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Unreal Engine Vfx Jobs in Kansas (NOW HIRING)

$103K - $109K/yr

Work closely with 3D character artists, animators, and VFX artists to ensure the successful implementation of designs into the game. * Utilize the game engine editor (e.g., Unreal Engine, Unity) to ...

Unreal Engine Vfx information

What is an Unreal Engine VFX artist?

Unreal Engine VFX artists are professionals who design and implement visual effects using Unreal Engine, a popular real-time 3D creation tool. They create effects like explosions, fire, smoke, magical spells, and environmental effects to enhance video games, films, and other digital experiences. These artists use a combination of technical skills and artistic creativity, often working closely with other developers and designers to ensure the effects integrate seamlessly into the project. Their work helps bring immersive and visually stunning experiences to life.

What are the key skills and qualifications needed to thrive as an Unreal Engine VFX artist?

To thrive as an Unreal Engine VFX Artist, you need a solid background in computer graphics, visual effects principles, and proficiency with Unreal Engine, often supported by a degree in art, animation, or a related field. Expertise in using Unreal Engine's Niagara or Cascade systems, as well as familiarity with 3D modeling and texturing tools like Maya, Houdini, or Substance Painter, is typically required. Creativity, attention to detail, and strong collaboration skills are essential soft skills for designing compelling effects and working effectively within multidisciplinary teams. These skills are crucial for producing high-quality visual effects that enhance the realism and immersion of interactive experiences.

What are some common challenges faced by Unreal Engine VFX artists when integrating visual effects into game environments?

Unreal Engine VFX artists often encounter challenges balancing visual fidelity with real-time performance, especially when working on complex particle systems or dynamic effects. Ensuring that effects look impressive without causing frame rate drops requires careful optimization and frequent collaboration with programmers and environment artists. Additionally, VFX artists need to adapt their work to different lighting conditions and asset styles within the game, which can involve revising or customizing effects for various scenarios. Staying up-to-date with the latest Unreal Engine updates and tools is also key to overcoming technical hurdles and maintaining workflow efficiency.

What is the difference between Unreal Engine Vfx vs 3D Environment Artist?

AspectUnreal Engine Vfx3D Environment Artist
Required SkillsParticle systems, visual effects, Unreal Engine proficiencyModeling, texturing, environment design
Work EnvironmentGame/film engines, real-time rendering3D modeling software, game engines
Industry UsageGame development, virtual production, filmGame design, cinematic environments

Unreal Engine Vfx specialists focus on creating real-time visual effects within Unreal Engine, emphasizing particle effects and dynamic visuals. In contrast, 3D Environment Artists design detailed environments and assets, often using modeling software and integrating them into game engines. Both roles require a strong understanding of 3D workflows but differ in their core focus: effects versus environment creation.

Is Unreal Engine Vfx a good career?

Unreal Engine VFX is a growing field within the game development and film industries, requiring skills in 3D modeling, animation, and real-time rendering. It offers opportunities in areas such as virtual production, visual effects, and interactive media, often requiring proficiency with Unreal Engine and related software. The career can be rewarding for those with technical skills and creativity, with demand increasing as real-time graphics become more prevalent.

Is Unreal Engine good for VFX?

Unreal Engine VFX artists use the software for real-time visual effects, simulations, and rendering in game development, film, and virtual production. It offers advanced tools like Niagara for particle effects and supports high-quality, real-time rendering, making it a popular choice for creating immersive visual effects. Proficiency in the engine's visual scripting and understanding of rendering pipelines are important for VFX roles.

What are popular job titles related to Unreal Engine Vfx jobs in Kansas?

For Unreal Engine Vfx jobs in Kansas, the most frequently searched job titles are:

What job categories do people searching Unreal Engine Vfx jobs in Kansas look for?

The top searched job categories for Unreal Engine Vfx jobs in Kansas are:

What cities in Kansas are hiring for Unreal Engine Vfx jobs?

Cities in Kansas with the most Unreal Engine Vfx job openings:

Senior Unreal Technical Artist

Salina, KS • On-site

$120K - $144K/yr

Full-time

Medical, Dental, Vision, Retirement

Re-posted 7 days ago


Job description

Senior Unreal Technical Artist 

Job Location: Salina, Kansas

About Us

Pure Imagination Studios started in 2012 as a diversified entertainment company built by a team of creators who shared a true passion for storytelling. We thrive on imagination, and everything we do is set to bring a tangible experience to anything our clients, partners and even ourselves, are able to imagine. We believe that pure imagination should be the fuel to our reality.

Pure Imagination Labs designs immersive, interactive experiences that make complex training and simulation intuitive, purposeful, and fun. Our projects blend real-time systems, tactile interfaces, and narrative framing to support education, decision-making, teamwork, and user engagement in high-stakes scenarios. We take the best of game design and apply it to real-world learning environments that demand more than just entertainment. The environments are dynamic, the challenges are varied, and the work is as rewarding as it is technically ambitious.

Overview


Pure Imagination Labs' Senior Unreal Technical Artist owns asset integration and performance readiness in Unreal Engine. Optimizes externally authored content for real-time use, manages LODs, lightmaps, and asset organization. Builds lightweight tools and utilities to streamline asset validation and pipeline efficiency. Supports install-phase testing, visual troubleshooting, and cross-discipline content alignment.


Responsibilities

  • Own the technical quality and performance-readiness of real-time 3D content across environments, props, and characters in Unreal Engine.
  • Integrate and optimize externally authored assets, ensuring they meet runtime standards for fidelity, performance, and compatibility.
  • Prepare and refine content for clean import—including naming, scale, collisions, UVs, LODs, and lightmaps—while maintaining project structure and technical discipline.
  • Tune scene and asset performance using Nanite, Lumen, level streaming, and profiling tools to support stability across cinematic and interactive contexts.
  • Collaborate closely with art, design, and engineering to ensure assets are readable, performant, and function as expected across physical-digital systems.
  • Develop lightweight tools or process enhancements using Blueprint, Python, or similar scripting methods to improve asset integration, workflow efficiency, and content validation.
  • Support in-world testing and install readiness by troubleshooting asset behavior, visual bugs, or runtime issues in staging and QA environments.
  • Contribute to visual consistency across materials, surfacing, simple VFX, and animated elements as needed to support experience delivery.
  • Assist in defining content conventions and scalable practices that support future reuse, optimization, and multi-team collaboration.
  • Performs other duties as assigned.

Basic Qualifications

  • Associate’s degree or equivalent from two-year college/technical school required.
  • Bachelor’s degree from a four-year college or university is preferred or equivalent combination of education and experience.
  • Minimum 5 to 8 years of experience working in Unreal Engine (UE4/UE5) as a technical artist, 3D generalist, or real-time content integrator.
  • Solid working knowledge with Unreal systems, including Nanite, Lumen, LODs, collisions, lightmaps, and performance profiling.
  • Proficiency with DCC tools such as Maya, Blender, Substance, or Houdini for asset prep, optimization, and content validation.
  • Proficient in runtime performance considerations and scalable content structuring for team-based delivering clarity.
  • Familiarity with scripting or automation tools such as Unreal Blueprint, Python, or similar, to support asset integration, workflow efficiency, or content validation.
  • Collaborative team member able to work between art, design, and engineering groups to support cohesive real-time experiences.

Additional Qualifications

  • Proven ability preparing assets for cinematic cutscenes or physically installed environments.
  • Experience supporting immersive or simulation-based projects in a real-time production context.
  • Solid foundation with Sequencer, Control Rig, or Niagara from a content staging or testing perspective. 
  • Exposure to in-editor utilities such as material switching, proxy replacement, or asset validation tools. 
  • Proven ability to contribute to pipeline decisions or scaling asset workflows across external vendors or multi-project teams.
  • Flexibility to travel for live staging and working on-site for installations, tests, or technical rehearsals.
  • Strong verbal and written communication skills, with the ability to interact effectively with internal teams, external vendors, and other stakeholders.
  • Ability to handle sensitive information with confidentiality and professionalism.

o Hybrid: This position has been designated as hybrid, generally contributing from the office a minimum of four days per week.

o Required Residence: This candidate must live or reside in the state of Kansas; or relocate within six (6) months of offered employment.

o Required Travel: This candidate is required to travel up to 15% for specific project installations. 

The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. This position is eligible for company sponsored benefits, including medical, dental and vision insurance, 401(k), medical leave, and a variety of other perks. A bonus and incentive plan may be provided as part of the compensation package, dependent on the level and position offered.

Learn more about the opportunities offered by Pure Imagination by visiting the Careers page of the company website. 


Annual Salary: $120,000 (bonus eligible)

Pure Imagination Studios is an equal opportunity employer (EOE).