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Unreal Environment Artist Jobs (NOW HIRING)

Staff Environment Artist

Seattle, WA Β· Remote

$150K - $170K/yr

Staff Environment Artist Stone Kite is a world building studio that thoughtfully develops heroic ... Create high-quality realtime environments in Unreal Engine * Build modular environment palette ...

Staff Environment Artist

Seattle, WA Β· On-site

$150K - $170K/yr

Staff Environment Artist Stone Kite is a world building studio that thoughtfully develops heroic ... Create high-quality realtime environments in Unreal Engine * Build modular environment palette ...

$95K - $120K/yr

The role typically involves technologies such as Medical, Unity, Unreal. Mob Entertainment is a ... Senior Environment Artist - Horror Games Responsibilities: * Design and build highly realistic ...

ART What We Do Push your artistic talent to the limit on a team of world-class environment ... Preferably professional experience using Unreal Engine for environment world-building, PBR ...

ART What We Do Push your artistic talent to the limit on a team of world-class environment ... Preferably professional experience using Unreal Engine for environment world-building, PBR ...

Temporary Environment Artist

Austin, TX Β· On-site

$60K - $105K/yr

Gunfire Games is seeking a Temporary Environment Artist to help us create incredible and ... You are proficient with Unreal Engine, Substance Painter, Zbrush, and 3ds Max, leveraging these ...

Senior Environment Artist

Cary, NC Β· On-site

$117K - $140K/yr

Taking basic game designs and concept art, utilizing Unreal Engine, and bringing new points of ... Providing mentorship to other Environment Artists, and making the team around them stronger through ...

Senior Environment Artist

Bellevue, WA Β· On-site

$143K - $171K/yr

We are seeking a highly experienced Senior Environment Artist with deep expertise in creating ... Recent experience with Unreal Engine 4 or 5, including material and pixel shader creation. * Deep ...

Senior Environment Artist

Bellevue, WA Β· On-site

$143K - $171K/yr

We are seeking a highly experienced Senior Environment Artist with deep expertise in creating ... Recent experience with Unreal Engine 4 or 5, including material and pixel shader creation. * Deep ...

Unreal Artist/Generalist

Atlanta, GA Β· On-site

$122K - $146K/yr

Create and/or take environment assets from a variety of 3d tools into the Unreal Engine. * Create Unreal Engine FX including Environmental FX and particle FX. * Work with Environmental Artist and ...

... and environments. You'll work with industry-standard tools, integrate assets into Unreal Engine, and help mentor junior artists in best texturing practices. Main Responsibilities * Create high ...

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How much do unreal environment artist jobs pay per hour?

As of Sep 13, 2026, the average hourly pay for unreal environment artist in the United States is $30.24, according to ZipRecruiter salary data. Most workers in this role earn between $21.63 and $37.02 per hour, depending on experience, location, and employer.

What is an Unreal environment artist?

An Unreal Environment Artist is a creative professional who designs and builds realistic or stylized virtual environments using Unreal Engine, a popular game development platform. Their work involves creating 3D models, textures, lighting, and visual effects to bring immersive worlds to life for video games, films, or virtual reality experiences. They collaborate closely with other artists, designers, and programmers to ensure that the environments are both visually appealing and technically efficient. Proficiency in Unreal Engine and a strong understanding of art principles are essential for this role.

What are the key skills and qualifications needed to thrive as an Unreal environment artist?

To thrive as an Unreal Environment Artist, you need a strong foundation in 3D modeling, texturing, and digital art, often backed by a portfolio and experience with game environments. Proficiency with Unreal Engine, as well as tools like Maya, 3ds Max, Substance Painter, and Photoshop, is typically required. Creativity, attention to detail, and effective collaboration are standout soft skills in this role. These skills and qualities are crucial for creating immersive, visually appealing game worlds that meet technical and artistic standards.

What are some common challenges Unreal environment artists face when creating immersive game environments, and how can they overcome them?

Unreal Environment Artists often encounter challenges such as optimizing assets for performance, maintaining visual consistency across large levels, and balancing artistic vision with technical constraints. Overcoming these requires close collaboration with level designers and programmers to ensure assets are both visually appealing and efficient. Regular playtesting and using Unreal Engine’s profiling tools help identify bottlenecks, while establishing clear workflows and documentation ensures the environment remains cohesive and performant throughout development.

Are Unreal Environment Artists in demand?

Unreal Environment Artists are in high demand in the gaming, film, and virtual production industries due to the popularity of real-time rendering and immersive experiences. Skills in Unreal Engine, 3D modeling, and texturing increase employability, with opportunities often available for those with a strong portfolio and proficiency in industry-standard tools. The demand is expected to grow as real-time technology becomes more integral to content creation.

How much does an Unreal Environment Artist get paid?

An Unreal Environment Artist's salary typically ranges from $50,000 to $100,000 annually, depending on experience, location, and the complexity of projects. Entry-level artists may earn less, while experienced professionals with strong skills in Unreal Engine and environment design can command higher salaries.
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Infographic showing various Unreal Environment Artist job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 81% Full Time, 16% Part Time, and 2% Contract. Highlights an 85% Physical, 2% Hybrid, and 13% Remote job distribution, with an average salary of $62,907 per year, or $30.2 per hour.

Expression of Interest - Unreal Environment Artist

Los Angeles, CA β€’ On-site

$136K - $163K/yr

Temporary

Re-posted 8 days ago


Job description

About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.
About the Position:
AGBO is seeking a talented Unreal Environment Artist to join our Visual Effects (VFX) team. The Unreal Environment Artist will help define overall quality and construct 3D environments to deliver consistent, high-quality environmental assets, and locations. The ideal candidate is a well organized artist with a strong, hands-on background.
This is an Expression of Interest role.
Key Responsibilities:
  • Work closely with the Environment Lead to help define the look of our project as well as establish and document workflows and best practices.
  • Create 3D assets, materials, and textures of the highest quality and maintain content throughout the entire development process.
  • Collaborate with other Environment Artists to craft compelling spaces and support them through all phases of development.
  • Breakdown environment tasks, create asset briefs and help support both studio and external artists.

Qualifications & Skills:
  • 3+ years of professional experience in computer-generated art for entertainment or games.
  • Experience building environments from initial blackout to final polish/ship.
  • A portfolio with examples of environment asset creation and/or world building.
  • Ability to efficiently model, sculpt and texture both organic and hard surface assets to a high degree of quality.
  • Have the experience to create assets for a range of art direction styles, from photo-realistic to stylized.
  • Proficient knowledge of Maya (or similar 3D modeling software), Photoshop, Zbrush, and Substance Painter.
  • Strong understanding of world building workflows, technical constraints and asset creation using Unreal Engine.
  • A strong understanding of scene composition, scale/proportion and lighting.
  • Excellent communication skills and enjoy collaborating with other team members and departments.
  • A strong work ethic, are self-motivated, organized and work well with deadlines.
  • Basic understanding of the Sequencer and Movie Render Queue.
  • Performs other duties as assigned.

Preferred Qualifications:
  • Experience procedural world building methods & techniques (PCG, Houdini or other).
  • Experience with creating real time vegetation/foliage assets using SpeedTree (or similar software).
  • Technical Art background, knowledge of advanced Unreal Engine material creation, blueprints, Python/MEL scripting and creating efficient environment/world building workflows & tools.
  • Experience lighting environments in Unreal Engine.
  • Environment concepting skills.
  • Experience with live shoots on a motion capture stage or experience with LED Wall projects.

Additional Information:
  • This is a temporary position with the possibility of extension based on project needs.
  • This is an Expression of Interest role. You will be contacted once an opportunity becomes available.
  • Remote candidates may be considered; however, preference will be given to those who can work in Los Angeles.
  • Candidates must be legally authorized to work in the U.S. without the need for sponsorship.
  • Please submit a portfolio or demo reel for consideration.

AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish
The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.