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Video Game Sound Designer Jobs in Raleigh, NC (NOW HIRING)

You will work closely with designers and the broader engineering team to fine-tune character ... game. * Strong programming skills in C++ and deep familiarity with Unreal Engine systems. * Deep ...

Director of UI/UX

Cary, NC ยท On-site

$145K - $215K/yr

Present and pitch designs to the Creative Director, Game Directors and Franchise Leadership ... in video games.to design features and complex UX systems and complete them across multiple ...

Director of UI/UX

Cary, NC ยท On-site

$145K - $215K/yr

Present and pitch designs to the Creative Director, Game Directors and Franchise Leadership ... in video games.to design features and complex UX systems and complete them across multiple ...

Present and pitch designs to the Creative Director, Game Directors and Franchise Leadership ... in video games.to design features and complex UX systems and complete them across multiple ...

Director of UI/UX

Cary, NC ยท On-site

$145K - $215K/yr

Present and pitch designs to the Creative Director, Game Directors and Franchise Leadership ... in video games.to design features and complex UX systems and complete them across multiple ...

Collect or generate detailed documentation, video references, and examples of art asset production ... Communicate cross-discipline with artists, level designers, game designers, and production to ...

Collect or generate detailed documentation, video references, and examples of art asset production ... game designers, and production to understand the needs and goals of props being created * Provide ...

Principal Graphics Developer Tools Engineer

Durham, NC ยท On-site

$135K - $167K/yr

Experience designing software architectures and influencing technical direction beyond a single ... to encompass video games, movie production, product design, medical diagnosis and scientific ...

Whether it's building award-winning games or crafting engine technology that enables others to make ... Collect or create detailed documentation, video references, production examples, and engine ...

The Studios include the Makerspace, Gaming & VR Studio, Digital Media Lab at the Hill Library as ... video editing, 3D scanning, audio production, graphic design, Virtual Reality, desktop PC and ...

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Video Game Sound Designer information

See Raleigh, NC salary details

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How much do video game sound designer jobs pay per hour?

As of Jul 15, 2026, the average hourly pay for video game sound designer in Raleigh, NC is $18.04, according to ZipRecruiter salary data. Most workers in this role earn between $16.35 and $19.62 per hour, depending on experience, location, and employer.

What is the difference between Video Game Sound Designer vs Video Game Audio Engineer?

AspectVideo Game Sound DesignerVideo Game Audio Engineer
CredentialsTypically a degree in audio production, sound design, or related fieldSimilar credentials, often with additional technical certifications
Work EnvironmentCreative teams within game development studios, focusing on designing sounds and musicTechnical roles in audio implementation, mixing, and mastering within game projects
Employer & Industry UsageUsed by game studios to create original sound assetsEmployed to implement and optimize audio assets in games

While both roles involve audio in gaming, the Video Game Sound Designer primarily creates and conceptualizes sound effects and music, whereas the Video Game Audio Engineer focuses on technical implementation, mixing, and ensuring audio quality within the game environment.

What are the key skills and qualifications needed to thrive as a Video Game Sound Designer, and why are they important?

To thrive as a Video Game Sound Designer, you need a solid background in audio production, sound design, and music theory, often supported by a degree in audio engineering or a related field. Familiarity with digital audio workstations (DAWs) like Pro Tools or Logic Pro, audio middleware such as Wwise or FMOD, and experience with game engines like Unity or Unreal Engine are typically required. Creativity, strong collaboration, and effective communication help you work closely with developers and artists to achieve immersive audio experiences. These skills are crucial for creating high-quality soundscapes that enhance gameplay and player engagement.

What Does a Video Game Sound Designer Do?

As a video game sound designer, your primary responsibilities are to collect, edit, and create audio to use as sound effects and music in video games. Your duties include recording sounds, working to match audio with animations or game environments, editing soundtracks, implementing the files, and testing the sound in gameplay. You collaborate with audio engineers and game developers to ensure the final product matches the original concept. You typically use sound from an audio library, but if the intended tone is not available, you may record and mix sounds to produce the right gaming elements.

What does a Video Game Sound Designer do?

A Video Game Sound Designer is responsible for creating and implementing audio elements such as sound effects, ambience, and sometimes music, to enhance the gaming experience. They work closely with the development team to ensure sounds fit the game's style and support gameplay. Their duties can include recording original sounds, editing audio, and integrating sounds into the game engine. Good sound design helps create an immersive environment and emotional impact for players.

How does a Video Game Sound Designer typically collaborate with other members of the development team?

Video Game Sound Designers work closely with game developers, artists, and narrative designers to ensure that audio elements align with the game's visual and storytelling goals. They often participate in interdisciplinary meetings to discuss how sound can enhance gameplay and player immersion. Sound Designers regularly provide feedback on prototypes, sync their work with animation and programming teams, and revise audio assets based on iterative testing. Effective communication and adaptability are key, as project requirements can evolve rapidly during development.
What are the most commonly searched types of Video Game Sound Designer jobs in Raleigh, NC? The most popular types of Video Game Sound Designer jobs in Raleigh, NC are:
What are popular job titles related to Video Game Sound Designer jobs in Raleigh, NC? For Video Game Sound Designer jobs in Raleigh, NC, the most frequently searched job titles are:
What job categories do people searching Video Game Sound Designer jobs in Raleigh, NC look for? The top searched job categories for Video Game Sound Designer jobs in Raleigh, NC are:
Infographic showing various Video Game Sound Designer job openings in Raleigh, NC as of July 2026, with employment types broken down into 84% Full Time, 11% Part Time, 1% Temporary, and 4% Contract. Highlights an 89% Physical, 5% Hybrid, and 6% Remote job distribution, with an average salary of $37,520 per year, or $18 per hour.
Senior Gameplay Engineer

Senior Gameplay Engineer

AGBO

Raleigh, NC โ€ข On-site

Full-time

Posted 26 days ago


Job description

About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise.

AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.

In 2023, AGBO welcomed Donald Mustard-former Chief Creative Officer at Epic Games and co-creator of Fortnite-as a partner. Mustard brings a bold creative vision to AGBO: to expand what storytelling can be through immersive, interconnected worlds that span across media. We're building the future of storytelling-and we're looking for bold, creative minds to help shape it. If you're ready to help define what comes next, we'd love to meet you.

Position Summary:
As Senior Gameplay Engineer, you are a versatile engineer who thrives in a collaborative environment and deeply enjoys empowering designers. You will work closely with designers and the broader engineering team to fine-tune character, camera, and control systems and help us find the fun in our gameplay loops. Your work will have a direct impact on how our games feel, play, and evolve through iterative development. This is a hands-on, high-impact role on an ambitious team creating something special and exciting.

Key Responsibilities:

  • Collaborate deeply with design to implement, iterate, and polish core gameplay systems-especially around movement, feel, and player responsiveness.
  • Be the primary driver of relevant gameplay systems, ensuring a satisfying and immersive player experience.
  • Build prototypes and iterate quickly to test and refine gameplay ideas.
  • Identify opportunities to improve workflows and tools for designers and fellow engineers.
  • Contribute to code quality, performance optimization, and engineering best practices across the codebase.
  • Mentor junior and mid-level engineers, providing technical guidance and code reviews.
  • Perform other duties as assigned.

Qualifications & Skills:

  • 5-8 years of experience in gameplay engineering with at least one shipped title; bonus if you helped grow and maintain a live service game.
  • Strong programming skills in C++ and deep familiarity with Unreal Engine systems.
  • Deep understanding of player-centric gameplay systems.
  • Collaborative mindset with the ability to interpret, enhance, and proactively expand design intent through code.
  • A passion for tuning, iteration, and crafting joyful player experiences.
  • Significant experience in UE4 and/or UE5.
  • Bonus: Previous experience at a startup or on early-stage projects.

Additional Information:

  • This role is based in Raleigh, NC, and we are primarily seeking candidates who are currently located in the area or are open to relocating. In-person collaboration with our technical and creative teams is essential to the success of this position.
  • Candidates must be legally authorized to work in the U.S.

AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.

AGBO participates in E-Verify - English | Spanish

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.

Employment Type: FULL_TIME

AGBO logo

About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

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