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Video Games Jobs in San Ramon, CA (NOW HIRING)

Lead Gameplay Engineer

San Ramon, CA · On-site

$112K - $147K/yr

Striking Distance Studios specializes in the development of video and computer games. It is a sub-organization of Krafton. Founded in 2019, the company is headquartered in San Ramon, USA, with a team ...

Lead Gameplay Engineer

San Ramon, CA · On-site

$112K - $147K/yr

Striking Distance Studios specializes in the development of video and computer games. It is a sub-organization of Krafton. Founded in 2019, the company is headquartered in San Ramon, USA, with a team ...

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Game Room Manager

San Jose, CA · On-site

$25 - $30/hr

The ideal candidate will be passionate about video games, pinball games and console games. Passion for this space is a must! You will have 2-3 years of experience maintaining or repairing arcade and ...

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Game Room Manager

San Jose, CA · On-site

$25 - $30/hr

The ideal candidate will be passionate about video games, pinball games and console games. Passion for this space is a must! You will have 2-3 years of experience maintaining or repairing arcade and ...

Video Game Department Lead

San Francisco, CA · On-site

$146K - $148K/yr

Company Description As a website that covers multiple mediums that millions of people are highly enthusiastic for, Entertainment Fuse is seeking experienced and talented writers. This position calls ...

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Video Games information

See San Ramon, CA salary details

$68.7K

$141.9K

How much do video games jobs pay per year?

As of Jul 31, 2026, the average yearly pay for video games in San Ramon, CA is $138,072.00, according to ZipRecruiter salary data. Most workers in this role earn between $138,600.00 and $140,800.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Video Game Designer, and why are they important?

To thrive as a Video Game Designer, you need a strong grasp of game mechanics, storytelling, and user experience, often supported by a degree in game design, computer science, or a related field. Familiarity with industry-standard tools like Unity, Unreal Engine, and graphic design software, as well as knowledge of programming languages, is typically required. Creativity, teamwork, and problem-solving are vital soft skills for collaborating with multidisciplinary teams and bringing innovative ideas to life. These skills ensure engaging gameplay experiences, efficient development processes, and successful project outcomes in a competitive industry.

What is the difference between Video Games vs Game Designer?

AspectVideo GamesGame Designer
Required CredentialsOften a degree in computer science, game development, or related fields; programming skillsDegree in game design, computer science, or related; strong creative and technical skills
Work EnvironmentGame studios, tech companies, remote options; involves programming, testing, and developmentDesign studios, tech companies; focuses on concept creation, story, and gameplay mechanics
Industry UsageDeveloping, programming, and testing video gamesDesigning game concepts, levels, and user experience

Video Games professionals often focus on the technical development and programming of games, while Game Designers concentrate on creating the gameplay experience, story, and mechanics. Both roles are essential in the game development process but differ in their primary responsibilities and skill sets.

What are video game designers?

Video game designers are professionals who create the concepts, storylines, characters, rules, and overall structure for video games. They work as part of a development team, collaborating with programmers, artists, and other specialists to bring games to life. Designers are responsible for making the gameplay engaging and ensuring the game provides a fun and immersive experience for players. Their role often involves problem-solving and creativity to develop new game mechanics and features.

What are some common challenges faced by video game developers when working on a new title?

Video game developers often encounter challenges such as balancing creative vision with technical constraints and meeting tight production deadlines. Coordinating with cross-functional teams—like artists, designers, and QA testers—requires strong communication skills to ensure all aspects of the game align. Additionally, adapting to evolving technologies and player expectations can present hurdles, making flexibility and a willingness to learn essential for success in this field.
What are popular job titles related to Video Games jobs in San Ramon, CA? For Video Games jobs in San Ramon, CA, the most frequently searched job titles are:
What job categories do people searching Video Games jobs in San Ramon, CA look for? The top searched job categories for Video Games jobs in San Ramon, CA are:
What cities near San Ramon, CA are hiring for Video Games jobs? Cities near San Ramon, CA with the most Video Games job openings:
Infographic showing various Video Games job openings in San Ramon, CA as of July 2026, with employment types broken down into 75% Full Time, 21% Part Time, 2% Temporary, and 2% Contract. Highlights an 67% Physical, 1% Hybrid, and 32% Remote job distribution, with an average salary of $138,072 per year, or $66.4 per hour.

Concept Designer and Illustrator (Video Games) - Digital Eclipse

Digital Eclipse Entertainment Partners

Emeryville, CA

$80K - $95K/yr

Other

Medical, Dental, PTO

Re-posted 18 days ago


Job description

Concept Designer and Illustrator (Video Games) - Digital Eclipse

Salary + benefit package | Remote (US based)

($80,000 - $95,000)

The Company

Classic video games deserve better. At Digital Eclipse, we treat them with the same care and respect given to other artistic mediums. In its original incarnation in 1994, Digital Eclipse pioneered accurate video game re-releases, emulating vintage arcade games well before "emulation" was a household word. 25 years later, we've been reborn as a new kind of studio - one dedicated to not only restoring gaming's heritage, but to preserving it and keeping it alive and available for future generations.  

We've released critically acclaimed games like Teenage Mutant Ninja Turtles: The Cowabunga Collection and Atari 50: The Anniversary Celebration, worked with Mega Man, Street Fighter, and Disney, and developed successful original IP like #IDARB. And we're just getting started.

The Role

We're looking for a highly versatile Concept Designer and Illustrator to support multiple game projects across concept, pre-production, and production. This role is ideal for an artist who thrives on tackling a wide variety of styles, adapts quickly, can translate loose direction into strong visual execution and work effectively within the confines of different Intellectual Properties (IP).

You must be able to translate the essence of a brand into identifiable and communicative designs, hone in on an IP's visual language to create new and exciting artwork, and ideate conceptual illustrations from scratch. You'll help establish the visual tone of projects early, support ongoing production needs across disciplines, and collaborate closely with design, production, and engineering. This role requires comfort owning work end-to-end and jumping between styles and mediums as needed.

What You'll Do

  • Create background art, character art, and illustrative assets across multiple projects
  • Produce concept art to help define the visual tone and style of a game, especially during early phases
  • Support art needs for retro or stylized projects, including adherence to established "house styles"
  • Help rapidly establish and evolve an art style from business development through pre-production and into production
  • Translate written or verbal direction, often vague or evolving, into clear, actionable visual solutions
  • Iterate quickly based on feedback, balancing creative ambition with scope and production realities
  • Conceptualize and design the experience-focused User Interface (UI) and Heads-Up Display (HUD), prioritizing atmosphere and emotion for the game experience.
  • Execute art clean-up and restoration tasks for classic titles, including addressing dust specs, wear and tear, and ensuring image integrity.
  • Assist in the creation of production assets, leveraging proficiency across digital art categories, including 3D, pixel art, raster art, and vector art.
  • Collaborate closely with design, production, engineering, and external partners as needed
  • Support multiple projects simultaneously while maintaining quality and consistency
  • Contribute to storyboarding, visual exploration, and early narrative or gameplay ideation when needed
  • Support additional art tasks and visual needs as projects shift between production phases

Must Haves

  • Strong ability to concept from scratch and develop ideas visually without heavy direction
  • Demonstrated experience iterating quickly with fast turnaround times
  • Professional experience in commercial art (games, animation, film, or related industries)
  • Comfort working across diverse art styles and mediums, including adapting to existing house styles
  • Strong color sense and illustrative fundamentals
  • Experience with storyboarding or sequential visual storytelling
  • Demonstrated experience in conceptual UI/HUD design or entertainment design.
  • Commitment to creating original artwork without reliance on AI generation tools.
  • Proficiency with industry-standard tools (Blender, Adobe Suite, etc.)
  • Comfort working across different categories of digital art including raster, vector, and pixel based mediums
  • Strong communication skills and the ability to collaborate cross-functionally
  • Ability to take unclear or high-level feedback and turn it into concrete action items
  • Welcomes feedback as part of a collaborative, iterative creative process
  • Clear awareness of scope, timelines, and production constraints
  • Ability to commute or relocate to the Emeryville, California area

Bonus Points

  • Passion for video games, especially retro games
  • 3+ years of experience in commercial art
  • Experience working with established IP
  • Familiarity with licensors and licensed properties
  • Experience coordinating with or supporting external contractors
  • Understanding of traditional art styles and techniques
  • Foundational knowledge of 3D art (modeling or block-outs) or modeling experience.

Compensation, Benefits + Perks

  • Salary Range: $80,000 - $95,000/year.  Salary commensurate with skills, qualifications and experience.
  • Full medical and dental benefits
  • Generous parental leave
  • 15+ paid holidays + PTO
  • A friendly office with collaborative and talented colleagues, an arcade, and rooftop deck to enjoy office lunches and BBQs

To Apply

Please submit a resume, cover letter and link to portfolio 

EEO Statement

Digital Eclipse is an equal opportunity employer and we are committed to providing a workplace free from harassment and discrimination.  We are committed to equal employment regardless of race, religion or lack thereof, color, national origin, gender, sexual orientation, gender identity or expression, age, marital status, medical condition, veteran status, ancestry, disability status, pregnancy, parental status, genetic information, political affiliation, or any other status protected by the laws or regulations in the locations where we operate.