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Unreal Engine Relocate Jobs (NOW HIRING)

The game is being developed using Epic Games' Unreal Engine 4 (UE4): For more information about the ... No relocation is necessary. In this volunteer position you will be developing Shaders, Lighting ...

Create Post Process, Materials, Blueprints, etc. in Unreal Engine. * Demonstrate a strong eye for ... Employees hired for this position may be eligible for a sign on payment, relocation package, and ...

$133K - $175K/yr

Our team is seeking an experienced Unreal Engine C++ Software Engineer to develop and deploy the ... Generate is remote work first, but we are also willing to discuss relocation to Boston ...

The game is being developed using Epic Games' Unreal Engine 4 (UE4): For more information about the ... No relocation is necessary. In this volunteer position you will be working closely with 3D ...

Imerza is a digital twin and architectural visualization studio built on Unreal Engine 5. This ... relocate are strongly preferred Company : Purple is independent in philosophy, attitude and ...

New

Senior 3D Artist

Sarasota, FL · On-site

$80K - $90K/yr

Imerza is a digital twin and architectural visualization studio built on Unreal Engine 5. As Epic ... Relocation assistance is available for the right candidate.

Imerza is a digital twin and architectural visualization studio built on Unreal Engine 5. As Epic ... Relocation assistance is available for the right candidate.

Imerza is a digital twin and architectural visualization studio built on Unreal Engine 5. As Epic ... Candidates who can work onsite or are willing to relocate are strongly preferred.

The game is being developed using Epic Games' Unreal Engine 4 (UE4): For more information about the ... No relocation is necessary. In this volunteer position you will be managing, and review the 3D work ...

Studio Lead

Sarasota, FL

$100K - $120K/yr

Imerza is a digital twin and architectural visualization studio built on Unreal Engine 5. As Epic ... Relocation assistance is available for the right candidate. Imerza is an equal opportunity employer.

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Unreal Engine Relocate information

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How much do unreal engine relocate jobs pay per hour?

As of Jun 7, 2026, the average hourly pay for unreal engine relocate in the United States is $22.08, according to ZipRecruiter salary data. Most workers in this role earn between $18.03 and $24.52 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Unreal Engine Developer, and why are they important?

To thrive as an Unreal Engine Developer, you need strong proficiency in C++ programming, 3D graphics, and game development principles, often supported by a degree in computer science or a related field. Familiarity with Unreal Engine's Blueprint system, Visual Studio, source control tools, and in some cases, relevant certifications like Unreal Authorized Instructor or Epic Games training are highly valuable. Creativity, problem-solving, and effective collaboration are essential soft skills for adapting to project needs and working in multidisciplinary teams. These skills and qualifications are crucial to efficiently develop high-quality interactive experiences and meet the dynamic demands of real-time 3D environments.

What are the typical challenges faced by Unreal Engine developers when relocating for a new position?

Unreal Engine developers relocating for a new job often encounter challenges such as adapting to a new work environment, understanding regional differences in development practices, and integrating into established teams with unique workflows. Additionally, relocating may require adjusting to new project management tools or pipelines specific to the company. Proactively communicating with team members and taking advantage of onboarding resources can help ease the transition and accelerate professional growth.

What is the difference between Unreal Engine Relocate vs Unreal Engine Developer?

AspectUnreal Engine RelocateUnreal Engine Developer
CredentialsExperience with Unreal Engine, relocation logistics knowledgeProficiency in Unreal Engine, programming skills, portfolio
Work EnvironmentProject-based, often remote or on-site at development studiosDevelopment teams, creative studios, tech companies
Industry UsageAssists with relocating talent or resources within Unreal Engine projectsCreates and implements game or simulation content using Unreal Engine

Unreal Engine Relocate primarily focuses on managing the logistics of relocating talent or resources within Unreal Engine projects, whereas Unreal Engine Developer is involved in creating and coding interactive content. Both roles require Unreal Engine experience, but their core responsibilities differ significantly.

What is an Unreal Engine Relocate job?

An Unreal Engine Relocate job typically refers to a position that involves working with Unreal Engine, a popular 3D creation platform, where the employer requires or supports candidates to move to a specific location for the role. These jobs are often offered by companies working in game development, architecture visualization, or film production. Relocation may be necessary due to the need for on-site collaboration, access to specialized equipment, or company policy. Employers may provide relocation assistance to help with moving expenses and settling in. Candidates should review the job description to understand the exact relocation requirements and support available.
Infographic showing various Unreal Engine Relocate job openings in the United States as of May 2026, with employment types broken down into 93% Full Time, 4% Part Time, and 3% Contract. Highlights an 93% Physical, 2% Hybrid, and 5% Remote job distribution, with an average salary of $45,925 per year, or $22.1 per hour.
Unreal Engine Level Designer

Unreal Engine Level Designer

Epoch Games

Winston Salem, NC

$93K/yr

Other

Posted 6 days ago


Job description

Company Description

Epoch Games is a volunteer-based, all-online, global game development team. The Co-Founders of Epoch Games were originally part of a Modding Team developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim:
http://www.moddb.com/mods/merp-middle-earth-roleplaying-project
Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world:
http://www.indiedb.com/games/the-lays-of-althas-sundered-order

The game is being developed using Epic Games' Unreal Engine 4 (UE4):
https://www.unrealengine.com/

See our Benefits page for more information about what we can (and can't) offer Team Members at this time:
https://epochgames.co.uk/wordpress/benefits
NOTE: The address listed is our central office, but we are working as a completely remote development team at this time. No relocation is necessary.

Job Description

In this volunteer position you will be asked to create landscapes and building interiors for The Lays of Althas: Sundered Order (LoA:SO), based off concepts and layouts, in the Unreal Engine. We are still building a long list of assets; we expect our Level Designers to be resourceful with the assets they use. We also expect you to use various Houdini Tools that we've built, so Houdini is recommended, but not required. Blueprint Scripting and Quixel Megascans experience is also recommended.

Communication is key to a smooth and efficient pipeline. You must be able to communicate clearly and effectively with other team-members. Don't be afraid to ask questions. We are an English-speaking team, so English fluency is a must. All of this is especially important for Level Designers as we expect them to communicate with 3D Artists letting them know assets that are still needed.

If you are comfortable with teaching, you may be called upon to aid the more junior members of the team in any relevant area.

Other duties include following team policies (given through team orientation as upon acceptance to the team) as well as attending meetings through Slack (our instant message program that we use to communicate).

Qualifications

Minimum Requirements:

  • Ability to create detailed landscapes and building interiors in Unreal Engine 4
  • Ability to optimize with use of LODs (Level of Detail)

Recommended Requirements:

  • Houdini experience, used for creating Procedural Development tools to be used in Unreal Engine
  • Unreal Engine 4 Blueprint Scripting experience
  • Quixel Megascans Asset Library usage
  • Heightmap development experience

Required Software:

  • Epic Games' Unreal Engine 4: https://www.unrealengine.com/register

Optional Software:

  • SideFX's Houdini: https://www.sidefx.com/products/houdini/ - we can provide Level Designer with a copy if needed
  • Heightmapping Software (such as QuadSpinner Gaea: https://quadspinner.com/)

Minimum Hardware Requirements:

  • The ability to run Unreal Engine 4
  • The disk space and Internet Speeds to download (Git Pull) at least 25 GB of game files