1

Vfx Pipeline Python Jobs in Kansas (NOW HIRING)

Vfx Pipeline Python information

What are the key skills and qualifications needed to thrive as a VFX Pipeline Python Developer, and why are they important?

To excel as a VFX Pipeline Python Developer, you need strong programming skills in Python, expertise in computer graphics, and a solid understanding of VFX production workflows, often supported by a degree in computer science or a related field. Familiarity with industry-standard software such as Maya, Houdini, Nuke, and asset management systems, as well as experience with APIs and scripting, is typically required. Effective communication, problem-solving abilities, and teamwork are vital soft skills for collaborating with artists and technical staff. These skills ensure the efficient development and maintenance of robust VFX pipelines, enabling smooth project delivery in a fast-paced, creative environment.

How does a VFX Pipeline Python Developer typically collaborate with artists and other technical teams during a project?

A VFX Pipeline Python Developer works closely with artists, supervisors, and other technical departments to design, implement, and maintain tools that streamline the visual effects workflow. They frequently gather requirements from artists to understand pain points, develop custom scripts or plugins to optimize tasks, and ensure that tools integrate smoothly with existing software. Regular communication is key, as developers often provide technical support and updates while adapting tools to evolving production needs. This collaborative environment fosters both creative problem-solving and technical growth.

What is a VFX Pipeline Python Developer?

A VFX Pipeline Python Developer is a specialized software developer who creates and maintains tools, scripts, and workflows for visual effects (VFX) production using the Python programming language. They work closely with artists and technical directors to automate repetitive tasks, integrate different software applications, and ensure a smooth flow of data throughout the production pipeline. Their role is crucial in managing large volumes of assets and complex processes, helping VFX teams deliver high-quality results efficiently. Python is widely used in the VFX industry due to its flexibility and ease of integration with popular VFX software like Maya, Nuke, and Houdini.

What is the difference between Vfx Pipeline Python vs Vfx Technical Director?

AspectVfx Pipeline PythonVfx Technical Director
CredentialsProficiency in Python, scripting, and pipeline toolsAdvanced VFX knowledge, leadership, and scripting skills
Work EnvironmentPipeline development, scripting, and tool creationOversees technical aspects, manages teams, and ensures pipeline efficiency
Industry UsageUsed across studios for automation and pipeline integrationLeads technical departments, often involved in pipeline design

Vfx Pipeline Python roles focus on scripting and automating workflows within the VFX pipeline, requiring strong Python skills. Vfx Technical Directors have broader responsibilities, including overseeing technical teams and pipeline architecture. While both roles require technical expertise, the Pipeline Python role is more specialized in scripting, whereas the Technical Director has a leadership and strategic focus.

What are popular job titles related to Vfx Pipeline Python jobs in Kansas? For Vfx Pipeline Python jobs in Kansas, the most frequently searched job titles are:
What job categories do people searching Vfx Pipeline Python jobs in Kansas look for? The top searched job categories for Vfx Pipeline Python jobs in Kansas are:

Senior Unreal Technical Artist

Pure Imagination Management LLC

Salina, KS • On-site

$120K/yr

Full-time

Medical, Dental, Vision, Retirement

Posted 9 days ago


Job description

Senior Unreal Technical Artist

Job Location: Salina, Kansas

About Us

Pure Imagination Studios started in 2012 as a diversified entertainment company built by a team of creators who shared a true passion for storytelling. We thrive on imagination, and everything we do is set to bring a tangible experience to anything our clients, partners and even ourselves, are able to imagine. We believe that pure imagination should be the fuel to our reality.

Pure Imagination Labs designs immersive, interactive experiences that make complex training and simulation intuitive, purposeful, and fun. Our projects blend real-time systems, tactile interfaces, and narrative framing to support education, decision-making, teamwork, and user engagement in high-stakes scenarios. We take the best of game design and apply it to real-world learning environments that demand more than just entertainment. The environments are dynamic, the challenges are varied, and the work is as rewarding as it is technically ambitious.

Overview


Pure Imagination Labs' Senior Unreal Technical Artist owns asset integration and performance readiness in Unreal Engine. Optimizes externally authored content for real-time use, manages LODs, lightmaps, and asset organization. Builds lightweight tools and utilities to streamline asset validation and pipeline efficiency. Supports install-phase testing, visual troubleshooting, and cross-discipline content alignment.


Responsibilities

  • Own the technical quality and performance-readiness of real-time 3D content across environments, props, and characters in Unreal Engine.
  • Integrate and optimize externally authored assets, ensuring they meet runtime standards for fidelity, performance, and compatibility.
  • Prepare and refine content for clean import—including naming, scale, collisions, UVs, LODs, and lightmaps—while maintaining project structure and technical discipline.
  • Tune scene and asset performance using Nanite, Lumen, level streaming, and profiling tools to support stability across cinematic and interactive contexts.
  • Collaborate closely with art, design, and engineering to ensure assets are readable, performant, and function as expected across physical-digital systems.
  • Develop lightweight tools or process enhancements using Blueprint, Python, or similar scripting methods to improve asset integration, workflow efficiency, and content validation.
  • Support in-world testing and install readiness by troubleshooting asset behavior, visual bugs, or runtime issues in staging and QA environments.
  • Contribute to visual consistency across materials, surfacing, simple VFX, and animated elements as needed to support experience delivery.
  • Assist in defining content conventions and scalable practices that support future reuse, optimization, and multi-team collaboration.
  • Performs other duties as assigned.

Basic Qualifications

  • Associate’s degree or equivalent from two-year college/technical school required.
  • Bachelor’s degree from a four-year college or university is preferred or equivalent combination of education and experience.
  • Minimum 5 to 8 years of experience working in Unreal Engine (UE4/UE5) as a technical artist, 3D generalist, or real-time content integrator.
  • Solid working knowledge with Unreal systems, including Nanite, Lumen, LODs, collisions, lightmaps, and performance profiling.
  • Proficiency with DCC tools such as Maya, Blender, Substance, or Houdini for asset prep, optimization, and content validation.
  • Proficient in runtime performance considerations and scalable content structuring for team-based delivering clarity.
  • Familiarity with scripting or automation tools such as Unreal Blueprint, Python, or similar, to support asset integration, workflow efficiency, or content validation.
  • Collaborative team member able to work between art, design, and engineering groups to support cohesive real-time experiences.

Additional Qualifications

  • Proven ability preparing assets for cinematic cutscenes or physically installed environments.
  • Experience supporting immersive or simulation-based projects in a real-time production context.
  • Solid foundation with Sequencer, Control Rig, or Niagara from a content staging or testing perspective.
  • Exposure to in-editor utilities such as material switching, proxy replacement, or asset validation tools.
  • Proven ability to contribute to pipeline decisions or scaling asset workflows across external vendors or multi-project teams.
  • Flexibility to travel for live staging and working on-site for installations, tests, or technical rehearsals.
  • Strong verbal and written communication skills, with the ability to interact effectively with internal teams, external vendors, and other stakeholders.
  • Ability to handle sensitive information with confidentiality and professionalism.

o Hybrid: This position has been designated as hybrid, generally contributing from the office a minimum of four days per week.

o Required Residence: This candidate must live or reside in the state of Kansas; or relocate within six (6) months of offered employment.

o Required Travel: This candidate is required to travel up to 15% for specific project installations.

The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. This position is eligible for company sponsored benefits, including medical, dental and vision insurance, 401(k), medical leave, and a variety of other perks. A bonus and incentive plan may be provided as part of the compensation package, dependent on the level and position offered.

Learn more about the opportunities offered by Pure Imagination by visiting the Careers page of the company website.


Annual Salary: $120,000 (bonus eligible)

Pure Imagination Studios is an equal opportunity employer (EOE).