is the difference between Virtual Reality Designer vs 3D Artist?

AspectVirtual Reality Designer3D Artist
CredentialsTypically requires a degree in design, computer graphics, or related fields; proficiency in VR development toolsOften holds a degree in fine arts, 3D modeling, or animation; strong portfolio in 3D work
Work EnvironmentDesigning immersive VR experiences, often in tech or gaming companiesCreating 3D models and assets for various media, including games, films, and advertising
Industry UsagePrimarily in VR development, gaming, training simulations, and experiential marketingUsed across gaming, film, advertising, and product visualization industries

While both roles involve 3D modeling skills, Virtual Reality Designers focus on creating immersive experiences specifically for VR platforms, requiring knowledge of VR development tools. 3D Artists primarily produce static or animated 3D assets for various media. The roles overlap in skills but differ in application and end goals.

How much does a virtual reality designer make?

The average salary for a virtual reality designer ranges from $60,000 to $120,000 annually, depending on experience, location, and skill level. Senior designers with expertise in 3D modeling, programming, and user experience can earn higher salaries, especially in tech hubs or specialized industries.

How to become a virtual reality designer?

To become a virtual reality designer, you typically need a background in computer graphics, 3D modeling, or game design, often gained through a bachelor's degree in computer science, graphic design, or related fields. Proficiency in VR development tools such as Unity or Unreal Engine, along with skills in 3D modeling, animation, and programming, is essential. Building a portfolio of VR projects and gaining experience through internships or freelance work can also help establish a career in this field.

Is virtual reality design a good career?

Virtual Reality Designer is a growing field that involves creating immersive digital environments using 3D modeling, programming, and user experience skills. It offers opportunities in entertainment, training, and simulation industries, often requiring knowledge of VR hardware and software development tools. The career can be rewarding for those interested in technology and creative design, with increasing demand as VR applications expand.
Infographic showing various Virtual Reality Designer job openings in Utah as of August 2026, with employment types broken down into 87% Full Time, 9% Part Time, and 4% Contract. Highlights an 91% In-person, and 9% Remote job distribution, with an average salary of $96,703 per year, or $46.5 per hour.

VDC Operations Engineer

Jacobsen Construction

Salt Lake City, UT • On-site

Full-time

This job post has expired today. Applications are no longer accepted.


Job description

The Big Picture

As part of Virtual Design and Construction (VDC) team, the VDC Operations Engineer is involved in various
activities throughout the construction of a project that are essential for successful project delivery. Work
directly with the project field team to execute a wide range of virtual design and construction duties. VDC
Operations Engineer is an integral part of the operations team, supporting and championing digital
coordination and documentation. Serve as a resource to one or more projects at any given time and develop
working relationships with owners, designers, subcontractors, and internal Jacobsen team members

Your Day to Day

1. Generate and maintain high quality BIM content for project teams. Review and analyze coordination
models for spatial coordination and quality control. Provide modeling as needed to support the project
throughout construction and project closeout.
2. Identify and resolve design issues and scheduling problems with assigned project team(s), project
owner(s) and other stakeholder(s).
3. Lead project managers through spatial coordination and through coordination meetings and provide
good record keeping throughout the process.
4. Provide technical support for staff on all assigned BIM-enabled projects.
5. Support the field team with model driven scheduling and systems sequencing.
6. Provide modeling and 3D imaging for project documentation throughout construction
7. Create topographical site surveys and other digital site logistical surveys and plans
8. Involvement in 4D scheduling
9. Assist in research and analysis of new VDC tools to be used throughout the VCD department
10. Train project management and field personnel to navigate and operate BIM software i.e. Navisworks,
BIM360 Glue, etc.
11. Assist with analyzing and mitigating site specific risk. Use modeling and digital media to minimize
identified risk to a project.
12. Work with VDC Manager to develop VDC workflows and implementing standards Jacobsen
13. Maintain knowledge of industry trends in VDC techniques and procedures.
14. Attend and participate at industry events promoting VDC technology.
15. Perform all other duties as assigned.

How You Contribute

1. Demonstrating excellent problem-solving skills
2. Using strong communication skills to assist individuals at all levels of the project team to solve problems
using digital production tools
3. Working effectively with owners, architects, Jacobsen's management team, subcontractors and selfperform work
4. Demonstrating strong ability to plan and accomplish goals
5. Demonstrating effective use of project management software
6. Coaching and mentoring project team members in using BIM software and tools

7. Supporting the VDC Manager with mentoring other VCD members and establishing BIM related protocols
and procedures.
8. Using current and emerging VDC technology (such as sUAS, 360 photo documentation, laser scanning,
point layout, lift drawings and augmented and virtual reality to support project teams through the
project life-cycle
9. Providing user support on VDC software and systems for team members to facilitate collaboration and
efficient workflow on assigned projects