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Video Game Software Engineer Jobs in Phoenix, AZ

Sr. Software Engineer

Scottsdale, AZ · On-site

$123K - $162K/yr

We're passionate about improving the fan experience and providing game-changing solutions for our ... We are hiring Senior Backend Engineers to power one of the largest and most demanding ticketing ...

Sr. Software Engineer

Scottsdale, AZ · On-site

$123K - $162K/yr

We're passionate about improving the fan experience and providing game-changing solutions for our ... We are hiring Senior Backend Engineers to power one of the largest and most demanding ticketing ...

You'll architect and lead critical software features for advanced robotic command and control, AI, video livestreaming, and data management. Here, you'll collaborate with a variety of engineers ...

Agentic Software Engineer III (Phoenix, AZ) arrivia Phoenix, AZ Full-time About arrivia arrivia ... video walking through your approach. No time limit. No timers. No restrictions on AI usage. Show ...

Fox Digital Video Platform team seeks a Sr Video Player Engineer, Roku to design and implement core ... Collaborate with team members to deliver software using agile methodologies * Willingness to stay ...

Senior Agentic Software Engineer (Phoenix, AZ) arrivia Phoenix, AZ Full-time About arrivia arrivia ... video walking through your approach. No time limit. No timers. No restrictions on AI usage. Show ...

Agentic Software Engineer II (Phoenix, AZ) arrivia Phoenix, AZ Full-time About arrivia arrivia ... video walking through your approach. No time limit. No timers. No restrictions on AI usage. Show ...

Agentic Software Engineer II (Remote) arrivia Remote (US) Full-time About arrivia arrivia ... video walking through your approach. No time limit. No timers. No restrictions on AI usage. Show ...

You'll architect and lead critical software features for advanced robotic command and control, AI, video livestreaming, and data management. Here, you'll collaborate with a variety of engineers ...

Senior Python Software Engineer Location: Vilnius, Lithuania (Hybrid) Department: Innovation ... Adequate lighting and minimal background noise to support professional video calls and meetings.

ABOUT THE ROLE We are looking for a Staff Backend Software Engineer to lead delivery of reliable, scalable services for audio/video hosting, monetization, and analytics in the media and creator space ...

Showing results 21-40

Video Game Software Engineer information

See Phoenix, AZ salary details

$9.9K

$135.3K

$156.5K

How much do video game software engineer jobs pay per year?

As of Sep 4, 2026, the average yearly pay for video game software engineer in Phoenix, AZ is $135,296.00, according to ZipRecruiter salary data. Most workers in this role earn between $93,800.00 and $156,000.00 per year, depending on experience, location, and employer.

What does a video game software engineer do?

As a video game software engineer, you program video games for a computer or console system. You collaborate with designers who create a concept and design the look and feel of the game, write code to create the characters and mechanics, and implement troubleshooting tools and processes to test for bugs before the game’s release. If necessary, you fix any issues in the code while sticking to project deadlines. You carry out your duties and responsibilities alongside a team of gaming designers, programmers, and project managers to help the project move smoothly from start to finish.

What does a video game software engineer do?

A Video Game Software Engineer is responsible for designing, developing, and maintaining the software that powers video games. They write code to implement game mechanics, graphics, artificial intelligence, and user interfaces. These engineers collaborate closely with game designers, artists, and other team members to ensure the game runs smoothly and provides a great user experience. Their work often involves problem-solving, optimizing code for performance, and debugging issues throughout the game development process.

What are the key skills and qualifications needed to thrive as a video game software engineer, and why are they important?

To thrive as a Video Game Software Engineer, you need strong programming skills (typically in C++, C#, or Python), a solid grasp of computer science fundamentals, and a relevant degree such as computer science or software engineering. Experience with game engines like Unity or Unreal Engine, version control systems (e.g., Git), and possibly certifications in game development tools are highly beneficial. Creativity, collaboration, and problem-solving abilities are essential soft skills that help engineers adapt to rapidly changing design requirements and work effectively in multidisciplinary teams. Mastering these skills ensures efficient development cycles, high-quality gaming experiences, and successful teamwork in a competitive industry.

What are some common challenges video game software engineers face when working on large-scale projects?

Video Game Software Engineers working on large-scale projects often encounter challenges such as managing complex codebases, ensuring optimal performance across different platforms, and integrating new features without introducing bugs. Collaboration with designers, artists, and QA testers is essential, which requires strong communication skills and adaptability. Additionally, tight deadlines and evolving project requirements can add pressure, making effective time management and problem-solving abilities crucial for success in this role.

What is the difference between Video Game Software Engineer vs Game Developer?

AspectVideo Game Software EngineerGame Developer
Required CredentialsBachelor's in Computer Science or related field; programming skillsBachelor's in Computer Science, Game Design, or related; programming and design skills
Work EnvironmentGame studios, tech companies, independent projectsGame studios, freelance, indie development
Employer & Industry UsageUsed interchangeably in industry; focuses on software developmentBroader term; includes design, storytelling, and programming

While both roles involve programming and work within the gaming industry, a Video Game Software Engineer primarily focuses on coding, system architecture, and technical implementation. A Game Developer often encompasses a broader scope, including game design, storytelling, and project management. The roles overlap significantly, but the engineer is more technically specialized in software development.

How much does a video game software engineer make?

A video game software engineer's salary varies based on experience, location, and company size, but typically ranges from $70,000 to $120,000 annually. Entry-level engineers may earn less, while experienced developers with specialized skills or working at major studios can earn higher salaries and bonuses.

What are popular job titles related to Video Game Software Engineer jobs in Phoenix, AZ?

For Video Game Software Engineer jobs in Phoenix, AZ, the most frequently searched job titles are:

What job categories do people searching Video Game Software Engineer jobs in Phoenix, AZ look for?

The top searched job categories for Video Game Software Engineer jobs in Phoenix, AZ are:

Infographic showing various Video Game Software Engineer job openings in Phoenix, AZ as of August 2026, with employment types broken down into 87% Full Time, 10% Part Time, and 3% Contract. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution, with an average salary of $135,296 per year, or $65 per hour.

Back End Software Engineer

Cascadia Global Security

Tempe, AZ • On-site

Full-time

Re-posted 25 days ago


Key responsibilities

  • Build and maintain APIs, data storage, and core backend systems to support the application.

  • Design and implement system architecture, security protocols, and ensure reliability and scalability of services.

  • Collaborate with front end, product, and operations teams to deliver end-to-end functionality and support real-time data integrations.


Job description

We are hiring a Back End Software Engineer!
Tempe, AZ

The drone industry is not coming, it is here, and it is moving faster than any platform is prepared for. At Deus X Defense, we are building the command and control infrastructure that ties autonomous security systems together in real time: drones, ground robotics, live sensor feeds, and the humans who act on all of it. The systems that power that infrastructure have to be reliable, scalable, and built to perform when the stakes are real.
ABOUT THE COMPANY
Deus X Defense is an emerging leader in autonomous security, deploying drone-based solutions to supplement
traditional manned guarding. The company is actively expanding into ground robotics and maritime operations, with a proprietary Command & Control (C2) platform in development that will unify fixed, pivoting, drone, ground robot, and maritime camera feeds into a single integrated operational system. The long-term roadmap includes AI-driven
autonomy across all platforms with human-in-the-loop oversight for critical alerts and events.
POSITION OVERVIEW
The Back End Software Engineer at Deus X Defense builds and maintains the systems that power the application
behind the scenes. This role designs APIs, manages data storage, and ensures services are scalable, reliable, and
secure. Working closely with front end engineers and product teams, they enable core functionality and performance while making thoughtful decisions around system architecture and data flow. The ideal candidate is technically rigorous, security-minded, and experienced operating complex systems in demanding, real-world environments.
KEY DELIVERABLES
01 Build the core UX experience for DXD, including the primary map and C2 interface
02 Establish all standard interaction models, structure, and approach for long-term buildout
03 Deliver reliable, end-to-end live streaming from all platforms
WHAT SUCCESS LOOKS LIKE
The MVP backend is running and proven reliable and robust through uptime metrics.
RESPONSIBILITIES
Systems Architecture & API Development
• Establish and own the backend architecture strategy for short, medium, and long-term scale
• Design, build, and maintain robust APIs that power both the front end and external integrations
• Define the API strategy and integration approach across internal systems and third-party platforms
• Make thoughtful architectural decisions that balance performance, scalability, and maintainability
Security, Reliability & Operations
• Develop and enforce key security and administration protocols for the Deus X platform
• Ensure systems are reliable, highly available, and performant under real-world operational conditions
• Manage data storage, data models, and integrations spanning local/on-prem and cloud environments
• Implement monitoring, alerting, and uptime practices to meet reliability standards
Cross-Functional Collaboration
• Partner closely with Front End Engineering to deliver seamless, end-to-end functionality
• Work with Product and Drone Operations to understand system requirements and real-world constraints
• Support real-time data integrations including live video streaming from drone and sensor platforms
• Contribute to code reviews, engineering standards, and a culture of quality across the team
REQUIRED SKILLS & EXPERIENCE
We're looking for someone with core experience managing complex, sensitive backend systems:
• Solid backend engineering experience with complex, high-stakes production systems
• Experience spanning local/on-prem and cloud infrastructure
• Proven ability to design and build scalable APIs and data integration pipelines
• Experience with real-time data systems including live video or streaming data sources
• Strong security awareness and experience implementing security and access control protocols
PREFERRED SKILLS & EXPERIENCE
We're looking for someone who understands the environment we operate in - not just the technology. Prior
exposure to any of the following is a strong plus:
• Experience with drone technology, autonomous systems, or real-time telemetry data
• Background in command & control, defense, law enforcement, or public safety platforms
• Familiarity with edge computing or hardware-adjacent backend integrations
• Experience building systems that must operate reliably in mission-critical environments
LEVEL OF OWNERSHIP & DECISION MAKING
A mid-career Back End Software Engineer at DXD owns the design, development, and reliability of core services and systems that power the product. They build and maintain APIs, manage data models and integrations, and ensure systems are scalable, secure, and performant. At this level, they operate with strong ownership of their services, making architectural decisions, improving system efficiency, and partnering closely with front end, product, and operations to deliver end-to-end functionality.