Experience as an Unreal Engine Developer. * Proficiency in C++ programming. * Background in game or graphics programming (e.g., OpenGL, Direct3D, HLSL, GLSL). * Strong understanding of object ...
Experience as an Unreal Engine Developer. * Proficiency in C++ programming. * Background in game or graphics programming (e.g., OpenGL, Direct3D, HLSL, GLSL). * Strong understanding of object ...
Video Game Design Tutor
Stillwater, OK · Remote
$18 - $40/hr
Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...
Video Game Design Tutor
Stillwater, OK · Remote
$18 - $40/hr
Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...
Video Game Design Tutor
Tulsa, OK · Remote
$18 - $40/hr
Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...
Video Game Design Tutor
Tulsa, OK · Remote
$18 - $40/hr
Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...
Unreal Developer information
See Oklahoma salary details
$15.76 - $21.19
8% of jobs
$21.19 - $26.61
3% of jobs
$26.61 - $32.04
6% of jobs
$37.28 is the 25th percentile. Wages below this are outliers.
$32.04 - $37.47
7% of jobs
$37.47 - $42.90
14% of jobs
$42.90 - $48.33
9% of jobs
The median wage is $48.91 / hr.
$48.33 - $53.75
15% of jobs
$58.11 is the 75th percentile. Wages above this are outliers.
$53.75 - $59.18
15% of jobs
$59.18 - $64.61
12% of jobs
$64.61 - $70.04
7% of jobs
$70.04 - $75.46
3% of jobs
$15
$48
$75
How much do unreal developer jobs pay per hour?
What are some common challenges faced by Unreal Developers, and how do teams typically address them?
Unreal Developers often encounter challenges such as optimizing performance for different platforms, integrating complex assets, and debugging intricate gameplay systems. Teams typically collaborate closely, employing regular code reviews, playtesting sessions, and performance profiling to identify and resolve issues quickly. Cross-functional communication is essential, as developers frequently work with artists, designers, and QA testers to ensure smooth gameplay and high visual fidelity. Staying adaptable and proactive in learning new Unreal Engine updates helps developers navigate evolving project needs effectively.
What are the key skills and qualifications needed to thrive in the Unreal Developer position, and why are they important?
To thrive as an Unreal Developer, you need strong skills in C++ programming, 3D graphics, and a deep understanding of Unreal Engine, usually backed by a degree in computer science, game development, or related experience. Proficiency with development tools such as Unreal Engine Blueprint, version control systems (e.g., Git), and experience with performance profiling are commonly required; relevant certifications can be advantageous. Effective problem-solving, communication, and the ability to work collaboratively across multidisciplinary teams are key soft skills. These capabilities ensure you can create complex, high-quality interactive experiences while meeting project timelines and collaborating effectively.
What is an Unreal Developer job?
An Unreal Developer is responsible for designing, developing, and optimizing interactive experiences using Unreal Engine. They work on game development, simulations, virtual production, or architectural visualizations, depending on the industry. Their tasks typically include scripting gameplay mechanics, creating visual effects, and collaborating with artists and designers to build immersive environments. Strong knowledge of Unreal Engine’s Blueprint system or C++ programming is often required.
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Job description
Software Engineer
Location: Broken Arrow | Pay: Negotiable | Shift: Monday-Friday, 8:00 AM-5:00 PM (hours may vary based on company needs) | Duration: 9-Month Contract
Purpose of Position:
We are seeking an entry-level Software Engineer responsible for developing software for a visual simulation system. This role involves contributing to real-time image generation, visual environment creation tools, display system design and alignment, and computer systems with information security considerations. The position applies fundamental engineering principles, progressing to more complex activities as knowledge and experience grow. Work is performed under the close supervision and guidance of senior team members.
Tasks and Responsibilities:
The Software Engineer will develop, support, and maintain software components, interfaces, and subsystems throughout the software development lifecycle. Responsibilities include identifying and analyzing requirements, software design and construction, testing and verification, problem resolution, and ongoing maintenance. The role involves collaborating within multidisciplinary teams, consulting with engineers across departments, and providing regular reports to management.
Additional duties include designing prototypes, conducting research and development, and supporting computer system requirements and hardware integration. The engineer will employ disciplined software development methods, including configuration management, testing techniques, and proper documentation. Staying current with advancements in technology through technical papers, conferences, and periodicals is essential.
The role requires a professional, cooperative demeanor when interacting with internal teams and external customers, demonstrating commitment to common goals and effective communication. The position is also accountable for adherence to export control restrictions, the security of company materials, and the accuracy and completeness of assigned tasks.
Minimum Education and Experience:
- Bachelor's degree in Computer Science or a related technical field, or an equivalent combination of education and experience.
Knowledge, Skills, and Abilities:
- Experience as an Unreal Engine Developer.
- Proficiency in C++ programming.
- Background in game or graphics programming (e.g., OpenGL, Direct3D, HLSL, GLSL).
- Strong understanding of object-oriented design, data structures, and algorithms.
Preferred Technical Experience:
- Strong mathematics capability, including matrix algebra, projective geometry, and vector math.
- Experience in game development.
- Knowledge of STL and/or Boost libraries and data structures.
- Familiarity with design patterns and multi-threading.
- Experience with MS Visual Studio.
- Scripting experience in Python or similar languages.
- Ability to read and interpret technical specifications.
- Exposure to Lean/Agile software development practices.
- Understanding of multispectral sensors, night vision, radar systems, or geographic information systems (GIS).
This position requires a candidate with a strong foundation in programming and software engineering, a proactive attitude, and the ability to work effectively under supervision while adhering to project schedules and quality standards.
Job Order #119448
Stand-By Personnel | Skilled Division
**Application Time: 7:00 A.M. to 3:30P.M. Monday-Friday** **Tulsa Office Location:** 4305 S Mingo Road, Suite F, Tulsa, Oklahoma 74146 Walk-ins always welcome!$50 advance available after your first day of work
Alternatively: You may submit your resume to: Resume@standbypersonnel.com
Referral Bonus: $125 for referring a Skilled Division employee and $200 for referring a Welder or CNC Machinist after 80 hours of work.
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About StandBy Personnel
Sourced by ZipRecruiter
Industry
Recruiting and staffing services
Company size
11 - 50 Employees
Headquarters location
Tulsa, OK, US
Year founded
1994