Summary:
We are looking for a talented Software Engineer to implement solutions to enhance the video and media capabilities of our CX Engine application and its integration with Unreal Engine. The ideal candidate has significant hands-on experience developing with Unreal Engine, with either a video technology or graphics programming background to complement it. You are solutions oriented, unafraid to get your hands dirty, and fluent in C++ and object-oriented concepts. We expect our engineers to be versatile, display leadership qualities, and enthusiastic when taking on new problems across the full-stack as we continue to push our technology forward.
Responsibilities:
- Provide mentoring to less senior members of the development team.
- Set forth quality code guidelines and standards, lead code reviews, and ensure solutions are aligned to pre-defined architectural specifications.
- Contribute to high-level strategic decisions with the rest of the Engineering and Executive teams.
- Stay on top of industry trends and emerging technologies.
- Proactively search for the best solutions and ideas in the marketplace, taking calculated risks and pushing the limits of what is possible.
- Work independently and as part of a team, remaining flexible and agile to meet quick turnarounds and hard deadlines.
Experience:
- BS degree in Computer Science or related field or equivalent practical experience.
- 6-8+ years of significant experience as a software engineer in a media related field.
- Significant experience in modern C++ required.
- Experience with low latency hardware and software encoding/decoding for high quality (8K+) real-time video, or proven experience with real-time rendering, shading, lighting, and visual effects — ideally both.
- Experience optimizing performance including memory management, CPU and GPU utilization to ensure smooth playback and efficient resource utilization.
- Development experience with Microsoft Visual Studio and Git.
- Driven to automate your processes, test continually, and document your work.
- Must be highly organized, proactive, and collaborative.
- Inform opinions on application design and library development while being willing to listen to differing opinions.
- You're not afraid of an open, candid, and respectful work environment.
- Experience with 3D realtime engines such as Unreal Engine is a plus — modifying engine source code, developing plugins in C++, writing shaders, and integrating with rendering pipelines such as DirectX.
- Familiarity with nDisplay or other multi-node rendering systems is a plus.
- Knowledge of broadcast (SMPTE) standards is a plus.
- Knowledge of GStreamer / FFmpeg is a plus.
- Knowledge of machine vision camera technology is a plus.
- Passion for gaming, video live-streaming, sports, or eSports is a plus.