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Unreal Developer Jobs in Virginia (NOW HIRING)

Experience using game engines such as Unity and Unreal. * Pragmatic coding ability - with fluency in at least one relevant programming language and the openness to learn and adapt to a variety of ...

Experience using game engines such as Unity and Unreal. * Pragmatic coding ability - with fluency in at least one relevant programming language and the openness to learn and adapt to a variety of ...

Experience using game engines such as Unity and Unreal. * Pragmatic coding ability - with fluency in at least one relevant programming language and the openness to learn and adapt to a variety of ...

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Unreal Developer information

See Virginia salary details

$16

$52

$81

How much do unreal developer jobs pay per hour?

As of Aug 5, 2026, the average hourly pay for unreal developer in Virginia is $52.39, according to ZipRecruiter salary data. Most workers in this role earn between $40.05 and $64.09 per hour, depending on experience, location, and employer.

What are some common challenges faced by Unreal developers, and how do teams typically address them?

Unreal Developers often encounter challenges such as optimizing performance for different platforms, integrating complex assets, and debugging intricate gameplay systems. Teams typically collaborate closely, employing regular code reviews, playtesting sessions, and performance profiling to identify and resolve issues quickly. Cross-functional communication is essential, as developers frequently work with artists, designers, and QA testers to ensure smooth gameplay and high visual fidelity. Staying adaptable and proactive in learning new Unreal Engine updates helps developers navigate evolving project needs effectively.

What are the key skills and qualifications needed to thrive as an Unreal developer?

To thrive as an Unreal Developer, you need strong skills in C++ programming, 3D graphics, and a deep understanding of Unreal Engine, usually backed by a degree in computer science, game development, or related experience. Proficiency with development tools such as Unreal Engine Blueprint, version control systems (e.g., Git), and experience with performance profiling are commonly required; relevant certifications can be advantageous. Effective problem-solving, communication, and the ability to work collaboratively across multidisciplinary teams are key soft skills. These capabilities ensure you can create complex, high-quality interactive experiences while meeting project timelines and collaborating effectively.

What is an Unreal developer?

An Unreal Developer is responsible for designing, developing, and optimizing interactive experiences using Unreal Engine. They work on game development, simulations, virtual production, or architectural visualizations, depending on the industry. Their tasks typically include scripting gameplay mechanics, creating visual effects, and collaborating with artists and designers to build immersive environments. Strong knowledge of Unreal Engine’s Blueprint system or C++ programming is often required.

Infographic showing various Unreal Developer job openings in Virginia as of July 2026, with employment types broken down into 82% Full Time, 6% Part Time, 1% Temporary, and 11% Contract. Highlights an 83% Physical, 4% Hybrid, and 13% Remote job distribution, with an average salary of $108,962 per year, or $52.4 per hour.

Full-time

Re-posted 6 days ago


Job description

Join Improbable U.S. Defense & National Security and you will help users leverage our synthetic environment development platform to plan and train for the most complex security threats in the world. Working along experts in AI, Machine Learning, computational modeling, and distributed systems, you will put multiplayer gaming technology to life-saving use.  
  
Our mission? To enable the most realistic and effective virtual worlds ever experienced. Our team in Arlington, VA, and across several other locations in the US, is focused on applying our technology to solve real-world Defense and National Security problems.  
  
At Improbable, you will be surrounded by people who want to improve everything and everyone around them, and who compel you to improve yourself. We're motivated by the fulfillment of solving hard problems to achieve something profound and transformative. 
 

Our applied scientists are solution focused, collaborating in diverse technical teams to design, build, deploy, and evaluate complex models and simulations that help solve a variety of real-world problems. Your work could entail anything from the creation of realistic synthetic entities and environments to modeling real world systems.
Areas for Impact
  • Bring together best in class models to build and iterate on the most appropriate application of Modeling & Simulation.
  • Iteratively design and prototype models of real-world systems that enable our customers to interrogate the past, understand the present, and predict the future.
  • Collaborate with engineers to implement high performance models in production environments.
  • Work closely with Improbable's product team to enhance our foundational technology platform.
  • Critically assess the type and quality of customer or open-source data and define modeling assumptions and capture uncertainty.
  • Take ownership of ensuring and demonstrating the reliability of the models that we create.
  • Work closely with our technology customers to understand their problems and develop use cases for Improbable technology.

Additionally, you will drive thought leadership within the company and help our clients understand their needs and design their model and simulation strategies. This involves keeping up to date with a diverse body of cutting-edge research, designing and prototyping new technical approaches, and rapidly developing expertise in new subject areas to support new bids and projects. 
We'd like to hear from you if you identify with any of the following
  • Strong background and experience in delivery of technical, data-rich projects ideally for external clients.
  • Degree in a scientific, engineering, or mathematical field, ideally with a computational element.
  • Demonstrated knowledge in a statistical modeling and analysis.
  • Demonstrated experience with agent-based modeling, micro-simulation, computational social science, or modeling socio-technical systems.
  • Experience using game engines such as Unity and Unreal.
  • Pragmatic coding ability - with fluency in at least one relevant programming language and the openness to learn and adapt to a variety of languages. We use Python, R, Java, C, C++, and many related tools and libraries. 
  • Breaking down problem requirements, selecting effective analytical methods, and developing defensible solutions. 
  • Probabilistic programming. You can see our early open-sourced work here. 
  • Working with real, complex data, including geospatial data. 
  • Effectively communicating with clients in person, in writing, and with visualization. 
While we think the above experience could be important, we're keen to hear from people that believe they have valuable experience to bring to the role. If you identify with the team and mission, but not all of our requirements, then please still apply!
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
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