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Unreal Engine Programmer Jobs in Virginia (NOW HIRING)

As a Simulation Developer, you will serve as a trusted advisor to our customers, ensuring the ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...

As a Simulation Developer, you will serve as a trusted advisor to our customers, ensuring the ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...

As a Simulation Developer, you will serve as a trusted advisor to our customers, ensuring the ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...

As a Simulation Developer, you will serve as a trusted advisor to our customers, ensuring the ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...

As a Simulation Developer, you will serve as a trusted advisor to our customers, ensuring the ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...

XR Developer

Mclean, VA · On-site

$62K - $141K/yr

XR Developer The Opportunity Are you looking for an opportunity to apply your passion and expertise ... Experience with 3D game or simulation technologies, including Unity or Unreal Engine * Experience ...

XR Developer

Mclean, VA · On-site +1

$62K - $141K/yr

Share XR Developer The Opportunity: Are you looking for an opportunity to apply your passion and ... Experience with 3D game or simulation technologies, including Unity or Unreal Engine * Experience ...

XR Developer

Mclean, VA · On-site

$62K - $141K/yr

XR Developer The Opportunity: Are you looking for an opportunity to apply your passion ... Experience with 3D game or simulation technologies, including Unity or Unreal Engine

... Unreal Engine). * Five (5) years' designing and executing structured experiments, analyzing the ... Programming Language: * Experience with C++. Architecture Frameworks: * Experience with the Unified

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Unreal Engine Programmer information

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How much do unreal engine programmer jobs pay per hour?

As of Sep 10, 2026, the average hourly pay for unreal engine programmer in Virginia is $39.20, according to ZipRecruiter salary data. Most workers in this role earn between $25.48 and $51.01 per hour, depending on experience, location, and employer.

What does an Unreal Engine programmer do?

An Unreal Engine Programmer develops and optimizes gameplay mechanics, AI systems, physics, rendering, and other core features using Unreal Engine's C++ and Blueprint scripting. They work closely with designers, artists, and other developers to implement game functionality and ensure smooth performance. Their responsibilities may also include debugging, profiling, and integrating third-party tools to enhance the game's capabilities.

What are the key skills and qualifications needed to thrive as an Unreal Engine programmer?

To thrive as an Unreal Engine Programmer, you need strong proficiency in C++ programming, a solid understanding of 3D mathematics, and a degree in computer science or a related field. Familiarity with Unreal Engine's Blueprints system, version control tools like Git, and experience with real-time rendering pipelines are typically required. Excellent problem-solving skills, teamwork, and effective communication set standout programmers apart. Mastering these skills ensures you can build high-quality, efficient game features while collaborating effectively in fast-paced production environments.

What are some typical challenges an Unreal Engine programmer faces during a game development project?

Unreal Engine Programmers often encounter challenges such as optimizing game performance to run smoothly on multiple platforms, debugging complex code interactions, and integrating new features within existing systems. Collaborating closely with artists, designers, and other programmers can also require balancing technical constraints with creative goals. Adapting quickly to evolving project requirements and staying updated on the latest Unreal Engine updates are part of the daily routine. Overcoming these challenges is rewarding and fosters growth in both technical expertise and teamwork skills.

Infographic showing various Unreal Engine Programmer job openings in Virginia as of August 2026, with employment types broken down into 88% Full Time, 7% Part Time, 4% Contract, and 1% Nights. Highlights an 91% Physical, 2% Hybrid, and 7% Remote job distribution, with an average salary of $81,529 per year, or $39.2 per hour.

Digital Engineering / MBSE Engineer

Springfield, VA • On-site

Other

Re-posted yesterday


Key responsibilities

  • Build, maintain, and evolve UAF and SysML models supporting Digital Twins and the enterprise engineering baseline.

  • Configure and operate the DE tool chain, including Cameo Enterprise Architect, Teamwork Cloud, and VS Code/SysIDE, for model validation and management.

  • Establish and maintain interoperability between MBSE and Modeling, Simulation & Analysis tools to create Digital Threads linking engineering capabilities.


Job description

Strategic ACI is seeking a Digital Engineering (DE) / MBSE Engineer to build and operate the modeling backbone of a Digital Engineering Ecosystem supporting NGA. This hands-on role drives day-to-day MBSE modeling activities, mission engineering support, and Digital Thread implementation in close collaboration with the platform engineering team.

This position is central to standing up UAF/SysML models, integrating MBSE with Modeling, Simulation & Analysis (MS&A) tools, and delivering a modular, open, standards-based ecosystem of tools and pipelines supporting the program's Digital Engineering layer. The role supports engineering research, design development, and technical assignments in conformance with program specifications, ensuring deliverables are completed within estimated time frames, budget constraints, and established quality standards.

Salary will be commensurate within the advertised range, based on applicable qualifications.

Responsibilities:

  • Build, maintain, and evolve UAF and SysML (v1 and emerging v2) models supporting Digital Twins and the enterprise engineering baseline.
  • Configure and operate the DE tool chain, including Cameo Enterprise Architect (with Simulation Toolkit, UAF, SysML, and DataHub plugins), Teamwork Cloud for model configuration management, and VS Code/SysIDE for SysMLv2 textual model validation.
  • Establish and maintain interoperability between MBSE and Modeling, Simulation & Analysis (MS&A) tools (e.g., AFSIM, STK, Unreal Engine) to create Digital Threads linking engineering capabilities.
  • Support requirements management integration with IBM DOORS Next and traceability tooling such as Syndeia.
  • Participate in current-state capture, tool trade studies, and gap analysis for DE/MBSE and data-layer tool evaluations.
  • Support delivery of the repository of MBSE SysML models, DE data repository, tool deployments and integrations, and the Digital Engineering Management Plan (DEMP).
  • Collaborate with mission engineering/domain SMEs to translate mission threads and measures of performance/effectiveness (MoPs/MoEs) into model-based artifacts.

Qualifications:

Required:

  • Active TS clearance, with SCI eligibility and the ability to pass a CI polygraph within 30 days.
  • Bachelor's degree in Systems Engineering, Aerospace/Mechanical/Electrical Engineering, Computer Science, or a related field, or additional relevant experience in lieu of a degree.
  • 5+ years of relevant MBSE/digital engineering experience.
  • Hands-on experience building and maintaining SysML and/or UAF models using Cameo Enterprise Architect or comparable MBSE tooling.
  • Experience with model configuration management (e.g., Teamwork Cloud) and requirements management tools (e.g., IBM DOORS/DOORS Next).
  • Familiarity with digital thread concepts linking requirements, design, test, and operational data across the engineering lifecycle.

Desired:

  • Experience supporting NGA, DoD, or Intelligence Community digital engineering or modeling & simulation programs.
  • Working knowledge of SysMLv2 and textual modeling tools such as SysIDE.
  • Experience with Modeling, Simulation & Analysis (MS&A) tools such as AFSIM, STK, or Unreal Engine, or geospatial platforms such as ArcGIS.
  • Experience integrating AI/ML-enabled workflows into modeling or requirements decomposition processes.
  • INCOSE CSEP or equivalent certification.
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