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Unity Game Developer Jobs in Bothell, WA (NOW HIRING)

Seattle, WA Openings: 1 Type: Full-time Hire CLIENT is an innovative developer and world-class ... Experience with Unity and game development * Awareness of game test/quality processes and tooling

SDET

Seattle, WA ยท On-site

$57 - $73.75/hr

Only W2 Software Development Engineer in Test Seattle, WA 98101 12 Months Experience:2-5 years 1 // ... move over to this game (which is on Unity), though there will be some work in updating the ...

Senior Software Engineer

Bellevue, WA ยท On-site +1

$146K - $219K/yr

... games to TV and mobile form factors. To reach every screen, we will be leveraging both streaming ... developer workflows for Unity users to unlock the unique features of this platform, and leading ...

Machine Learning Engineer, New Grad

Bellevue, WA ยท On-site +1

$117K - $152K/yr

We're looking for a Machine Learning Engineer to join our Offline Infrastructure team. This is an ... Unity Unity [NYSE: U] is the world's leading game engine, powering play for more than 3 billion ...

Game Audio Engineer (Oculus) Duration: 6+ Months (possibility of extension) Duties:Implement ... Unity and Unreal * 3+ years of experience in game audio software development * In-depth ...

Unity is a major plus * Passion for interactive experiences, games, and VR/AR * Experience in VR/AR is a major plus * Computer Science Degree and an MS Degree preferred Qualifications * Developers ...

Unity is a major plus * Passion for interactive experiences, games, and VR/AR * Experience in VR/AR is a major plus * Computer Science Degree and an MS Degree preferred Qualifications * Developers ...

Showing results 21-40

Unity Game Developer information

See Bothell, WA salary details

$36.3K

$121.3K

$201.2K

How much do unity game developer jobs pay per year?

As of Sep 9, 2026, the average yearly pay for unity game developer in Bothell, WA is $121,258.00, according to ZipRecruiter salary data. Most workers in this role earn between $91,100.00 and $138,600.00 per year, depending on experience, location, and employer.

What is a Unity game developer?

A Unity Game Developer is responsible for designing, developing, and optimizing games using the Unity engine. They write code in C#, implement game mechanics, work with assets like animations and physics, and collaborate with designers and artists. Their role also includes debugging, performance optimization, and ensuring a smooth player experience across different platforms, such as PC, mobile, and consoles.

What are the typical daily responsibilities of a Unity game developer?

Unity Game Developers typically spend their days designing, coding, and testing gameplay features, integrating art and audio assets, and identifying as well as fixing bugs within the Unity engine. They often collaborate with designers, artists, and other programmers to ensure that all game elements function harmoniously and meet design specifications. Daily work may also include optimizing game performance, attending team meetings to discuss project updates, and reviewing feedback to continuously improve the game's quality. This collaborative and iterative workflow helps bring creative visions to life while maintaining technical excellence and schedule alignment.

What are the key skills and qualifications needed to thrive as a Unity game developer, and why are they important?

To thrive as a Unity Game Developer, you need strong skills in C# programming, 3D/2D game development concepts, and a solid understanding of computer graphics and physics, often supported by a degree in computer science, game development, or a related field. Familiarity with the Unity engine, version control systems like Git, and experience with debugging and optimization tools are typically required, and Unity certifications can be an asset. Creativity, teamwork, and problem-solving abilities are crucial soft skills, as is the capacity to communicate ideas clearly within multidisciplinary teams. These skills ensure efficient and innovative game development, timely project delivery, and smooth collaboration in dynamic, iterative environments.

What are popular job titles related to Unity Game Developer jobs in Bothell, WA?

For Unity Game Developer jobs in Bothell, WA, the most frequently searched job titles are:

What job categories do people searching Unity Game Developer jobs in Bothell, WA look for?

The top searched job categories for Unity Game Developer jobs in Bothell, WA are:

What cities near Bothell, WA are hiring for Unity Game Developer jobs?

Cities near Bothell, WA with the most Unity Game Developer job openings:

Infographic showing various Unity Game Developer job openings in Bothell, WA as of September 2026, with employment types broken down into 2% Internship, 65% Full Time, 18% Part Time, 1% Temporary, and 14% Contract. Highlights an 82% Physical, 1% Hybrid, and 17% Remote job distribution, with an average salary of $121,258 per year, or $58.3 per hour.

Lightfox Games is hiring Senior Combat Designer, 2026

Seattle, WA โ€ข On-site

$125 - $150/hr

Other

Medical, Dental, Vision, Retirement

Posted 22 days ago


Job description

Lightfox Games is seeking a talented, enthusiastic, and gameplay-focused Senior Combat Designer to join our tight-knit team in Seattle. In this role, you will hold senior-level ownership over our moment-to-moment combat loopsโ€”partnering with the Combat Lead to conceive, prototype, and polish satisfying gameplay mechanics from the ground up.

The ideal candidate is a blend of a mechanical tactician and an engine mechanic. You must possess a strong instinct for what makes actions feel responsive and punchy, a deep grasp of player psychology, and the handsโ€‘on technical literacy needed to tune parameters directly inside the game engine. Working in tandem with art, engineering, and systems teams, you will make combat look magnificent, feel immaculate, and integrate smoothly into longโ€‘term player progression.

Job Overview : Senior Combat Designer

Job Details Specification

Job Title Senior Combat Designer

Studio / Employer Lightfox Games

Location Seattle, WA (Downtown Hub)

Working Pattern Hybrid (Approx. 50% Onsite / 50% Remote)

Core Software Stack Unity Engine, Balance/Data Spreadsheet Systems

Target Platforms Mobile (Unannounced Global IP & Publisher)

Target Range $120,000 โ€“ $145,000 Base + Equity + 401(k) Match

As a Senior Combat Designer, your daily workflow will balance tactical prototyping with crossโ€‘disciplinary systems balancing:

1. Combat Tuning, Feel & Behavior Design
  • Moment-to-Moment Excellence: Define, tune, and continuously iterate on the core combat feelโ€”meticulously tweaking frame timing, animation pacing, hit responsiveness, and screen shake to deliver satisfying feedback loops.
  • Enemies & Encounters: Collaborate with the Combat Team to map out diverse enemy AI behaviors, complex combat archetypes, and exciting encounter structures that test player skill.
  • Abilities & Systems: Design and script responsive player abilities, cooldown mechanics, weapon profiles, and status effects that empower players to form distinct builds.
  • Hands-on Engine Tuning: Drive combat assets from initial grayโ€‘box prototyping to final shippable status by implementing and tuning systems directly within the game engine (Unity).
  • Scalable Documentation: Author and maintain comprehensive combat design bibles, balance spreadsheets, standards documentation, and mechanical best practices that scale seamlessly as the studio grows.
  • Data-Driven Playtesting: Playtest the game extensively, parsing both qualitative feedback from team sessions and quantitative telemetry data from player tests to direct combat iteration.
  • Systems Synchronization: Partner with the Systems Design team to guarantee that combat mechanics sync flawlessly with broader game design pillars, liveโ€‘ops roadmaps, player progression loops, and economic frameworks.
Requirements & Qualifications

We are looking for a veteran combat designer with a proven track record of shipping realโ€‘time action mechanics:

Core Technical Profile
  • Industry Tenure: 5+ years of professional game development experience, with explicit senior-level ownership over combat or core gameplay design.
  • Shipped Credits: At least 1 successfully shipped title under your belt where you directly shaped the combat or action architecture.
  • Engine Literacy: Handsโ€‘on experience building, scripting, and implementing gameplay features within a modern engine, with Unity strongly preferred.
  • Design Fundamentals: A profound understanding of combat game feel, hitโ€‘stop mechanics, input buffering, difficulty curves, enemy pacing, and player psychology.
  • Elite Portfolio: A strong portfolio or collection of shipped breakdown work highlighting explicit ability, encounter, and AI design with clear design intent.
  • Cross-Functional Communication: Exceptional verbal and written communication skills; entirely comfortable pitching mechanics to artists, calculating logic budgets with engineers, and presenting systems to stakeholders.
  • Thriving in Ambiguity: Highly selfโ€‘motivated with a comfort level operating in an earlyโ€‘stage, fastโ€‘moving production environment where broad ownership is encouraged.
Highly Desirable Assets (Nice to Have)
  • Direct experience designing combat loops or systems for free-to-play mobile games.
  • Familiarity with Action RPG (ARPG) combat mechanics, ability build diversity, and stat scaling systems.
  • Experience tuning combat systems tailored specifically for isometric, topโ€‘down, or strategy-oriented camera perspectives.
  • Prior studio experience working within a major licensed property or highly established global IP.
  • Experience exploring or utilizing emerging AI tools to accelerate prototyping, documentation workflows, or numbers tuning.

Lightfox Games offers a competitive total rewards package designed to support your lifestyle balance, health, and financial security:

  • Competitive Base Salary: $120,000 โ€“ $145,000 per year (commensurate with background and portfolio depth).
  • Financial & Ownership: Lucrative company equity options alongside a structured 401(k) retirement plan featuring an employer match.
  • Health & Wellness: Comprehensive medical, dental, and vision insurance coverage options for you and your family.
  • Commuter Subsidies: Robust commuter benefits to streamline your travel to and from our downtown Seattle studio space.
  • Collaborative Culture: A supportive, low-ego studio environment centered around small, high-impact teams with massive autonomy.
Lightfox Games is hiring Senior Combat Designer, 2026
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