1

Video Game Audio Jobs in Kansas (NOW HIRING)

Producer/Board Operator

Mission, KS

$115K - $117K/yr

As champions of audio, we connect with people in the moments that matter -- delivering trusted local news, passionate sports and your favorite music across 220+ radio stations, premium podcasts, live ...

Producer/Board Operator

Mission, KS · On-site

$115K - $117K/yr

As champions of audio, we connect with people in the moments that matter - delivering trusted local news, passionate sports and your favorite music across 220+ radio stations, premium podcasts, live ...

Producer/Board Operator

Mission, KS · On-site

$115K - $117K/yr

As champions of audio, we connect with people in the moments that matter - delivering trusted local news, passionate sports and your favorite music across 220+ radio stations, premium podcasts, live ...

Associate

Wichita, KS · On-site

$14 - $16.75/hr

Wage: $14.00-$16.75 NO EXPERIENCE IS NECCESSARY Are you into video games, bowling, karaoke? Are you ... Able to readily identify the most common problem with components like controls and audio systems.

Experience with competitive Esports involving team-based multiplayer online video games * Must ... Possess knowledge of standard audio/visual connections * Effective leadership and strong oral and ...

Experience with competitive Esports involving team-based multiplayer online video games * Must ... Possess knowledge of standard audio/visual connections * Effective leadership and strong oral and ...

Video Game Audio information

See Kansas salary details

$11

$16

$20

How much do video game audio jobs pay per hour?

As of Jul 19, 2026, the average hourly pay for video game audio in Kansas is $16.55, according to ZipRecruiter salary data. Most workers in this role earn between $15.00 and $18.03 per hour, depending on experience, location, and employer.

What are some of the common challenges faced by professionals in video game audio, and how can they be addressed?

Professionals working in video game audio often encounter challenges such as integrating audio seamlessly with dynamic gameplay, optimizing sound for various platforms, and collaborating closely with designers and developers to achieve the desired player experience. To address these, it's important to have strong communication skills, be proficient with industry-standard audio middleware (like Wwise or FMOD), and stay adaptable to iterative feedback throughout the development cycle. Additionally, participating in regular playtesting and cross-department meetings helps ensure the audio enhances immersion and meets technical requirements.

What is the difference between Video Game Audio vs Sound Designer?

AspectVideo Game AudioSound Designer
CredentialsAudio production, game design knowledge, sometimes certifications in audio engineeringAudio engineering, sound design, often similar certifications
Work EnvironmentGame development studios, remote work, collaborative teamsPost-production houses, film/TV studios, game studios
Industry UsagePrimarily in gaming industry, focusing on interactive soundBroader media including film, TV, advertising, and games

Video Game Audio focuses specifically on creating sound for interactive gaming environments, including music, sound effects, and implementation within games. Sound Designers work across various media, designing sound for films, TV, and games, often with overlapping skills but broader application. While both roles require strong audio skills and similar certifications, Video Game Audio specialists concentrate on interactive media, whereas Sound Designers have a wider scope across media types.

What is video game audio?

Video game audio refers to all the sounds and music created and integrated into a video game, including sound effects, voice acting, ambient noises, and the musical score. These elements work together to enhance the gameplay experience, convey emotions, and provide feedback to the player. Video game audio professionals may work on sound design, composing music, recording dialogue, or implementing sounds using specialized software. Good audio helps create an immersive, engaging world and can significantly impact the player's enjoyment and understanding of the game.

What are the key skills and qualifications needed to thrive in Video Game Audio, and why are they important?

To thrive in Video Game Audio, a solid grasp of sound design, audio engineering, and music composition is essential, often supported by a degree in audio production or a related field. Proficiency with digital audio workstations (DAWs) like Pro Tools or Ableton Live, middleware such as Wwise or FMOD, and familiarity with game engines like Unity or Unreal are typically required. Creativity, teamwork, and strong communication skills help professionals collaborate effectively with developers and bring immersive audio experiences to life. These skills are crucial for producing high-quality, engaging soundscapes that enhance gameplay and elevate the player's experience.
What are popular job titles related to Video Game Audio jobs in Kansas? For Video Game Audio jobs in Kansas, the most frequently searched job titles are:
What job categories do people searching Video Game Audio jobs in Kansas look for? The top searched job categories for Video Game Audio jobs in Kansas are:
Audio Engineering & Music Technology (Adjunct Faculty)

Audio Engineering & Music Technology (Adjunct Faculty)

Kansas City Kansas Community College

Kansas City, KS • On-site

Full-time

Re-posted 25 days ago


Job description

Audio Engineering & Music Technology (Adjunct Faculty)
JOB CLASSIFICATION
Pay grade level: N/A
Compensation: $1,070.32 per credit hour
Employee category: Adjunct Faculty
Department: Audio Engineering
Reports to: Dean of Arts, Humanities, and Social Sciences
FLSA status: Exempt
Job Code: AA002Adjunct
Location: Primarily Technical Education Center (TEC), but any other college location as assigned by the appropriate administrator.
SUMMARY
Kansas City Kansas Community College (KCKCC) is currently searching for Adjunct faculty to teach courses selected from the following areas: music technology, audio ear training, live sound, multimedia production (including audio, video, and lighting components), audio for non-musical applications (including audio for video, podcasting, and game audio), and music business.
This is a POOL position, with immediate need for the Fall 2026 semester. Application materials for this adjunct position are accepted on an ongoing basis.
POSITION DESCRIPTION
  • Provide instruction, activities, assignments, and assessments to adequately cover the Audio Engineering Department Student Learning Objectives for the specific course(s) taught.
  • Use teaching methods that emphasize application, cooperation, and collaboration, and engage students actively in their studies, encouraging them to become independent learners with higher-order thinking skills.
  • Organize and explain content using methods that are appropriate to students with differing abilities, levels of preparation, and cultural experiences.
  • Assign and provide feedback for in and out-of-class work; monitor student progress.
  • Perform adequate assessment and analysis of assessment according to college requirements.
  • Reflect on and evaluate the effectiveness of one's own pedagogy.
  • Perform other duties as assigned.

KNOWLEDGE, SKILLS, AND ABILITIES
Depending on the class taught, selected from:
  • Experience with, and ability to teach DAW-based music production in ProTools, Cubase, Logic, and Ableton Live.
  • Experience with, and ability to teach a wide variety of virtual instruments and synthesis types common in the industry.
  • Experience with audio ear-training concepts and teaching experience in that area.
  • Experience with professional concert-level sound systems, and the ability to teach FOH and monitor setup and mixing.
  • Familiarity with, and the ability to teach digital video production, lighting concepts, shooting and editing (using Final Cut and Premiere).
  • Familiarity with, and the ability to teach audio for video (production sound and post-production).
  • Familiarity with, and the ability to teach a variety of audio for non-musical topics, including podcasting, corporate event production, and game audio.
  • Experience with, and ability to teach small and large format analog and digital mixers and signal flow.
  • Experience with, and ability to teach outboard studio hardware.
  • Ability to teach audio theory.
  • Ability to teach computer and technology literacy relevant to music technology and audio engineering.
  • Ability to teach music notation software (Musescore).
  • Experience with, and the ability to teach the state and business of the music industry.
  • Experience setting up microphones for studio recording of typical rock and pop music instruments.
  • Excellent oral and written communication skills.
  • Ability to arrive on time and be ready to teach course(s) during scheduled times.
  • Ability to prepare curricular materials to convey learning objectives to students.
  • Ability to effectively utilize Blackboard for posting assignments, assessing students, performances, and grading.
  • Ability to think critically and solve problems independently.
  • Ability to be organized and work on multiple tasks simultaneously.
  • Ability to work with students, staff, and faculty.
  • Working knowledge of Microsoft Office 365 applications.

MINIMUM QUALIFICATIONS
  • Bachelor's or higher degree in audio engineering, music technology, music composition (with a technology emphasis) or a related field.
  • Minimum of two (2) years of professional experience in audio recording or music technology.

PREFERRED QUALIFICATIONS
  • Master's degree in audio engineering, music technology, or a related field.
  • Three (3+) or more years of professional experience in studio recording/mixing.
  • Two (2+) or more years of college-level teaching experience.
  • Experience with a Learning Management System such as Blackboard.
  • Experience in learner-centered pedagogy.

WORKING CONDITIONS
While performing the duties of this job, the employee is frequently required to stand, talk, hear, walk, sit, and occasionally push or lift items. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.
WORK SCHEDULE
Must be able to work a variable schedule/hour to meet operational needs. May require evening and weekend hours. Your appointment is contingent on sufficient enrollments, or on program and scheduling changes. Hold all class sessions according to schedule.
To Apply
Visit www.kckcc.edu and click on CAREERS for a list of available positions.
  • Read the job announcement carefully, noting the initial screening date, minimum qualifications, and required information. Note that information contained in your application materials will be used to determine if you meet the minimum qualifications for the position. Make sure you complete/submit all the documents listed as required.
  • If the position lists a required transcript (during the application process) unofficial transcripts may be submitted. However, please note that upon selection for hire, you will be required to submit official transcripts.
  • Ensure that your transcripts show that a degree was awarded or conferred if you are stating that it is your highest level of education completed. If you certify your level of education and it cannot be verified from your transcript(s), your application may not be referred to the selection committee.
  • Foreign degrees are acceptable provided they have been translated and/or shown to have equivalency to a United States: Associate, Bachelor, Master, or Doctorate level degree.
  • Documentation verifying completion of a degree, course work within a discipline, or other educational criteria should be electronically attached (uploaded) to your application.
  • Three (3) professional references with phone number and email addresses are required.
  • A college selection committee is responsible for application review and interviews. The final candidate(s) selected to be hired will be made by the hiring manager.
  • Successful completion of a background check on all persons recommended for employment is required Individual hiring departments may elect to administer pre-employment tests, which are relevant to essential job functions as part of the applicant selection/hiring process.

***This job description in no way states or implies that these are the only duties to be performed by the employee occupying this position. Employees will be required to follow any other job-related instructions and to perform any other job-related duties requested by their supervisor. This job description may be revised as additional duties and responsibilities are developed.
KCKCC is an Equal Opportunity Employer