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Video Game Development Jobs in Kyle, TX (NOW HIRING)

The ideal candidate will have a proven track record of leading software engineering teams in the video game industry, with recent and extensive experience in cross-platform console development.

Aspyr is a video game publishing and development partner focused on maximizing the potential of games. Founded in 1996, the company is headquartered in Austin, USA, with a team of 51-200 employees.

Senior Games Technician D&B's Senior Game Techs, (SGTs for short) are the best of the best! This ... SGTs are essential in the training and development of our Support Tech teams. D&B offers a lot of ...

Senior Games Technician D&B's Senior Game Techs, (SGTs for short) are the best of the best! This ... SGTs are essential in the training and development of our Support Tech teams. D&B offers a lot of ...

Senior Systems Engineer

Austin, TX

$103K - $141K/yr

Who We Are At 2K, we create some of the most iconic and culture-shaping video games in ... Our portfolio is brought to life by some of the most influential game development studios in the ...

Senior Systems Engineer

Austin, TX ยท On-site

$103K - $141K/yr

Who We Are At 2K, we create some of the most iconic and culture-shaping video games in ... Our portfolio is brought to life by some of the most influential game development studios in the ...

Senior Software Engineer, Console

Austin, TX ยท On-site

$100K - $200K/yr

The ideal candidate will have a proven track record of working in software engineering teams in the video game industry, with recent and extensive experience in cross-platform console development.

Senior Software Engineer

Austin, TX ยท On-site

$100K - $200K/yr

The ideal candidate will have a proven track record of working in software engineering teams in the video game industry, with recent and extensive experience in cross-platform console development.

Showing results 21-40

Video Game Development information

See Kyle, TX salary details

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How much do video game development jobs pay per hour?

As of Aug 9, 2026, the average hourly pay for video game development in Kyle, TX is $17.81, according to ZipRecruiter salary data. Most workers in this role earn between $16.15 and $19.38 per hour, depending on experience, location, and employer.

What is video game development?

Video game development is the process of creating interactive digital games for computers, consoles, mobile devices, or other platforms. It involves a combination of disciplines, including programming, art, design, sound, and testing, to bring a concept to life. Game developers work in teams to design gameplay mechanics, create visual and audio assets, write code, and test for bugs. The development process can range from a small indie project to large-scale productions by major studios. Successful video game development requires creativity, technical skill, collaboration, and problem-solving.

What are the key skills and qualifications needed to thrive in video game development?

To thrive in Video Game Development, you need strong programming skills (often in C++, C#, or Python), a solid understanding of game design principles, and typically a degree in computer science or a related field. Familiarity with game engines like Unity or Unreal Engine, as well as experience with version control systems such as Git, is highly valuable. Creativity, teamwork, and effective communication are essential soft skills for collaborating across multidisciplinary teams and bringing innovative ideas to life. These skills and qualities are crucial for building technically sound, engaging, and successful games in a competitive industry.

What are some common challenges faced by professionals working in video game development teams?

Professionals in video game development often encounter challenges such as tight deadlines, rapidly changing project requirements, and the need for effective collaboration across multidisciplinary teams (designers, programmers, artists, and QA testers). Navigating creative differences while maintaining a unified vision for the game can also be demanding. Adapting to new technologies and tools is a regular part of the job, and strong communication skills are essential to ensure smooth progress and successful project completion.

What is the difference between Video Game Development vs Video Game Design?

AspectVideo Game DevelopmentVideo Game Design
Primary FocusProgramming, coding, and technical implementationConcept creation, story, and gameplay mechanics
Required SkillsProgramming languages, software engineeringCreativity, storytelling, level design
Work EnvironmentDevelopers, programmers, technical teamsDesigners, artists, narrative teams
Common UsageBuilding and coding the gameDesigning game concepts and user experience

Video Game Development involves the technical creation and programming of games, focusing on coding and software engineering. In contrast, Video Game Design centers on conceptualizing game ideas, storylines, and gameplay mechanics. Both roles often collaborate but require different skill sets and focus areas within the game creation process.

What job categories do people searching Video Game Development jobs in Kyle, TX look for? The top searched job categories for Video Game Development jobs in Kyle, TX are:
What cities near Kyle, TX are hiring for Video Game Development jobs? Cities near Kyle, TX with the most Video Game Development job openings:
Infographic showing various Video Game Development job openings in Kyle, TX as of July 2026, with employment types broken down into 1% As Needed, 79% Full Time, 13% Part Time, and 7% Contract. Highlights an 87% Physical, 2% Hybrid, and 11% Remote job distribution, with an average salary of $37,038 per year, or $17.8 per hour.

Lead Software Engineer

Panic Button

Austin, TX โ€ข On-site

Full-time

Re-posted 27 days ago


Job description

Job Summary:
Panic Button is seeking a highly experienced and motivated Lead Software Engineer with a strong focus on game porting to join our growing team. The ideal candidate will have a proven track record of leading software engineering teams in the video game industry, with recent and extensive experience in cross-platform console development.
Responsibilities:
โ€ข Lead and mentor a team of software engineers
โ€ข Oversee the entire porting lifecycle, from initial analysis and feasibility studies to optimization, certification, and release across multiple platforms
โ€ข Collaborate closely with internal development teams, external partners, and platform holders
โ€ข Responsible for performance and stability across all platforms
โ€ข Identify and resolve platform-specific technical challenges, memory and performance bottlenecks, and compatibility issues
โ€ข Contribute hands-on to coding, debugging, and problem-solving
โ€ข Participate in strategic planning and technical roadmap development
Qualifications:
Required:
โ€ข Lead and mentor a team of software engineers
โ€ข Oversee the entire porting lifecycle, from initial analysis and feasibility studies to optimization, certification, and release across multiple platforms
โ€ข Collaborate closely with internal development teams, external partners, and platform holders
โ€ข Responsible for performance and stability across all platforms
โ€ข Identify and resolve platform-specific technical challenges, memory and performance bottlenecks, and compatibility issues
โ€ข Contribute hands-on to coding, debugging, and problem-solving
โ€ข Participate in strategic planning and technical roadmap development
Preferred:
โ€ข Experience with Unreal Engine 4/5 or Unity
Company:
Panic Button is a cross-platform game development studio. Founded in 2007, the company is headquartered in Austin, USA, with a team of 51-200 employees. The company is currently Growth Stage.