1

Unreal Engine Gameplay Animator Jobs (NOW HIRING)

$80 - $100/hr

... animation blueprints Test the game help re-producing bugs You like FPS and even more love to build them First experience using Unreal Engine and Blueprints A portfolio of your private/ hobby/ study ...

Gameplay Engineering Lead

Cary, NC · On-site

$95K - $125K/yr

What You'll Do Part of the Unreal Engine Gameplay department, you will lead a team of experienced programmers aimed at transforming Unreal Engine 5 (UE5) and Unreal Editor for Fortnite (UEFN ...

$100 - $125/hr

Implement and iterate on core gameplay mechanics using Unreal Engine C++ and Blueprints * Assist in the development of weapon systems, player controllers, and interactive environment elements

Animation triggers * Real-time simulation behavior * Support proof-of-concepts and production ... Game engine architecture * Actor systems and scene management * Performance optimization in real ...

Senior Technical Gameplay Animator

Santa Monica, CA · On-site

$119K - $135K/yr

Naughty Dog games have long been lauded for their evocative, character-driven stories and attention ... in engine * Work with the animation leadership on defining and maintaining the style and quality ...

Technical Animator / Rigger

Atlanta, GA · On-site

$80 - $100/hr

The Technical Animator / Rigger will design, build, and maintain character and creature rigs for ... Understanding of video game pipelines and real-time engines (e.g., Unity, Unreal Engine) is highly ...

Unreal Engine Developer

San Diego, CA · On-site

$65 - $75/hr

Design and develop Unreal Engine plugins and in‑engine panels in C++ to support animation and live action production workflows. * Build tools that integrate with existing pipelines and are ...

Lead Animator

San Mateo, CA · On-site

$123K - $182K/yr

... in game development, including at least one shipped AAA title in an animation role. * 2-4+ years of experience in a leadership role and/or mentoring experience. * Familiar with Unreal Engine ...

UNREAL Engine Developer

Ann Arbor, MI · On-site

$80 - $100/hr

We are looking for an Unreal Engine developer to create training experiences for Virtual Reality ... animation, physics, multiplayer/networking, or audio) Up-to-date with the latest gaming trends ...

Showing results 41-60

Unreal Engine Gameplay Animator information

See salary details

$10

$39

$70

How much do unreal engine gameplay animator jobs pay per hour?

As of Sep 9, 2026, the average hourly pay for unreal engine gameplay animator in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What is an Unreal Engine Gameplay Animator?

An Unreal Engine Gameplay Animator is a professional who creates and implements character animations within the Unreal Engine, primarily for video games. They work closely with game designers and programmers to ensure animations are responsive and enhance gameplay experiences. Their responsibilities often include rigging characters, creating animation blueprints, and integrating animations using Unreal Engine's tools. These animators must have a strong understanding of both animation principles and the technical aspects of game engines. They play a crucial role in bringing characters and worlds to life in interactive environments.

What are the key skills and qualifications needed to thrive as an Unreal Engine Gameplay Animator?

To thrive as an Unreal Engine Gameplay Animator, you need a strong background in 3D animation principles, character rigging, and a portfolio showcasing animation for interactive environments, often supported by a degree in animation or related fields. Proficiency with Unreal Engine, Maya or Blender, and understanding of animation blueprints and real-time workflows are typically required. Creativity, collaboration, and problem-solving are standout soft skills for working effectively with designers and programmers. These abilities are crucial for creating engaging, believable character animation that enhances gameplay and player experience.

What are some typical challenges Unreal Engine Gameplay Animators face when integrating animations with gameplay mechanics?

Unreal Engine Gameplay Animators often encounter challenges ensuring that animations blend seamlessly with real-time gameplay mechanics, such as syncing character movement with player inputs and maintaining responsiveness. Balancing visually appealing animations with the technical constraints of the game engine and optimizing performance for different platforms are also common hurdles. Collaboration with programmers and designers is essential to troubleshoot issues and refine animation systems, making communication and adaptability key skills for success in this role.

What is the difference between Unreal Engine Gameplay Animator vs Character Animator?

AspectUnreal Engine Gameplay AnimatorCharacter Animator
Primary FocusAnimating gameplay elements, interactions, and in-game characters within Unreal EngineCreating character movements and performances for film, TV, or animation projects
Tools & SkillsUnreal Engine, Blueprint scripting, game physicsMaya, Adobe After Effects, motion capture
Work EnvironmentGame development studios, interactive media projectsAnimation studios, film production
Industry UsageVideo game industry, interactive experiencesEntertainment, film, television

While both roles involve character animation, Unreal Engine Gameplay Animators specialize in animating interactive gameplay elements within Unreal Engine, focusing on real-time responses and game mechanics. Character Animators typically work on pre-rendered or cinematic character performances for film or animation projects. The key difference lies in the environment and tools used, with Unreal Engine Gameplay Animators working primarily within game engines for interactive content.

More about Unreal Engine Gameplay Animator jobs

What cities are hiring for Unreal Engine Gameplay Animator jobs?

Cities with the most Unreal Engine Gameplay Animator job openings:

What states have the most Unreal Engine Gameplay Animator jobs?

States with the most job openings for Unreal Engine Gameplay Animator jobs include:

What are popular job titles related to Unreal Engine Gameplay Animator jobs?

For Unreal Engine Gameplay Animator jobs, the most frequently searched job titles are:

Infographic showing various Unreal Engine Gameplay Animator job openings in the United States as of September 2026, with employment types broken down into 90% Full Time, 6% Part Time, 3% Contract, and 1% Nights. Highlights an 91% Physical, 1% Hybrid, and 8% Remote job distribution, with an average salary of $81,974 per year, or $39.4 per hour.

Unreal Engine Rendering & Cinematics Specialist

Sarasota, FL • On-site

Imerza
Real Estate • 11 - 50 employees

Full-time

Re-posted 19 days ago


Job description

About Us:
At Imerza, we are pioneers in architectural visualization software, specializing in digital twins and real-estate marketing. Leveraging cutting-edge technology, we transform concepts into breathtaking, immersive experiences. We’re seeking a talented Unreal Engine Rendering & Cinematics Specialist to drive the creation of high-quality cinematic sequences, high-resolution still images, and optimized rendering pipelines for our Archviz projects.
This position is based in Sarasota, FL. Candidates who can work onsite or are willing to relocate are strongly preferred.
Job Summary:
We are looking for an Unreal Engine Rendering & Cinematics Specialist with expertise in crafting cinematic video content, high-resolution still images, and optimized rendering pipelines. In this role, you will produce visually stunning cinematics and photorealistic renders using Unreal Engine, streamline rendering workflows, and ensure exceptional quality for architectural visualization projects. You will collaborate with cross-functional teams to deliver immersive digital experiences that captivate clients.
Key Responsibilities:
  • Create high-quality cinematic sequences and photorealistic still images using Unreal Engine for architectural visualization projects.
  • Design and optimize rendering pipelines for both real-time and offline rendering, ensuring efficiency and visual fidelity.
  • Leverage Unreal Engine’s Sequencer, Blueprints, and Material Editor to produce polished cinematic content and high-resolution renders.
  • Implement advanced rendering techniques, such as ray tracing, Lumen, and post-processing, to achieve photorealistic results.
  • Collaborate with artists, technical producers, and developers to align cinematic and rendering outputs with project goals and technical requirements.
  • Troubleshoot rendering and cinematic production issues, ensuring optimal performance across platforms (PC, VR/AR, and cloud-based delivery).
  • Develop and integrate automation scripts to enhance rendering and cinematics workflows.
  • Stay current with Unreal Engine advancements and industry trends to incorporate cutting-edge rendering and cinematic techniques.

Qualifications:
  • Bachelor’s degree in Game Design, Computer Graphics, Animation, Computer Science, or a related field.
  • Proven experience in Unreal Engine, specializing in cinematic production, high-resolution rendering, or rendering pipeline development.
  • Advanced proficiency in Unreal Engine tools, including Sequencer, Blueprints, Niagara, and rendering features like ray tracing and Lumen.
  • Strong understanding of cinematic production, including camera animation, lighting, and post-processing for video and still outputs.
  • Experience with scripting languages (e.g., Python, C++) for pipeline automation and tool development.
  • Familiarity with version control systems (e.g., Perforce, Git) and asset management workflows.
  • Exceptional attention to detail, problem-solving skills, and ability to work in a fast-paced, collaborative environment.

Nice to Haves:
  • Experience in architectural visualization, digital twins, or real-estate marketing.
  • Knowledge of Autodesk tools (e.g., 3ds Max, Revit) and BIM workflows for architectural data integration.
  • Expertise in VR/AR rendering or cloud-based rendering solutions.
  • Familiarity with color grading, advanced lighting design, or cinematic post-production techniques.

How to Apply:
Applicants must be legally authorized to work in the United States. This position is based in Sarasota, FL. Candidates who can work onsite or are willing to relocate are strongly preferred.

Please submit your resume/CV, cover letter, and a link to your portfolio showcasing Unreal Engine projects, including cinematic sequences, high-resolution stills, or rendering pipeline work, to Careers@imerza.com. We’re excited to see your expertise and creativity in elevating our cinematic and rendering projects!
Imerza is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, or veteran status. Imerza is a participant in E-Verify.