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Unreal Engine Level Designer Jobs in Nevada (NOW HIRING)

The information below is not designed to cover or contain a comprehensive listing of activities ... Single-Engine Land (CSEL) certification. Must be able to obtain/maintain a clearance level as ...

Pay: $27-32+ per hour depending on experience Up to a $2,500 sign on bonus for Level A & B ... Test, diagnose and repair vehicle systems like the engine, transmission, electrical, brakes, and ...

Animator IV

Reno, NV · On-site +1

$105K - $120K/yr

In this senior-level role, you will lead animation efforts from concept to final implementation ... Working closely with Game Designers, Engineers, Technical Artists, and Art peers, you will drive a ...

Animator IV

Reno, NV · On-site +1

$105K - $120K/yr

In this senior-level role, you will lead animation efforts from concept to final implementation ... Working closely with Game Designers, Engineers, Technical Artists, and Art peers, you will drive a ...

Production Manager

Las Vegas, NV · On-site

$80K - $90K/yr

... level execution across multiple concurrent projects. ACQ Media is the in-house media engine ... We offer a comprehensive, evolving benefits package designed to support your health, family, and ...

... advising senior level management and executive teams. We provide core and ancillary business ... Work closely with designers to produce UX solutions. * Develop, test, and debug web applications ...

... advising senior level management and executive teams. We provide core and ancillary business ... Work closely with designers to produce UX solutions. * Develop, test, and debug web applications ...

With superior battery designs and the fastest manufacturing lines in the world, Panasonic is ... It is intended to be an accurate reflection of the general nature and level of the job.

... level in Excel or Google Sheets * Experience designing scalable reporting frameworks and metric ... scalable commercial engine. The addressable market across performance marketing, gaming ...

... level in Excel or Google Sheets * Experience designing scalable reporting frameworks and metric ... scalable commercial engine. The addressable market across performance marketing, gaming ...

New

... designed to support you and your family. Make a difference. Grow your career. Join the Pape' Team ... Competitive pay based on your skills, training, and experience level. * Outstanding benefits ...

Showing results 41-60

Unreal Engine Level Designer information

What are some common challenges faced by Unreal Engine level designers when collaborating with artists and programmers?

Unreal Engine Level Designers frequently need to balance creative vision with technical constraints, which can be challenging during cross-disciplinary collaboration. Communicating level design requirements clearly to artists helps ensure assets match gameplay needs, while close coordination with programmers is essential to optimize performance and implement interactive elements. Effective collaboration often involves regular meetings, detailed documentation, and iterative feedback to align everyone's contributions and deliver cohesive, high-quality levels on schedule.

What does an Unreal Engine level designer do?

An Unreal Engine Level Designer is responsible for creating and designing game environments using Epic Games' Unreal Engine. They craft immersive worlds by placing objects, setting up lighting, and scripting interactive elements to enhance player experience. Level designers work closely with artists, programmers, and other team members to ensure that the levels are visually appealing, engaging, and function smoothly within the game's mechanics. Their work involves both creative and technical skills, balancing aesthetics with gameplay functionality.

What is the difference between Unreal Engine Level Designer vs Environment Artist?

AspectUnreal Engine Level DesignerEnvironment Artist
Primary FocusDesigning and building playable levels within Unreal EngineCreating detailed, realistic environments and assets for games
Skills & ToolsUnreal Engine, level scripting, gameplay integration3D modeling, texturing, environment composition
Work EnvironmentGame development teams, using Unreal EngineArt departments, using 3D software and Unreal Engine

Unreal Engine Level Designers focus on constructing engaging levels and gameplay flow within Unreal Engine, while Environment Artists specialize in creating the visual assets and environments that populate those levels. Both roles often collaborate but have distinct skill sets and responsibilities.

What are the key skills and qualifications needed to thrive as an Unreal Engine level designer, and why are they important?

To thrive as an Unreal Engine Level Designer, you need strong proficiency in level design principles, 3D modeling, and a deep understanding of Unreal Engine, often supported by a degree in game design or a related field. Familiarity with technical tools such as Unreal Engine's Blueprint system, asset management workflows, and version control systems like Perforce is essential. Creativity, attention to detail, and effective communication are crucial soft skills for collaborating with multidisciplinary teams and crafting engaging player experiences. These skills ensure that levels are not only visually compelling and functional but also optimized for gameplay and performance within complex development environments.
What are popular job titles related to Unreal Engine Level Designer jobs in Nevada? For Unreal Engine Level Designer jobs in Nevada, the most frequently searched job titles are:
What job categories do people searching Unreal Engine Level Designer jobs in Nevada look for? The top searched job categories for Unreal Engine Level Designer jobs in Nevada are:
What cities in Nevada are hiring for Unreal Engine Level Designer jobs? Cities in Nevada with the most Unreal Engine Level Designer job openings:
Infographic showing various Unreal Engine Level Designer job openings in Nevada as of August 2026, with employment types broken down into 100% Full Time. Highlights an 66% In-person, and 34% Remote job distribution.

Pilot

Blue Air Training

North Las Vegas, NV • On-site

Full-time

Re-posted 10 days ago


Job description


Pilot will operate company owned aircraft, including: OV-10 Bronco, PC-9, IAR-823 Brasov, Bell-206 helicopter, and A-90 Raider in support of our customer. The information below is not designed to cover or contain a comprehensive listing of activities, duties or responsibilities that are required for this position. Duties, responsibilities, and activities may change at any time with or without notice.

Job Duties and Responsibilities

  • Coordinate with the customer to develop scenarios, desired learning objectives, and basing options for training;
  • Develop and maintain thorough knowledge of aircraft systems and company procedures under normal, instrument, and emergency conditions;
  • Demonstrate thorough knowledge of Tactics, Techniques and Procedures of Close Air Support (CAS) and customer missions, as defined by federal publications;
  • Exercise knowledge of Foreign threat systems and government aircraft capabilities to accurately simulate various assets in accordance with customer scenarios and desired learning objectives;
  • Other administrative duties in conjunction with aviation may be required;
  • Perform other duties as assigned.

Minimum Requirements

Must have minimum 1000 hours fighter time or 1300 hours total time (PIC/IP/SEFE in F/A/T-aircrafts) with 300 hours fighter time; wavier may be granted on case-by-case basis with 300 fighter hours minimum. May have 500 hours total fighter time and current in the Armed Forces Reserve or Guard status. Fighter time includes any Government owned F-, A-designation, as well as T-38 ADAIR, T-38 IFF, and any international exchange fighter equivalent aircraft servicing as Pilot in Command, Instructor Pilot, or Stan/Eval Flight Examiner. Must have tactical flying recency within the preceding five (5) years; can be with US Military Department, a foreign DoD equivalent, or a US DoD Contractor providing ADAIR or Close-Air-Support on another DoD contract. Recency requirement may be waived on a case-by-case basis based on experience level. Must be previously qualified DoD flight lead (4-shhip for ADAIR, 2-ship for CCAS) in F- or A-designated aircraft. Must have FAA Letter of Authorization (LOA) and current FAA Class II medical rating. Must be IFR rated and hold a commercial pilot certificate. Weapons Systems Officer (WSO) and other DoD equivalents may be considered on a case-by-case basis provided candidate has a minimum 1300 hours as a PIC under FAA commercial certificate and 300 hours PIC for an F- or A-designated aircraft, was a previous DoD Instructor WSO qualified, contractor trained flight lead (4-ship for ADIAR, 2-ship for CCAS) in F- or A-designated aircraft and approved the GPO. Must be a self-starter, able to work independently or as part of a team. Must maintain a FAA issued Commercial Single-Engine Land (CSEL) certification. Must be able to obtain/maintain a clearance level as required per contract. Must be able to obtain a Common Access Card (CAC) and must not be barred from any government installation. Must a US Citizen. If COMSEC access is required, must be a have final level of clearance and must complete required briefing in accordance with AFI 33-201. COMSEC accounts will be limited to the minimum necessary and will be on a strict need-to-know basis. Must be fluent in the English language with excellent communication skills. Must be willing to work nights, weekends, and holidays, if necessary. Must be able to stand, lift overhead, bend, crouch, climb a ladder, see to look, and ear the listen. Must provide own military flight helmet with MIL-standard oxygen and communication connections as well as standard civilian-style headset.