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Unreal Engine Developer Jobs in Fremont, CA (NOW HIRING)

3D Application Engineer

Sunnyvale, CA · On-site

$200 - $250/hr

Hands‑on Engine Expertise: * For Unreal: Deep experience with C++, Blueprints, UObject system ... Graphics Programming: Strong understanding of the modern rendering pipeline, including PBR ...

We are a diverse team of developers driven by a passion for our art, united by our core values and ... Unreal Engine fluency - including core object model, referencing patterns, threading patterns, and ...

We are a diverse team of developers driven by a passion for our art, united by our core values and ... Unreal Engine fluency - including core object model, referencing patterns, threading patterns, and ...

Senior Director, Online Services

San Mateo, CA · On-site +1

$227K - $337K/yr

We are a diverse team of developers driven by a passion for our art, united by our core values and ... Unreal Engine fluency - including core object model, referencing patterns, threading patterns, and ...

Senior Director, Online Services

San Mateo, CA · On-site +1

$227K - $337K/yr

We are a diverse team of developers driven by a passion for our art, united by our core values and ... Unreal Engine fluency - including core object model, referencing patterns, threading patterns, and ...

Senior Software Engineer, Geometry

San Mateo, CA · On-site

$139K - $183K/yr

Experience programming in Unity or Unreal Engine. * Led feature development from concept definition to shipping a product. * A history of publications or contributions to the field of computational ...

Showing results 21-40

Unreal Engine Developer information

See Fremont, CA salary details

$18

$57

$89

How much do unreal engine developer jobs pay per hour?

As of Sep 7, 2026, the average hourly pay for unreal engine developer in Fremont, CA is $57.84, according to ZipRecruiter salary data. Most workers in this role earn between $44.23 and $70.77 per hour, depending on experience, location, and employer.

What is an Unreal Engine developer?

An Unreal Engine Developer is a software engineer or game developer who specializes in using Unreal Engine to create interactive experiences, games, simulations, and virtual environments. They work with C++ and Blueprints to design gameplay mechanics, optimize performance, and implement visuals and physics. Their role can also involve debugging, collaborating with artists and designers, and integrating third-party tools to enhance the user experience.

What are the primary responsibilities of an Unreal Engine developer on a project team?

Unreal Engine Developers are typically responsible for designing, coding, and optimizing gameplay features, user interfaces, or immersive environments within the Unreal Engine platform. Daily tasks may include writing and debugging C++ code, creating or integrating assets using Blueprints, and collaborating with artists, designers, and other programmers to implement core functionalities. They also participate in team meetings to align on project milestones and resolve technical challenges. This collaborative approach ensures that the final product meets both creative vision and technical standards, making Unreal Engine Developers crucial contributors to successful interactive software projects.

What are the key skills and qualifications needed to thrive in the Unreal Engine developer position, and why are they important?

To thrive as an Unreal Engine Developer, you need a solid grasp of C++ programming, 3D mathematics, and real-time rendering concepts, often supported by a degree in computer science, game development, or related fields. Familiarity with industry-standard tools such as Unreal Engine's Blueprint system, version control software (like Git), and, in some cases, certification from Epic Games or relevant online courses is highly valuable. Strong problem-solving skills, creativity, and effective communication are essential for collaborating with multidisciplinary teams and addressing development challenges. These abilities ensure efficient production of high-quality interactive experiences and smooth integration within fast-paced development environments.

What are the most commonly searched types of Unreal Engine Developer jobs in Fremont, CA?

The most popular types of Unreal Engine Developer jobs in Fremont, CA are:

What are popular job titles related to Unreal Engine Developer jobs in Fremont, CA?

For Unreal Engine Developer jobs in Fremont, CA, the most frequently searched job titles are:

What job categories do people searching Unreal Engine Developer jobs in Fremont, CA look for?

The top searched job categories for Unreal Engine Developer jobs in Fremont, CA are:

What cities near Fremont, CA are hiring for Unreal Engine Developer jobs?

Cities near Fremont, CA with the most Unreal Engine Developer job openings:

Infographic showing various Unreal Engine Developer job openings in Fremont, CA as of August 2026, with employment types broken down into 82% Full Time, 5% Part Time, and 13% Contract. Highlights an 83% In-person, and 17% Remote job distribution, with an average salary of $120,309 per year, or $57.8 per hour.

Robotics Software Engineer - II/III

SRI International

Menlo Park, CA • On-site

$115K - $172K/yr

Full-time

Re-posted 3 days ago


Job description

Overview
SRI Robotics seeks a Robotics Software Engineer onsite at our headquarters in Menlo Park, CA, to support development efforts in robotic teleoperation, machine learning, autonomy and controls.
SRI's Robotics Group has engineers and scientists from various disciplines, developing novel robotic hardware and software systems. CHECK OUR OUR PRESS - ROBOTICS Past and current projects include telerobotic and autonomous surgery, robotic mining, tidal energy harvesting, and autonomous underwater manipulation systems for commercial and government clients. SRI- SURGICAL ROBOTICS - READ MORE
Responsibilities
Primary responsibilities include developing and maintaining scripts, developing software in accordance with design specifications, and testing software with prototype robotic hardware. In addition to software development, you will also support senior staff in proposal writing efforts, generating new business opportunities as well as leading R&D projects related to robotics.
Qualifications
  • Must have US Citizenship with the ability to obtain/maintain a security clearance.
  • Minimum qualifications: RE II - B.S. with 2+ years OR M.S.; RE III - Bachelors with 5+ years OR Masters with 3+ years OR PhD in Computer Science, Computer Engineering, Robotics or related field.
    • Demonstrated experience/background in C++ and Python.
    • Experience with ROS 2 for robotic software development.
    • Experience developing software to interface with physical robotic systems.
    • Experience integrating robotic sensors such as cameras, LiDAR, IMUs, force/torque sensors, or similar devices.
    • Experience with system software (driver/OS level) on Linux and Windows.

Desired skills
  • Experience with CAD tools such as SolidWorks, Fusion 360, or equivalent.
  • Experience with embedded systems or low-level hardware interfaces.
  • Experience supporting research and development programs for government defense, healthcare, or industrial applications.
  • Experience contributing to technical proposals, customer demonstrations, and research publications.
  • Interest in advancing state-of-the-art robotics, autonomy, AI, and human-robot interaction systems.

Robotics & Autonomy
Experience developing robotic control, autonomy, teleoperation, or navigation systems.
Experience integrating robotic manipulators, mobile robots, or custom robotic platforms.
Experience with real-time robotic software architectures and distributed systems.
Perception & Machine Learning
Experience with computer vision using OpenCV and/or deep learning approaches.
Experience with machine learning frameworks such as PyTorch, TensorFlow, or equivalent.
Experience developing perception systems involving object detection, segmentation, tracking, pose estimation, or sensor fusion.
Experience collecting, managing, and processing robotics datasets.
Simulation & Digital Twins
Experience with robotic simulation environments such as Unreal Engine, Isaac Sim/Omniverse, Gazebo, or related platforms.
Experience developing Unreal Engine applications using C++, Blueprints, and/or OpenXR.
Experience creating digital twins, synthetic environments, or simulation-based testing workflows.
Systems & Integration
Experience with Docker, containerized deployment, and modern software development practices.
Experience interfacing with external hardware, custom devices, and communication protocols.
Experience debugging complex multi-sensor and multi-system robotic platforms.
Experience working in multidisciplinary engineering teams spanning software, mechanical, electrical, and clinical or operational domains.
The salary range is: RE II- $90,580-$134,740; RE III - $115,710-$172,115 Salary ranges will vary and are based on several factors, including geographic location, market competitiveness and equity amongst internal employees in similar roles. Positions may also qualify for SRI's Pay for Outstanding Performance program or the annual Performance Based Compensation program. SRI also has a competitive benefits package, to view details please go to https://www.sri.com/resources/benefits/. SRI will accept applications until the position is filled.
SRI is an independent nonprofit research institute headquartered in Menlo Park, Calif., with a rich history of supporting government and industry. We create and deliver world-changing solutions for a safer, healthier, and more sustainable future. For more than 75 years, we have collaborated across technical and scientific disciplines to discover and develop groundbreaking products and technologies and bring innovations and ideas to the marketplace.