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Video Game Jobs in Santa Rosa, CA (NOW HIRING)

Senior Combat Designer (AI archetype)

Novato, CA · On-site

$119K - $128K/yr

Shipped at least one AAA title as a designer responsible for AI combatants. * 5+ years professional experience in video game design. * Excellent written and verbal communication skills. * Experience ...

Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K ...

Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2K ...

Senior Combat Designer (AI archetype)

Novato, CA · On-site

$119K - $128K/yr

Shipped at least one AAA title as a designer responsible for AI combatants. * 5+ years professional experience in video game design. * Excellent written and verbal communication skills. * Experience ...

Senior Combat Designer (AI archetype)

Novato, CA · On-site

$119K - $128K/yr

Shipped at least one AAA title as a designer responsible for AI combatants. * 5+ years professional experience in video game design. * Excellent written and verbal communication skills. * Experience ...

TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for ...

TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for ...

A minimum of 5 years of professional experience in the video game industry. * Experience on at least one AAA project as a Designer, or Senior Designer. * Deep experience scripting encounters and ...

A minimum of 5 yearsof professional experience in the video game industry. * Experience on at least one AAA project as a Designer, or Senior Designer. * Deep experience scripting encounters and ...

Who We Are Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios are responsible for ...

Senior Level Designer

Novato, CA · On-site

$100K - $148K/yr

Shipped at least one AAA title as a designer. * 5+ years professional experience in video game design. * Self-motivated with an eye for solution-based problem solving. * Previous experience with ...

Shipped at least one AAA title as a designer. * 5+ years professional experience in video game design. * Self-motivated with an eye for solution-based problem solving. * Previous experience with ...

Senior Rendering Engineer

Novato, CA · On-site

$122K - $168K/yr

Cloud Chamber is a gaming studio that develops video games and entertainment creation services. Founded in 2019, the company is headquartered in Montréal, CAN, with a team of 51-200 employees. The ...

Who We Are Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios are responsible for ...

Senior Level Designer

Novato, CA · On-site

$100K - $148K/yr

Shipped at least one AAA title as a designer. * 5+ years professional experience in video game design. * Self-motivated with an eye for solution-based problem solving. * Previous experience with ...

Senior Level Designer

Novato, CA · On-site

$100K - $148K/yr

Shipped at least one AAA title as a designer. * 5+ years professional experience in video game design. * Self-motivated with an eye for solution-based problem solving. * Previous experience with ...

Showing results 21-40

Video Game information

See Santa Rosa, CA salary details

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How much do video game jobs pay per hour?

As of Aug 15, 2026, the average hourly pay for video game in Santa Rosa, CA is $20.29, according to ZipRecruiter salary data. Most workers in this role earn between $18.41 and $22.07 per hour, depending on experience, location, and employer.

What are some common challenges faced by video game developers during the production cycle?

Video game developers often encounter challenges such as managing tight deadlines, adapting to rapidly changing technology, and maintaining clear communication within multidisciplinary teams. Balancing creative vision with technical constraints and budget limitations can also be difficult, especially as projects evolve. Successful developers regularly collaborate with artists, designers, programmers, and testers to address these hurdles and deliver a polished final product.

What is a video game designer?

Video game designers are professionals who create the concepts, rules, and structure for video games. They develop the storyline, characters, gameplay mechanics, and overall player experience. Working closely with artists, programmers, and other team members, they help bring a game's vision to life from the initial idea to the finished product. Video game designers often use specialized software and tools to prototype and refine their designs, ensuring the game is engaging and enjoyable for players.

What are the key skills and qualifications needed to thrive as a video game designer, and why are they important?

To thrive as a Video Game Designer, you need creativity, strong problem-solving abilities, and a solid understanding of game mechanics, often supported by a degree in game design or a related field. Familiarity with game engines like Unity or Unreal Engine, proficiency in scripting languages, and experience with graphic design tools are commonly required. Excellent communication, teamwork, and adaptability help designers collaborate effectively and respond to feedback. These skills are essential for creating engaging, innovative games that meet player expectations and industry standards.

What jobs can you get into with a video game?

A career related to video games includes roles such as game designer, programmer, artist, quality assurance tester, and project manager. These jobs often require skills in programming, graphic design, storytelling, or testing, and may involve working in studios, remote environments, or freelance settings.

What is the difference between Video Game vs Game Designer?

AspectVideo GameGame Designer
Required CredentialsOften a degree in computer science, game development, or related fields; programming skillsDegree in game design, computer science, or related; strong creative and technical skills
Work EnvironmentGame studios, tech companies, freelance projectsDesign studios, game development teams, freelance
Industry UsageRefers to the product (the game itself)Refers to the role responsible for creating game concepts and mechanics

While a Video Game is the final product players enjoy, a Game Designer is a professional who conceptualizes and plans the game's mechanics, story, and design. Both roles often collaborate closely in the game development process, but they serve different functions within the industry.

What jobs can you do in video game?

In the video game industry, common jobs include game designer, programmer, artist, animator, sound designer, quality assurance tester, and project manager. These roles require skills in areas such as coding, graphic design, storytelling, and testing, often using tools like Unity or Unreal Engine. Many positions require a relevant degree or experience in game development or related fields.

How do you get a job in video games?

To get a job in video games, develop relevant skills such as programming, art, or design, and build a portfolio to showcase your work. Gaining experience through internships, participating in game jams, and learning industry-standard tools like Unity or Unreal Engine can improve your chances. Networking within the industry and applying to entry-level positions or internships are also important steps.

What jobs work on video games?

Jobs related to video games include game designers, programmers, artists, sound engineers, quality assurance testers, and project managers. These roles require skills in programming languages, graphic design, storytelling, and familiarity with game development tools like Unity or Unreal Engine. Many positions also require a strong understanding of the gaming industry and teamwork in a collaborative environment.

What are different types of video game jobs?

Different types of video game jobs include technical positions, such as hardware engineers, software developers, artistic and design jobs, writing jobs, and marketing positions. Your specific duties depend on the type of work you do. For example, as a hardware engineer, your role is to create a new console or system platform or improve existing ones. You work with software developers as well to ensure that games are compatible with the hardware. As a writer, you are responsible for developing the storyline and the dialogue. You work with the artists and animators to bring your story to life. On the marketing side, you advertise the game and try to boost sales.

What are the most commonly searched types of Video Game jobs in Santa Rosa, CA?

The most popular types of Video Game jobs in Santa Rosa, CA are:

What are popular job titles related to Video Game jobs in Santa Rosa, CA?

For Video Game jobs in Santa Rosa, CA, the most frequently searched job titles are:

What job categories do people searching Video Game jobs in Santa Rosa, CA look for?

The top searched job categories for Video Game jobs in Santa Rosa, CA are:

What cities near Santa Rosa, CA are hiring for Video Game jobs?

Cities near Santa Rosa, CA with the most Video Game job openings:

Infographic showing various Video Game job openings in Santa Rosa, CA as of August 2026, with employment types broken down into 1% Internship, 72% Full Time, 22% Part Time, 2% Temporary, and 3% Contract. Highlights an 82% Physical, 3% Hybrid, and 15% Remote job distribution, with an average salary of $42,202 per year, or $20.3 per hour.

Senior Combat Designer (AI archetype)

Cloud Chamber

Novato, CA • On-site

$119K - $128K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 10 days ago


Job description

As a Senior Combat Designer at Cloud Chamber, you will collaborate with an innovative team of designers, artists, and engineers to create industry-leading AI characters and combat gameplay. You will be responsible for expanding and building on the ideas of player expression and emergent design experiences. Utilizing your deep knowledge of Unreal Engine, you will develop interactive AI characters to support the overall creative vision for our project, ensuring that our ambitious design goals are achieved and ultimately bring the richly imagined world of BioShock to life.

What You'll Do:

  • Work with the Leads, Design Director, and the design team to pitch and develop interactive AI characters and execute the vision for the game.
  • Act as the primary owner of AI and combat implementation in cross-disciplinary pods.
  • Develop working prototypes of AI and combat scenarios.
  • Communicate progress, workflows, and availability of AI and combat standards to content developers. 
  • Maintain and tune assigned combat AI behavior and parameters through to project completion.
  • Create detailed and easy-to-follow design documentation.
  • Collaborate across development sites in Novato and Montreal on a day-to-day basis.
  • Expand and build on the ideas of player expression and emergent design experiences.
  • Use your creativity to execute on design goals and solve design challenges that push our games forward.
  • Participate in brainstorm sessions, refine, and execute on ideas within a schedule.
  • Collaborate with cross-disciplinary teams to execute on design implementation and problem solving.

What We'll Do Together:

At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles.

In this combat design capacity, you will support the Creative Director's vision, ensuring creative intent is translated into a performant reality while taking ownership of complex design challenges.

Skills & Experiences:

  • Shipped at least one AAA title as a designer responsible for AI combatants.
  • 5+ years professional experience in video game design.
  • Excellent written and verbal communication skills.
  • Experience working with a variety of established game toolsets.
  • Proven ability to collaborate effectively within cross-disciplinary groups and across multi-site team settings.
  • Deep understanding of game mechanics, combat systems, and AI NPC design.
  • Fluent with game development tools, and experience with pipelines, standards and workflows.
  • Strong presentation skills.
  • Current knowledge of gaming industry development landscape, technology and tools.
  • Understanding of how AI, tactical space, and player verbs combine to create magic in both scripted and unscripted settings.
  • In-depth knowledge of industry standard AI, progression systems, and player mechanics features.

Who You Are:

  • A strong empathetic team member, able to take ownership over your tasks and mentor more junior designers.
  • A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
  • A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
  • A persistent and self-motivated person with a proactive mindset.
  • Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
  • An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
  • Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
  • A strong owner of your tasks, who strives to drive their work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
  • Dedicated to upholding Cloud Chamber's core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.

Who We Are:

At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.

For candidates located in Quebec:
This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).

#LI-Hybrid

The pay range for this position in California at the start of employment is expected to be between $100,200 and $148,320 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program. Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses.