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Unity Technical Artist Jobs in Austin, TX (NOW HIRING)

Technical Artist

Austin, TX

$125K - $150K/yr

  • Retirement

  • PTO

As a Unity expert, you'll be leveraging your knowledge of technical art systems to create UI ... Adhere to file structure in artistic source, directory, and version management * Communicate ...

Senior Technical Artist

Austin, TX · On-site

$125K - $150K/yr

  • Retirement

  • PTO

As a Unity expert, you'll be leveraging your knowledge of technical art systems to create UI ... Adhere to file structure in artistic source, directory, and version management * Communicate ...

Principal Experience Designer

Austin, TX · On-site

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Technical UI Development * Prepare and implement assets in the game engine, partnering with technical artists and engineers. * Accomplished expert in creating user interfaces in Unity. * Set up Figma ...

Senior Gameplay Programmer

Austin, TX · On-site

$90K - $130K/yr

The gameplay programmer will work with the technical leadership to implement gameplay features ... You have a strong grasp of Unreal Engine 5 , candidates with mostly Unity experience may not be ...

AR/VR Interaction Designer

Austin, TX · On-site

$132K - $181K/yr

Develop low- to mid-fidelity prototypes in Unity/Unreal or XR prototyping tools to validate ... Identify asset needs and coordinate with 3D artists when higher-fidelity or optimized models are ...

AR/VR Interaction Designer

Austin, TX · On-site +1

$132K - $181K/yr

Develop low to midfidelity prototypes in Unity/Unreal or XR prototyping tools to validate ... Identify asset needs and coordinate with 3D artists when higher-fidelity or optimized models are ...

Unity Technical Artist information

See Austin, TX salary details

$94.7K

$137.5K

$152.2K

How much do unity technical artist jobs pay per year?

As of Aug 17, 2026, the average yearly pay for unity technical artist in Austin, TX is $137,494.00, according to ZipRecruiter salary data. Most workers in this role earn between $125,900.00 and $150,700.00 per year, depending on experience, location, and employer.

What is a Unity Technical Artist?

A Unity Technical Artist bridges the gap between art and engineering by optimizing assets, developing tools, and ensuring smooth visual implementation in Unity projects. They work closely with artists and programmers to enhance performance, create shaders, automate workflows, and troubleshoot issues. Their goal is to maintain visual quality while ensuring efficiency in real-time applications like games, AR/VR, and simulations.

What are the key skills and qualifications needed to thrive as a Unity Technical Artist?

To thrive as a Unity Technical Artist, you need a strong understanding of both artistic principles and technical workflows, often supported by experience in 3D modeling, shader development, and familiarity with C# scripting. Expertise in Unity3D, proficiency with tools like Maya or Blender, and knowledge of graphics optimization techniques are highly valued, and certification in Unity or related platforms can be beneficial. Strong problem-solving skills, effective communication, and the ability to collaborate across artistic and engineering teams will help you stand out. These combined skills enable efficient production of visually compelling, high-performance interactive content in collaborative game or simulation development environments.

What typical challenges do Unity Technical Artists encounter in their daily work?

Unity Technical Artists often face challenges such as balancing visual fidelity with performance optimization, ensuring that assets run smoothly on target platforms without sacrificing artistic intent. They are frequently required to troubleshoot technical issues, like shader errors or asset integration problems, while collaborating closely with both artists and programmers to implement creative solutions. Managing changing project requirements and adapting to rapid technological advancements in real-time rendering can also be demanding. These challenges make the role both dynamic and rewarding for those who enjoy creative problem-solving at the intersection of art and technology.

What are the most commonly searched types of Unity Technical Artist jobs in Austin, TX?

The most popular types of Unity Technical Artist jobs in Austin, TX are:

What are popular job titles related to Unity Technical Artist jobs in Austin, TX?

For Unity Technical Artist jobs in Austin, TX, the most frequently searched job titles are:

What job categories do people searching Unity Technical Artist jobs in Austin, TX look for?

The top searched job categories for Unity Technical Artist jobs in Austin, TX are:

Infographic showing various Unity Technical Artist job openings in Austin, TX as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $137,494 per year, or $66.1 per hour.

$125K - $150K/yr

Full-time

Retirement, PTO

Re-posted 25 days ago


Job description

SciPlay is a leading developer and publisher of digital games on mobile and web platforms, providing highly entertaining free-to-play games that millions of people play every day for their authenticity, engagement and fun.

SciPlay currently offers nine core games, including social casino games Jackpot Party Casino, Gold Fish Casino Slots, Hot Shot Casino and Quick Hit Slots, and casual games MONOPOLY Slots, Bingo Showdown, 88 Fortunes Slots, Backgammon Live and Solitaire Pet Adventure with offices all over the world!

Position Summary

The Technical Artist acts as aresource within the art team, mentoring other artists in the use of Unity, optimizing asset creation pipelines, troubleshooting technical issues, and when necessary, acting as a conduit between the art and engineering teams to ensure art content is correctly integrated into the game.

As a Unity expert, you'll be leveraging your knowledge of technical art systems to create UI prefabs, Mechanim, timelines, particle systems, shaders, materials. You'll be supporting Live events and economy rollout to our players with our LiveOps team by packaging your assets together for dynamic delivery to players.

Essential Job Functions:

  • Mentor the art team in the technical aspects of Unity asset creation
  • Perform R&D for new tech required for feature implementation through creative problem solving, iterative design, and prototyping
  • Assist in developing standards, processes, and proprietary tools alongside Production and Development teams
  • Document processes and procedures for game features and associated Unity implementation
  • Adhere to file structure in artistic source, directory, and version management
  • Communicate between engineers, designers, and non-technical artists to package assets efficiently for quality products on the target platform
  • Communicate with LiveOps and Configuration Managers to identify, package, create, and verify assets required to support in-game events and economy rollouts.
  • Own technical delivery of assets for scheduled updates, ensuring all assets are fully tested and perform and reliably delivered against production deadlines.
  • Demonstrate a strong desire to continuously improve skills through independent learning and collaboration with team members; identify more efficient processes to improve throughput
  • Maintain a high degree of professionalism and receptiveness to critique from team members
  • Self-manage time effectively with a reasonable degree of accountability and minimal instruction
  • Create 2D assets for all aspects of the product including UI, composition, VFX, and animations
  • Oversee and support with items across the art pipeline -- from asset optimization, exporting, through implementation and test

Education:

  • Bachelor of Arts in art/animation or technical degree or equivalent industry experience.
  • At least 3 years previous experience as a digital artist with a considerable amount of technical responsibility.

Required Knowledge, Skills, & Abilities:

  • Deep practical knowledge of what Unity can and can't do especially regarding the UI system, Mechanim, timelines, the particle system, shaders and materials, optimizations and troubleshooting.
  • Proficient in Photoshop, Unity, 3DS Max
  • Proficient in UI Design and development in Unity
  • Proficient in Unity animation systems and knowledge of event driven programming
  • Proficient in implementing art into Unity prefabs complete with animations and atlases
  • Excellent written and verbal communication skills
  • Understanding of how to design art for various themes and target platform
  • Working knowledge of production collaboration tools (Jira, Confluence)
  • Proficient in Asset management and managing branching inside of version control systems (Git)
  • Working knowledge of MS Office
  • 3D experience

Level Requirements:

  • Portfolio (website or blog required for pre-interview)

Bonus XP:

  • Released titles that use Unity game engine
  • Working knowledge of Unity's Universal Rendering Pipeline
  • Animation - 2D character specific
  • Scripting ability to common art tooling (Photoshop, 3dx Max)
  • C# scripting knowledge in Unity
  • Scripting ability using Python

We are SciPlay! We make games!

The roots of our company are simple and strong: our founders fell head over heels for casino games and had a vision to create the most entertaining free-to-play casino games for gamers around the world. We've grown into a company that makes games we are truly proud of and that are enjoyed by millions of players every day. Our history is extensive, but we're just getting started. In 1998, we got our start as Phantom EFX and in 2019, we reintroduced ourselves as SciPlay and went public on the Nasdaq.

At SciPlay, we are programmed to think untraditionally. From our yearly development conferences, shindigs, and new game launches, we believe in doing what you love and doing it well. We take great pride in our ability to create authentic experiences for players, and we are excited to continue investing in our workforce, technology, and our data-driven approach, all with the mission of delighting our players long into the future. We believe that if we continue to stay passionate, set ambitious goals, live our values and play together, we will become the #1 social casino and casual gaming company in the world.

A few of our highlighted perks and benefits:

  • Competitive salaries
  • Annual bonuses, matching 401k
  • Fun environment:Open Office Concept with Ergonomic Seating and Standing Desks.Game Room featuring current generation consoles, numerous game titles, and various table games.
  • Food!Fully Stocked Kitchen with Beverages and Snacks, as well as company-paid lunches 2x/week
  • Paid Family Leave
  • Paid Volunteer Time
  • Annual 2-night company retreat

Read More About Our Values Here:

https://www.sciplay.com/life-at-sciplay

Don't meet every single requirement? Studies have shown that women and people of color are less likely to apply to jobs unless they meet every single qualification. At SciPlay we are dedicated to building a diverse, inclusive, and authentic workplace. Both professionally and personally, we believe our differences are key to unlocking our superpowers. So, if you're excited about this role but your past experience doesn't align perfectly with every qualification in the job description, we encourage you to apply anyways. You may be just the right candidate for this or other roles we have! #beYOU

SciPlay is a wholly-owned subsidiary of Light & Wonder, Inc. At Light & Wonder, it's all about the games! Learn more atwww.lnw.com.

SciPlay Corporation and its affiliates (collectively, SciPlay) are committed to creating a workforce of credibility and dependability. As a prerequisite to employment with SciPlay (to the extent permitted by law), you shall be asked to consent to SciPlay conducting a due diligence/background investigation on you. This job description should not be interpreted as all-inclusive; it is intended to identify major responsibilities and requirements of the job. The employee in this position may be requested to perform other job-related tasks and responsibilities than those stated above. SciPlay is an Equal Opportunity Employer and does not discriminate against applicants due to race, color, sex, age, national origin, religion, sexual orientation, gender identity, status as a veteran, and basis of disability or any other federal, state or local protected class. If you'd like more information about your equal employment opportunity rights as an applicant under the law, please click hereEEOC Poster.

#LI-RR1 #LI-Onsite

Light & Wonder is an Equal Opportunity Employer and does not discriminate against applicants due to race, color, sex, age, national origin, religion, sexual orientation, gender identity, status as a veteran, and basis of disability or any other federal, state or local protected class. If you'd like more information about your equal employment opportunity rights as an applicant under the law, please click here for EEOC Poster.

Light & Wonder is an Equal Opportunity Employer and does not discriminate against applicants due to race, color, sex, age, national origin, religion, sexual orientation, gender identity, status as a veteran, and basis of disability or any other federal, state or local protected class. If you'd like more information about your equal employment opportunity rights as an applicant under the law, please click here for EEOC Poster.