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Unreal Engine Jobs in Boston, MA (NOW HIRING)

Strong C++ experience, especially within Unreal Engine environments. * Strong experience working with automated testing, tooling, and testing infrastructure in Unreal Engine environments.

Strong C++ experience, especially within Unreal Engine environments. * Strong experience working with automated testing, tooling, and testing infrastructure in Unreal Engine environments.

Autonomy Algorithms Software Engineer

Woburn, MA ยท On-site +1

$115K - $145K/yr

Unreal Engine modeling * ROS * TAK * DevSecOps and CI/CD tool chains * Integration of complex software systems * Constraint satisfaction algorithms * Knowledge representation/ontologies * Python ...

Junior Motion Capture Specialist

Boston, MA ยท On-site

$62K - $85K/yr

Experience with Unreal Engine is a plus. * HMC Technology experience is a plus. * Fundamental knowledge of Autodesk MotionBuilder. * Basic scripting skills (e.g., Python, HSL, JavaScript). Additional ...

Junior Motion Capture Specialist

Boston, MA ยท Hybrid

$62K - $85K/yr

Experience with Unreal Engine is a plus. * HMC Technology experience is a plus. * Fundamental knowledge of Autodesk MotionBuilder. * Basic scripting skills (e.g., Python, HSL, JavaScript). Additional ...

Autonomy Algorithms Software Engineer

Woburn, MA ยท On-site +1

$115K - $145K/yr

Unreal Engine modeling * ROS * TAK * DevSecOps and CI/CD tool chains * Integration of complex software systems * Constraint satisfaction algorithms * Knowledge representation/ontologies * Python ...

Scanning Specialist

Boston, MA ยท On-site

$78K - $130K/yr

Experience with Unreal Engine. * Basic scripting skills (e.g., Python, JavaScript). * Practical experience using hand and power tools to build, modify, or maintain equipment and scanning setups.

Unreal Engine modeling * ROS * TAK * DevSecOps and CI/CD tool chains * Integration of complex software systems * Constraint satisfaction algorithms * Knowledge representation/ontologies * Python ...

Unreal Engine modeling * ROS * TAK * DevSecOps and CI/CD tool chains * Integration of complex software systems * Constraint satisfaction algorithms * Knowledge representation/ontologies * Python ...

Unreal Engine modeling * ROS * TAK * DevSecOps and CI/CD tool chains * Integration of complex software systems * Constraint satisfaction algorithms * Knowledge representation/ontologies * Python ...

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Experience with Unreal Engine. * Basic scripting skills (e.g., Python, JavaScript). * Practical experience using hand and power tools to build, modify, or maintain equipment and scanning setups.

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How much do unreal engine jobs pay per hour?

As of Aug 19, 2026, the average hourly pay for unreal engine in Boston, MA is $23.99, according to ZipRecruiter salary data. Most workers in this role earn between $19.57 and $26.63 per hour, depending on experience, location, and employer.

What is an Unreal Engine developer?

An Unreal Engine developer is a software professional who specializes in using Unreal Engine, a powerful game development platform created by Epic Games, to create interactive experiences, video games, simulations, and virtual reality applications. These developers use programming languages like C++ and Unreal's Blueprint visual scripting system to design, build, and optimize real-time 3D environments. Unreal Engine developers often work on gameplay mechanics, graphics, animation, and user interfaces to deliver high-quality digital projects.

What are Unreal Engine jobs?

Unreal Engine jobs focus on using Unreal Engine to create new video games and game-related software. Your duties and responsibilities as an Unreal Engine developer vary depending on their area of specialization. A developer may build prototypes of games or work with artists and engineers to bring a new game from prototype to testing to commercial production. As a technical artist or video game animator, you create the media and imagery and ensure that it functions within the Unreal Engine game framework. Unreal engineer architects and engineers build blueprints and ensure that the game works on the platform for which it is intended.

How does an Unreal Engine developer typically collaborate with artists and designers during game development?

Unreal Engine developers work closely with artists and designers throughout the development process to ensure that gameplay mechanics, visuals, and user experiences align seamlessly. They often participate in regular team meetings, review asset integrations, and provide technical guidance on implementing design concepts within the engine. Clear communication and iterative feedback are key, as developers may need to optimize assets or adjust blueprints to achieve the desired look and feel while maintaining performance. This collaborative approach helps bridge the gap between creative vision and technical execution.

What are the key skills and qualifications needed to thrive as an Unreal Engine developer, and why are they important?

To thrive as an Unreal Engine Developer, you need a solid understanding of C++ programming, 3D graphics, and game development fundamentals, often supported by a degree in computer science or a related field. Familiarity with Unreal Engine's Blueprint system, version control tools like Git, and rendering pipelines is typically required. Strong problem-solving abilities, creativity, and effective teamwork are standout soft skills in this role. These skills and qualities ensure efficient development, high-quality interactive experiences, and successful collaboration on complex projects.

Is Unreal Engine a good career?

A career involving Unreal Engine can be rewarding for those interested in game development, virtual production, or real-time rendering, as it is widely used in the industry. Success often requires strong skills in 3D modeling, programming, and understanding of the engine's tools, with opportunities in gaming, film, and simulation sectors.

What jobs use Unreal Engine?

Jobs that use Unreal Engine include game developers, 3D artists, environment artists, technical artists, and virtual production specialists. These roles often require skills in 3D modeling, programming with C++, and knowledge of real-time rendering, and are common in the gaming, film, architecture, and simulation industries.

What are the most commonly searched types of Unreal Engine jobs in Boston, MA?

The most popular types of Unreal Engine jobs in Boston, MA are:

What are popular job titles related to Unreal Engine jobs in Boston, MA?

For Unreal Engine jobs in Boston, MA, the most frequently searched job titles are:

What cities near Boston, MA are hiring for Unreal Engine jobs?

Cities near Boston, MA with the most Unreal Engine job openings:

Infographic showing various Unreal Engine job openings in Boston, MA as of August 2026, with employment types broken down into 100% Full Time. Highlights an 50% In-person, and 50% Remote job distribution, with an average salary of $49,891 per year, or $24 per hour.

Senior Software Engineer for Disruptive Architecture Industry Startup (C++/Unreal)

Generate

Boston, MA โ€ข On-site

$133K - $175K/yr

Full-time

Re-posted 28 days ago


Job description

OUR MISSION

Generate is a Boston-based MIT-spin off technology company with the mission to digitize one of the world's largest and least digital industries: the 12-trillion-dollar Architecture, Engineering, and Construction (AEC) sector.

We are bringing the many innovations and techniques from state-of-the-art gaming technology (like Proceduralism, GPGPU, Real-Time Graphics, and more) into transforming how the AEC sector designs and builds. When implemented at scale, our technology can help tackle the global climate and housing crises by accelerating the deployment of cost-effective, sustainable building materials and systems.

Our team is seeking an experienced Unreal Engine C++ Software Engineer to develop and deploy the technology at scale.

YOUR ROLE

In this role, you will:

  • Work as part of a small development team in a lean engineering environment on incremental releases of design software with a planned public launch in Q4 2022. You will make significant contributions to the software's structure and features with a laser focus on providing a fluid, game-like, user-centric design experience.
  • Contribute to significant aspects of the product development process - data structures, algorithm design, computational geometry, procedural geometry generation, history systems, inferencing and constraint systems, and building information modeling systems, runtime procedural construction system generation, runtime procedural building facades and interiors, custom compute based rasterization in Unreal Engine, and Houdini-esque building design tools.
  • Contribute expertise and intuition to monthly feature development workshops, bi-weekly sprint planning meetings, and quick daily standups.
  • Engage in open-ended workshop sessions, to help the product get from "a user wants to do X" to "here is how we will implement X, given our product architecture."
  • Collaborate with our small, cross-functional team of game developers, architects, and product designers to develop innovative solutions to creating and generating buildings (walls, floors, windows, doors, beams, columns, furniture, etc.).

REQUIREMENTS

  • Deep, intuitive understanding of Unreal Engine 4 (mandatory).
  • Deep, intuitive understanding of C++ and modern software design principles.
  • Track record in the software, technology, or game industries.
  • Experience building and shipping successful games or products.
  • Comfort with the lean product development process in a startup environment: including regular pivots, difficult choices about resource prioritization, and an emphasis on product-market fit.
  • A drive to understand and solve complex problems with novel, creative, and practical solutions.
  • Self-motivated and a self-starter.
  • Excellent communication and collaboration skills, both virtually and in person.
  • Familiarity with version control (We use Git).
  • Operate in a workplace environment conducive to the respectful debate of ideas and opinions. Our team has incredible talent, and our technology will only become better if everyone gets to respectfully challenge each other's ideas to arrive at the best possible solution.
  • Most importantly, treat team members kindly-kindness is contagious, and nobody should feel disrespected in an intrinsically stressful technology-development environment.

NICE TO HAVES

  • Experience with computational and procedural mesh geometry.
  • Previous development of user-facing tools or desktop software.
  • CAD industry experience (Autodesk, Dassault, OnShape, SolidWorks, etc.).
  • Architecture, Engineering, and Construction (AEC) industry experience.
  • With JavaScript systems (Redux, React, TypeScript, Next.js, etc.).
  • Experience with networked systems, distributed data, CRDT, or collaborative editing.

Please include links to any representative code or portfolio samples you can share (Github, Bitbucket, tools, games, apps, etc.) in the "Experience Summary" section of the application. We would prefer candidates in the US, but are eager to talk to anyone with a track record in the game development space and making great software.

Generate is remote work first, but we are also willing to discuss relocation to Boston, Massachusetts: a global epicenter of technological innovation!

We are proud to be an equal opportunity employer and welcome applicants from all backgrounds, including those from historically underrepresented communities. We are committed to reflecting the values of diversity, equity, and inclusion, both in the workplace and in the products we deliver to the industry. We are excited to hear from you!