1

Unreal Engine Level Designer Jobs in Washington, DC

Mid-level Engineer

Arlington, VA · On-site

$130K - $160K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Koniag Management Solutions, LLC a Koniag Government Services company , is seeking a Mid-level ... Unreal Engine). * Five (5) years' designing and executing structured experiments, analyzing the ...

Mid-level Engineer

Arlington, VA · On-site

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Koniag Management Solutions, LLC a Koniag Government Services company , is seeking a Mid-level ... Unreal Engine). * Five (5) years' designing and executing structured experiments, analyzing the ...

Mid-level Engineer

Arlington, VA

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Koniag Management Solutions, LLC a Koniag Government Services company , is seeking a Mid-level ... Unreal Engine). * Five (5) years' designing and executing structured experiments, analyzing the ...

Designs, develops, and sustains simulation models and environments using a variety of programming ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...

Designs, develops, and sustains simulation models and environments using a variety of programming ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...

next page

Showing results 1-20

Unreal Engine Level Designer information

What are some common challenges faced by Unreal Engine level designers when collaborating with artists and programmers?

Unreal Engine Level Designers frequently need to balance creative vision with technical constraints, which can be challenging during cross-disciplinary collaboration. Communicating level design requirements clearly to artists helps ensure assets match gameplay needs, while close coordination with programmers is essential to optimize performance and implement interactive elements. Effective collaboration often involves regular meetings, detailed documentation, and iterative feedback to align everyone's contributions and deliver cohesive, high-quality levels on schedule.

What does an Unreal Engine level designer do?

An Unreal Engine Level Designer is responsible for creating and designing game environments using Epic Games' Unreal Engine. They craft immersive worlds by placing objects, setting up lighting, and scripting interactive elements to enhance player experience. Level designers work closely with artists, programmers, and other team members to ensure that the levels are visually appealing, engaging, and function smoothly within the game's mechanics. Their work involves both creative and technical skills, balancing aesthetics with gameplay functionality.

What is the difference between Unreal Engine Level Designer vs Environment Artist?

AspectUnreal Engine Level DesignerEnvironment Artist
Primary FocusDesigning and building playable levels within Unreal EngineCreating detailed, realistic environments and assets for games
Skills & ToolsUnreal Engine, level scripting, gameplay integration3D modeling, texturing, environment composition
Work EnvironmentGame development teams, using Unreal EngineArt departments, using 3D software and Unreal Engine

Unreal Engine Level Designers focus on constructing engaging levels and gameplay flow within Unreal Engine, while Environment Artists specialize in creating the visual assets and environments that populate those levels. Both roles often collaborate but have distinct skill sets and responsibilities.

What are the key skills and qualifications needed to thrive as an Unreal Engine level designer, and why are they important?

To thrive as an Unreal Engine Level Designer, you need strong proficiency in level design principles, 3D modeling, and a deep understanding of Unreal Engine, often supported by a degree in game design or a related field. Familiarity with technical tools such as Unreal Engine's Blueprint system, asset management workflows, and version control systems like Perforce is essential. Creativity, attention to detail, and effective communication are crucial soft skills for collaborating with multidisciplinary teams and crafting engaging player experiences. These skills ensure that levels are not only visually compelling and functional but also optimized for gameplay and performance within complex development environments.

What are popular job titles related to Unreal Engine Level Designer jobs in Washington, DC?

For Unreal Engine Level Designer jobs in Washington, DC, the most frequently searched job titles are:

What job categories do people searching Unreal Engine Level Designer jobs in Washington, DC look for?

The top searched job categories for Unreal Engine Level Designer jobs in Washington, DC are:

Full-time

Re-posted yesterday


Koniag Government Services rating

8.6

Company rating: 8.6 out of 10

Based on 6 frontline employees who took The Breakroom Quiz

56th of 491 rated business services


Job description

Job Summary:
Koniag Government Services is seeking a Mid-level Engineer to support KMS and their government customer at the Pentagon. The role involves engineering experience in operations analysis and systems engineering, focusing on developing software tools and conducting structured experiments.
Responsibilities:
• Ten (10) years of engineering experience, with five (5) years’ experience working in operations analysis.
• Five (5) years’ experience working in Operations Analysis, Systems Engineering, or a related analytical field within a defense context.
• Five (5) years’ hands-on experience with the Advanced Framework for Simulation, Integration and Modeling (AFSIM).
• Five (5) years’ experience developing with real-time 3D visualization platforms, such as the Unity game engine or an equivalent tool (e.g., Unreal Engine).
• Five (5) years’ designing and executing structured experiments, analyzing the resulting data, and drawing actionable conclusions.
• Five (5) years’ experience leading technical tasks, managing analytical study plans, and guiding the development of software tools.
Qualifications:
Required:
• Ten (10) years of engineering experience, with five (5) years’ experience working in operations analysis.
• Five (5) years’ experience working in Operations Analysis, Systems Engineering, or a related analytical field within a defense context.
• Five (5) years’ hands-on experience with the Advanced Framework for Simulation, Integration and Modeling (AFSIM).
• Five (5) years’ experience developing with real-time 3D visualization platforms, such as the Unity game engine or an equivalent tool (e.g., Unreal Engine).
• Five (5) years’ designing and executing structured experiments, analyzing the resulting data, and drawing actionable conclusions.
• Five (5) years’ experience leading technical tasks, managing analytical study plans, and guiding the development of software tools.
• Bachelor’s degree from an accredited college or university in an engineering or physical science discipline (e.g., engineering, chemistry, physics, biology, computer science, Information Technology, data science, robotics, computer architecture and machine learning)
• TS/SCI clearance
Preferred:
• Experience with C++.
• Experience with the Unified Architecture Framework (UAF), Department of Defense Architecture Framework (DoDAF), and Tactical Open Government Architecture Framework (TOGAF).
• Experience with the Unified Modeling Language (UML) and System Modeling Language (SysML).
• Experience with MagicDraw, IBM Rational Rhapsody, Sparx Enterprise Architecture (EA), Cameo EA Suite, CORE, Cameo Systems Modeler, and MapleMBSE.
Company:
Koniag Government Services is a Professional Services and Operational Management to Federal Government. Founded in 1971, the company is headquartered in Chantilly, USA, with a team of 1001-5000 employees. The company is currently Late Stage.

What Koniag Government Services employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom