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Unreal Engine Ui Design Jobs (NOW HIRING)

Develop UI components to support: * Sensor data visualization * Lat/Lon grid overlays on 3D globe ... Implement Unreal Engine networking features: * Multiplayer replication * State synchronization ...

User Interface Design Duration: 6+ Months Location: Warren NJ and Piscataway NJ Participate in concept development, design iteration, and detailed specification of visual designs for user interfaces ...

User Interface Design Duration: 6+ Months Location: Warren NJ and Piscataway NJ Participate in concept development, design iteration, and detailed specification of visual designs for user interfaces ...

We're constantly innovating to raise the bar of engine and game development. UX DESIGN What We Do ... You have hands-on Unreal and UMG experience, or strong experience in another game engine, custom or ...

Unreal (UMG) - Able to implement your own designs in-engine, working alongside a UI engineer * Graphic Design - A strong visual sense is a bonus rather than a requirement WHAT YOU WILL DO * Own the U ...

Own UX/UI design projects from concept to delivery, ensuring alignment with brand and user needs ... Familiarity with real-time or embedded environments (e.g., Kanzi, Unreal, Unity). * Knowledge of ...

Own UX/UI design projects from concept to delivery, ensuring alignment with brand and user needs ... Familiarity with real-time or embedded environments (e.g., Kanzi, Unreal, Unity). * Knowledge of ...

UX/UI Product Designer Location: Portland, OR- Onsite Must have a portfolio to demonstrate work ... Kanzi, Unreal, Unity). * Knowledge of accessibility standards and inclusive design practices.

$14.25 - $18.50/hr

... UI and SFX Work with animation blueprints Test the game help re-producing bugs You like FPS and even more love to build them First experience using Unreal Engine and Blueprints A portfolio of your ...

Showing results 21-40

Unreal Engine Ui Design information

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$59K

$71K

$88.5K

How much do unreal engine ui design jobs pay per year?

As of Sep 9, 2026, the average yearly pay for unreal engine ui design in the United States is $71,000.00, according to ZipRecruiter salary data. Most workers in this role earn between $62,000.00 and $80,000.00 per year, depending on experience, location, and employer.

What is Unreal Engine UI design?

Unreal Engine UI Design refers to the process of creating user interfaces (UI) for games and interactive applications using Unreal Engine, a popular game development platform. This involves designing menus, HUDs (heads-up displays), buttons, and other interactive elements that players interact with during gameplay. UI designers use tools like Unreal Motion Graphics (UMG) to build and customize these elements, ensuring they are visually appealing and user-friendly. Good UI design enhances the player experience by making navigation intuitive and information accessible. It often requires close collaboration with artists, programmers, and game designers.

What are the key skills and qualifications needed to thrive as an Unreal Engine UI designer?

To thrive as an Unreal Engine UI Designer, you need strong skills in user interface design, graphic design, and a solid understanding of Unreal Engine's UMG (Unreal Motion Graphics) framework, often backed by a degree in design or related experience. Proficiency with tools like Adobe Creative Suite, Unreal Engine's Blueprint system, and version control systems such as Perforce or Git is typically required. Creativity, attention to detail, and effective collaboration with developers and artists are standout soft skills in this position. These abilities are crucial for creating engaging, intuitive, and visually appealing interfaces that enhance user experience in interactive projects.

What are some common challenges faced by Unreal Engine UI designers when collaborating with developers and artists?

Unreal Engine UI Designers often encounter challenges in ensuring seamless integration of UI assets with game logic and visuals. Balancing design aesthetics with technical constraints, such as optimizing performance for different platforms, requires close collaboration with developers. Additionally, aligning UI elements with the overall art direction and gameplay flow involves frequent communication with artists and game designers. Effective teamwork and adaptability are key to overcoming these challenges and delivering a cohesive user experience.

What are popular job titles related to Unreal Engine Ui Design jobs?

For Unreal Engine Ui Design jobs, the most frequently searched job titles are:

Infographic showing various Unreal Engine Ui Design job openings in the United States as of August 2026, with employment types broken down into 90% Full Time, 7% Part Time, and 3% Contract. Highlights an 81% Physical, 5% Hybrid, and 14% Remote job distribution, with an average salary of $71,000 per year, or $34.1 per hour.

Unreal Engine C++ Developer

Saint Louis, MO โ€ข On-site

Full-time

Re-posted 14 days ago


Job description

Build More Than Just a Career. Build Your Future.

At Vailexa, we're not just hiring — we're building thinkers, creators, and future leaders.

We believe in giving people the space to grow, the freedom to think, and the opportunity to create real impact from day one. If you're someone who wants to learn fast, take ownership, and grow beyond limits, you'll feel right at home here.

Overview

We are supporting a flight simulation and pilot training initiative focused on high-fidelity mission visualization and real-time simulation environments.

This role is for a software engineer specializing in Unreal Engine (C++), not a designer or artist. The developer will be responsible for implementing core simulation logic, system integrations, and real-time application functionality to support training, sensor visualization, and mission scenarios.

Key Responsibilities

Unreal Engine Development (C++ Focus)

  • Develop and implement application logic using Unreal Engine with C++ (not Blueprint-only)
  • Load and manage DLC/plugins containing large 3D asset libraries (aircraft, naval systems, civilian models, etc.)
  • Optimize and manage rendering of large-scale environments and dynamic assets
  • Implement level-of-detail logic (e.g., converting MASS entities to full actors based on range/visibility)

Simulation & Systems Integration

  • Implement and integrate simulation protocols including:
    • DIS (Distributed Interactive Simulation)
    • CIGI (Common Image Generator Interface)
    • OMS (Open Mission Systems)
  • Use protocol inputs to drive:
    • Actor positioning
    • Animation triggers
    • Real-time simulation behavior
  • Support proof-of-concepts and production implementations for simulation interoperability

User Interface & Data Visualization

  • Develop UI components to support:
    • Sensor data visualization
    • Lat/Lon grid overlays on 3D globe environments
    • User selections and highlighting
  • Implement multiple camera modes (e.g., cinematic, tracking, cockpit perspectives)
  • Build integrations to:
    • Export simulation data to external data science platforms
    • Consume input from external remote control/configuration systems

Networking & Multiplayer Systems

  • Implement Unreal Engine networking features:
    • Multiplayer replication
    • State synchronization across multiple simulation instances
  • Support real-time, synchronized simulation environments (e.g., multi-cockpit scenarios)

Simulation Features & Enhancements

  • Contribute to development of advanced simulation capabilities including:
    • Photogrammetry-based environments and 3D terrain (Cesium)
    • Building and infrastructure data integration
    • IR (infrared) sensor simulation and dynamic material responses
    • SAR (synthetic aperture radar) simulation
    • Weather systems and synchronized multi-environment conditions
    • Time-of-day and control integrations (e.g., HOTAS via CIGI)
  • Enhance realism and fidelity (lighting, shadows, materials, environmental effects)

Required Qualifications

  • Must be a U.S. citizen
  • 3+ years of hands-on experience with Unreal Engine development using C++
  • Strong proficiency in C++ programming
  • Experience building interactive, real-time 3D applications
  • Understanding of:
    • Game engine architecture
    • Actor systems and scene management
    • Performance optimization in real-time environments
  • Ability to work as a software engineer (not a 3D artist or designer)

Preferred / Differentiating Experience

  • Experience with simulation standards:
    • DIS, CIGI, OMS (or similar)
  • Background in:
    • Aerospace, defense, or simulation environments
    • Real-time data integration or visualization
  • Familiarity with:
    • Unreal networking and multiplayer systems
    • Sensor simulation or physics-based modeling
    • Large-scale geospatial environments (Cesium, GIS, etc.)

Ready to take the next step?

If you're excited about this role and ready to grow with a team that values ambition, ideas, and impact — we'd love to hear from you.

???? Apply now and start building your journey with Vailexa.