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Video Games Jobs in Renton, WA (NOW HIRING)

Amazon Games is looking for a Senior Game Producer to join us as we build exciting new casual mass market games with a multiplayer component. You will help establish an entirely new category for ...

Amazon Games is looking for a Senior Game Producer to join us as we build exciting new casual mass market games with a multiplayer component. You will help establish an entirely new category for ...

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Video Games information

See Renton, WA salary details

$69.5K

$143.4K

How much do video games jobs pay per year?

As of Jun 14, 2026, the average yearly pay for video games in Renton, WA is $139,541.00, according to ZipRecruiter salary data. Most workers in this role earn between $140,000.00 and $142,300.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Video Game Designer, and why are they important?

To thrive as a Video Game Designer, you need a strong grasp of game mechanics, storytelling, and user experience, often supported by a degree in game design, computer science, or a related field. Familiarity with industry-standard tools like Unity, Unreal Engine, and graphic design software, as well as knowledge of programming languages, is typically required. Creativity, teamwork, and problem-solving are vital soft skills for collaborating with multidisciplinary teams and bringing innovative ideas to life. These skills ensure engaging gameplay experiences, efficient development processes, and successful project outcomes in a competitive industry.

What is the difference between Video Games vs Game Designer?

AspectVideo GamesGame Designer
Required CredentialsOften a degree in computer science, game development, or related fields; programming skillsDegree in game design, computer science, or related; strong creative and technical skills
Work EnvironmentGame studios, tech companies, remote options; involves programming, testing, and developmentDesign studios, tech companies; focuses on concept creation, story, and gameplay mechanics
Industry UsageDeveloping, programming, and testing video gamesDesigning game concepts, levels, and user experience

Video Games professionals often focus on the technical development and programming of games, while Game Designers concentrate on creating the gameplay experience, story, and mechanics. Both roles are essential in the game development process but differ in their primary responsibilities and skill sets.

What are video game designers?

Video game designers are professionals who create the concepts, storylines, characters, rules, and overall structure for video games. They work as part of a development team, collaborating with programmers, artists, and other specialists to bring games to life. Designers are responsible for making the gameplay engaging and ensuring the game provides a fun and immersive experience for players. Their role often involves problem-solving and creativity to develop new game mechanics and features.

What are some common challenges faced by video game developers when working on a new title?

Video game developers often encounter challenges such as balancing creative vision with technical constraints and meeting tight production deadlines. Coordinating with cross-functional teams—like artists, designers, and QA testers—requires strong communication skills to ensure all aspects of the game align. Additionally, adapting to evolving technologies and player expectations can present hurdles, making flexibility and a willingness to learn essential for success in this field.
What are popular job titles related to Video Games jobs in Renton, WA? For Video Games jobs in Renton, WA, the most frequently searched job titles are:
What job categories do people searching Video Games jobs in Renton, WA look for? The top searched job categories for Video Games jobs in Renton, WA are:
What cities near Renton, WA are hiring for Video Games jobs? Cities near Renton, WA with the most Video Games job openings:
CONTRACT - Associate Environment Artist I (NST)

CONTRACT - Associate Environment Artist I (NST)

Nintendo

Redmond, WA • On-site, Remote

Other

Posted 18 days ago


Nintendo rating

8.0

Company rating: 8.0 out of 10

Based on 7 frontline employees who took The Breakroom Quiz

95th of 190 rated software companies


Job description

Nintendo Software Technology Corporation
 
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan.  Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. 

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. We're always on the lookout for exceptional artist to help support our Art Department.

As an Environment Artist, you will have proven Substance Designer experience and a deep passion for stylized texture authoring for hard surface and organic subjects. If this sounds like you then we'd love to see your portfolio!

SUMMARY: 

  • A developing individual contributor that participates and assists in creations of visual assets for digital entertainment products.
  • Implement defined subset of visual asset tasks of assigned team or project

DESCRIPTION OF DUTIES

  • Participates in the creation of 3D content that meets required direction and quality specifications.
  • Participates in assigned illustrations, 3D models, and textures for characters, environments, and objects.
  • Participates in assigned animations for 3D and 2D assets.
  • Utilizes and maintains proficient knowledge of required commercial and Nintendo proprietary art production tools.
  • Implements game play features aligned to game design goals.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.

SUMMARY OF REQUIREMENTS

  • Minimum of 1 year of professional experience having shipped at least 1 game.
  • Proven artistic and technical skills in basic 3D and or 2D art production.
  • Experienced with game development pipelines and game engines (E.g. Unreal, Unity or a proprietary engine)
  • Proven proficiency with commercial art production software (E.g. Photoshop, Maya, Zbrush, Substance Painter, etc).
  • Capable of excellent organizational and communication skills.
  • Can respond to feedback and iterations quickly and efficiently.
  • Undergraduate degree in art or related field; or equivalent education and experience.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.