1

Unreal Engine Programmer Jobs in Maryland (NOW HIRING)

$172.74 - $278.68/hr

PROGRAMMING - UNREAL ENGINE What We Do Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of programming experts are always innovating to ...

Unreal Engine Software Developer (Modeling & Simulation) Develop and maintain real-time simulation software using Unreal Engine for aviation training and mission rehearsal systems supporting programs ...

Unreal Engine Software Developer (Modeling & Simulation) * Develop and maintain real-time simulation software using Unreal Engine for aviation training and mission rehearsal systems supporting ...

$162 - $238/hr

ENGINEERING - EPIC GAMES SERVICES What We Do Driving the plug-in power behind Unreal Engine 5. We bridge connections for licensees and our own internal game teams to online services. This allows ...

Graphics Software Engineer

College Park, MD · On-site

$138K - $171K/yr

This position requires passion for real-time XR programming on cutting-edge hardware while closely ... Hands-on experience building XR prototypes/apps in Unity3D and/or Unreal Engine Familiarity with 3D ...

next page

Showing results 1-20

Unreal Engine Programmer information

See Maryland salary details

$11

$38

$66

How much do unreal engine programmer jobs pay per hour?

As of Aug 13, 2026, the average hourly pay for unreal engine programmer in Maryland is $38.37, according to ZipRecruiter salary data. Most workers in this role earn between $24.95 and $49.90 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Unreal Engine programmer?

To thrive as an Unreal Engine Programmer, you need strong proficiency in C++ programming, a solid understanding of 3D mathematics, and a degree in computer science or a related field. Familiarity with Unreal Engine's Blueprints system, version control tools like Git, and experience with real-time rendering pipelines are typically required. Excellent problem-solving skills, teamwork, and effective communication set standout programmers apart. Mastering these skills ensures you can build high-quality, efficient game features while collaborating effectively in fast-paced production environments.

What are some typical challenges an Unreal Engine programmer faces during a game development project?

Unreal Engine Programmers often encounter challenges such as optimizing game performance to run smoothly on multiple platforms, debugging complex code interactions, and integrating new features within existing systems. Collaborating closely with artists, designers, and other programmers can also require balancing technical constraints with creative goals. Adapting quickly to evolving project requirements and staying updated on the latest Unreal Engine updates are part of the daily routine. Overcoming these challenges is rewarding and fosters growth in both technical expertise and teamwork skills.

What does an Unreal Engine programmer do?

An Unreal Engine Programmer develops and optimizes gameplay mechanics, AI systems, physics, rendering, and other core features using Unreal Engine's C++ and Blueprint scripting. They work closely with designers, artists, and other developers to implement game functionality and ensure smooth performance. Their responsibilities may also include debugging, profiling, and integrating third-party tools to enhance the game's capabilities.

What are popular job titles related to Unreal Engine Programmer jobs in Maryland? For Unreal Engine Programmer jobs in Maryland, the most frequently searched job titles are:
What job categories do people searching Unreal Engine Programmer jobs in Maryland look for? The top searched job categories for Unreal Engine Programmer jobs in Maryland are:
Infographic showing various Unreal Engine Programmer job openings in Maryland as of August 2026, with employment types broken down into 100% Full Time. Highlights an 67% In-person, and 33% Remote job distribution, with an average salary of $79,812 per year, or $38.4 per hour.

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 15 days ago


Johns Hopkins Applied Physics Laboratory rating

9.6

Company rating: 9.6 out of 10

Based on 8 frontline employees who took The Breakroom Quiz

2nd of 73 rated research


Job description

Description
Are you a senior or staff-level systems programmer, engine programmer, or low-level C++ engineer who has built core technology for complex real-time software?
Do you enjoy shaping runtime architecture, improving performance, mentoring engineers, and turning difficult technical problems into reliable systems?
If so, we're looking for someone like you to join our team at APL.
We are seeking a senior game systems programmer to help us advance interactive 3D training and simulation capabilities for vital national security challenges. You'll join a multidisciplinary team moving ambitious ideas from early designs to robust game-engine-based capabilities. This is an opportunity to bring game-industry systems programming, engine architecture, and system performance into an environment focused on public service and long-term mission impact.
As a Senior Game Systems Programmer...
  • Your primary responsibility will be to architect, develop, test, and improve real-time software systems that support simulation, interactive 3D visualization, scenario execution, and training.
  • You will provide technical leadership for performance-sensitive C++ software involving engine systems, physics models, runtime architecture, distributed simulation, data flow, networking, interaction, or visualization.
  • You will define and evolve foundational systems such as state management, resource loading, streaming, serialization, platform abstraction, scenario control, synchronization, messaging, simulation execution, or data pipelines.
  • You will integrate game engines, custom software frameworks, physics models, simulation components, rendering systems, data sources, hardware interfaces, and external tools into reliable interactive capabilities.
  • You will profile, debug, and improve complex software systems across CPU, GPU, memory, networking, storage, latency, throughput, load time, and real-time frame-budget constraints.
  • You will mentor engineers, guide architecture and code reviews, communicate technical tradeoffs, and help the team build software that is performant, maintainable, testable, and usable.

Qualifications
You meet our minimum qualifications for the job if you...
  • Have a bachelor's degree in computer science, software engineering, computer engineering, game development, physics, mathematics, or a related field, or equivalent professional experience.
  • Have 8+ years of professional software development experience in game-engine systems, real-time simulation, visualization, interactive tools, engine development, graphics, distributed systems, robotics, extended reality, or related performance-sensitive software.
  • Have significant experience developing clear and maintainable, high-performance C++ software for real-time, interactive, simulation, engine, or other performance-sensitive applications.
  • Have experience designing software architectures for complex technical systems such as game engines, simulation systems, distributed applications, visualization platforms, interactive tools, robotics systems, or other real-time software platforms.
  • Have deep experience in one or more systems programming areas such as memory management, multithreading, job systems, streaming, serialization, networking, platform abstraction, resource management, rendering integration, physics integration, tools, build systems, data pipelines, or large-scale C++ architecture.
  • Have experience leading technical efforts, mentoring engineers, reviewing designs, communicating technical tradeoffs, and helping teams converge on practical, maintainable solutions.
  • Are willing and able to travel occasionally for meetings, demonstrations, integration events, or partner engagements.
  • Are able to obtai Interim Secret level security clearance by your start date and can ultimately obtain Secret level clearance. If selected, you will be subject to a government security clearance investigation and must meet the requirements for access to classified information. Eligibility requirements include U.S. citizenship.

You'll go above and beyond our minimum requirements if you...
  • Have senior or staff-level experience as a systems programmer, engine programmer, platform programmer, rendering programmer, tools programmer, physics programmer, networking programmer, or core technology programmer in the game industry.
  • Have experience with Unity, Unreal Engine, or proprietary, in-house, open-source, or custom real-time 3D engine technology.
  • Have experience with physics modeling, distributed simulation, multiplayer networking, state synchronization, deterministic simulation, scenario systems, terrain systems, geospatial visualization, or simulation-based training systems.
  • Have experience modernizing, refactoring, stabilizing, or extending large C++ systems while supporting active users, prototypes, interactive systems, or mission operations.
  • Have experience building tools, asset pipelines, debugging utilities, automated tests, build systems, or workflows used by engineers, analysts, designers, artists, or other technical users.
  • Hold an active Secret.

About Us
Why Work at APL?
The Johns Hopkins University Applied Physics Laboratory (APL) brings world-class expertise to our nation's most critical defense, security, space and science challenges. While we are dedicated to solving complex challenges and pioneering new technologies, what makes us truly outstanding is our culture. We offer a vibrant, welcoming atmosphere where you can bring your authentic self to work, continue to grow, and build strong connections with inspiring teammates.
At APL, we celebrate our differences of perspectives and encourage creativity and bold, new ideas. Our employees enjoy generous benefits, including a robust education assistance program, unparalleled retirement contributions, and a healthy work/life balance. APL's campus is located in the Baltimore-Washington metro area. Learn more about our career opportunities at https://www.jhuapl.edu/careers.
All qualified applicants will receive consideration for employment without regard to race, creed, color, religion, sex, gender identity or expression, sexual orientation, national origin, age, physical or mental disability, genetic information, veteran status, occupation, marital or familial status, political opinion, personal appearance, or any other characteristic protected by applicable law. APL is committed to providing reasonable accommodation to individuals of all abilities, including those with disabilities. If you require a reasonable accommodation to participate in any part of the hiring process, please contact Accessibility@jhuapl.edu.
The referenced pay range is based on JHU APL's good faith belief at the time of posting. Actual compensation may vary based on factors such as geographic location, work experience, market conditions, education/training and skill level with consideration for internal parity. For salaried employees scheduled to work less than 40 hours per week, annual salary will be prorated based on the number of hours worked. APL may offer bonuses or other forms of compensation per internal policy and/or contractual designation. Additional compensation may be provided in the form of a sign-on bonus, relocation benefits, locality allowance or discretionary payments for exceptional performance. APL provides eligible staff with a comprehensive benefits package including retirement plans, paid time off, medical, dental, vision, life insurance, short-term disability, long-term disability, flexible spending accounts, education assistance, and training and development. Applications are accepted on a rolling basis.
Minimum Rate
$105,000 Annually
Maximum Rate
$290,000 Annually

What Johns Hopkins Applied Physics Laboratory employees say

Pay

Hours and flexibility

Workplace

Get the full story on Breakroom