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Video Game Tester From Home Jobs in Decatur, GA (NOW HIRING)

... comics, games, and more. We believe great stories come from giving talented people the freedom ... Understanding of video game pipelines and real-time engines (e.g., Unity, Unreal Engine) is highly ...

Gaming Content Creator

Alpharetta, GA · On-site

$55K - $65K/yr

Produce static and video ads with strong hooks and CTAs * Short form: Generate social content for ... Team members can work from home ad-hoc if needed, but generally we're fully in office. Relocation:

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Video Game Tester From Home information

See Decatur, GA salary details

$5

$14

$27

How much do video game tester from home jobs pay per hour?

As of Sep 10, 2026, the average hourly pay for video game tester from home in Decatur, GA is $14.91, according to ZipRecruiter salary data. Most workers in this role earn between $13.12 and $17.84 per hour, depending on experience, location, and employer.

What is a video game tester from home?

Video game testers from home are professionals who play pre-release versions of video games to identify bugs, glitches, and other issues, all while working remotely. They provide feedback to developers by documenting errors and suggesting improvements to enhance gameplay quality. These testers may work as freelancers or be employed by game development companies. Testing can involve various platforms, including consoles, PCs, and mobile devices. Strong attention to detail, good communication skills, and a passion for gaming are important for this role.

What are the qualifications to get a job as a video game tester from home?

The qualifications to become a work from home video game tester include at least an associate degree in information technology, animation, graphic design, or another technical subject. You should also have a strong interest in working in the video game industry and previous gaming experience. If you have added technical responsibilities, such as writing test scripts or deploying debugging software, you may need to have some professional experience in quality assurance for software companies. Excellent communication, critical thinking, and problem-solving skills, along with keen attention to detail, are important. You must also have a reliable internet connection and access to relevant computer software.

What are the key skills and qualifications needed to thrive as a video game tester from home, and why are they important?

To thrive as a Video Game Tester From Home, you need strong attention to detail, analytical thinking, and a solid understanding of gaming platforms, often supported by experience with quality assurance or game testing. Familiarity with bug tracking tools (like JIRA), test case management systems, and various gaming consoles or PC setups is typically required. Excellent communication, time management, and problem-solving abilities help testers provide clear feedback and meet remote deadlines. These skills ensure comprehensive bug identification and effective reporting, which are crucial for improving the overall quality and playability of video games.

What are some common challenges faced by remote video game testers, and how can they be addressed?

Remote video game testers often face challenges such as limited direct communication with development teams, managing self-discipline when working independently, and dealing with varying technical setups at home. To address these, testers should establish clear communication channels (like Slack or video calls), set a consistent work schedule, and ensure their home equipment meets the technical requirements specified by employers. Staying organized with detailed bug reports and actively engaging in team meetings can also help maintain strong collaboration and productivity.

Can I get a job as a video game tester?

A video game tester is a role that involves playing games to identify bugs and issues before release. Typically, it requires good attention to detail, knowledge of gaming platforms, and sometimes specific software testing skills; some positions may also require a high school diploma or equivalent. Entry-level roles are often available, and remote opportunities are common in the industry.

How to become a video game tester from home?

To become a video game tester from home, you should have strong attention to detail, good communication skills, and familiarity with gaming platforms. Many companies hire remote testers through online job boards or their own careers pages, often requiring basic knowledge of game mechanics and the ability to follow testing instructions. Building a portfolio of testing experience or participating in beta tests can also improve your chances of securing remote testing roles.

How to become a video game tester?

To become a video game tester, you should have a strong interest in gaming, good attention to detail, and basic knowledge of gaming platforms and software. Many testers start with entry-level positions or freelance work, and some companies require familiarity with bug tracking tools and the ability to follow testing protocols. Formal certifications are not mandatory but can improve your chances of getting hired.

What are the most commonly searched types of Video Game Tester jobs in Decatur, GA?

The most popular types of Video Game Tester jobs in Decatur, GA are:

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For Video Game Tester From Home jobs in Decatur, GA, the most frequently searched job titles are:

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What cities near Decatur, GA are hiring for Video Game Tester From Home jobs?

Cities near Decatur, GA with the most Video Game Tester From Home job openings:

Infographic showing various Video Game Tester From Home job openings in Decatur, GA as of August 2026, with employment types broken down into 1% As Needed, 75% Full Time, 22% Part Time, and 2% Contract. Highlights an 71% Physical, 1% Hybrid, and 28% Remote job distribution, with an average salary of $31,017 per year, or $14.9 per hour.

Technical Animator / Rigger

Atlanta, GA • On-site

Cinnamon
Marketing • 1 - 10 employees

Other

Posted 9 days ago


Key responsibilities

  • Design, build, and maintain character and creature rigs for animation across media and games.

  • Create and refine deformation setups, support motion capture workflows, and troubleshoot technical issues related to rigging.

  • Collaborate with animators, designers, and engineers to develop rigging tools, workflows, and ensure rigs are intuitive, performant, and visually appealing.


Job description

Lightfold Games · Atlanta, GALightfold is a creator-first entertainment studio bringing fans and creators together to build original worlds across animation, comics, games, and more. We believe great stories come from giving talented people the freedom, ownership, and support to do their best work, then inviting audiences to come along for the ride.Now, we're building Lightfold Games.Come in on the ground floor, we're hiring to bring our 3D game development and asset production in-house and create a team that can help define not only this game, but what Lightfold Games becomes.These are hybrid positions based in Atlanta, GA (Old Fourth Ward), with health benefits. We're looking for collaborative, ambitious people who want the rare opportunity to get in early, help establish how a new studio works, and build something from the beginning.Our first game: building a co-op horde shooter with a stylized look tied to a 2D cartoon. We're hiring the full founding team at once, 11 roles in parallel, so we can move all 3D asset production in-house.Role DescriptionThis is a full-time Technical Animator / Rigger role based in Atlanta, GA, with a hybrid work arrangement that allows some work from home. The Technical Animator / Rigger will design, build, and maintain character and creature rigs for animation across animation, comics-related media, and games. Day-to-day responsibilities include creating and refining deformation setups, integrating motion capture data into production pipelines, and collaborating with animators, designers, and engineers to ensure rigs are intuitive, performant, and visually appealing. The role also involves scripting tools and workflows to streamline rigging and animation processes, troubleshooting technical issues, and documenting best practices for the team. The person in this role will work closely with project leads to support storytelling goals while meeting production timelines and quality standards.Our horde-shooter combat needs a large library of animation states across players and monster variants. We're hiring two Technical Animators/Riggers to build the skeletal and animation pipeline that supports it.DetailsBuild skeletal rigs and skin weighting for players and monster variantsDevelop locomotion cycles and get them working cleanly in-engineSupport heavy animation-state needs: running, strafing, spraying, aiming, hit reactions, deathsWork closely with Character Artists on rig-friendly topologyMust Have QualificationsStrong rigging and skinning experience (Maya or equivalent)Experience with in-engine animation pipelines (Unreal Engine preferred)Comfortable supporting a large roster of animated variantsMore QualificationsStrong rigging skills for characters and creatures, with experience building robust, animator-friendly rigs.Proficiency in motion capture workflows, including cleaning, retargeting, and integrating mocap data into rigs.Experience with animation principles and practical animation work for film, TV, or video games.Scripting abilities (e.g., Python, MEL, or similar) to develop tools and automate rigging and animation tasks.Understanding of video game pipelines and real-time engines (e.g., Unity, Unreal Engine) is highly beneficial.Experience with industry-standard 3D software (such as Maya, Blender, or equivalent) for rigging and animation.Ability to collaborate effectively with artists, technical staff, and production, with clear communication and documentation skills.Strong problem-solving mindset, attention to detail, and ability to work in a hybrid environment based in Atlanta, GA.Relevant education or equivalent professional experience in animation, game development, computer graphics, or a related field. #J-18808-Ljbffr