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Entry Level Game Developer Jobs in Bothell, WA (NOW HIRING)

Entry Level Game Developer information

See Bothell, WA salary details

$36.3K

$121.3K

$201.2K

How much do entry level game developer jobs pay per year?

As of Jul 10, 2026, the average yearly pay for entry level game developer in Bothell, WA is $121,258.00, according to ZipRecruiter salary data. Most workers in this role earn between $91,100.00 and $138,600.00 per year, depending on experience, location, and employer.

What are some common challenges faced by entry level game developers when working on their first projects?

Entry level game developers often encounter challenges such as balancing creative ideas with technical limitations, adapting to collaborative workflows, and managing tight deadlines. Learning to navigate large codebases, understanding version control systems, and effectively communicating with designers, artists, and senior programmers are key aspects of the role. Overcoming these hurdles requires a willingness to learn, ask questions, and seek feedback from teammates, which helps foster both technical and interpersonal growth within a supportive game development environment.

Will AI replace game devs?

AI is unlikely to fully replace entry level game developers, as creative design, problem-solving, and programming skills remain essential in game development. AI tools can assist with tasks like asset generation and coding, but human oversight and creativity are critical for creating engaging games. Developers will need to adapt by learning new tools and focusing on areas where human input is vital.

What Does an Entry-Level Game Developer Do?

As an entry-level game developer, your responsibilities revolve around programming the algorithms and code that control video games. Your duties are to develop action sequences in games, graphical user interfaces, and other basic tools that allow seamless gameplay. You must be conscious of console or computer requirements, such as memory usage and graphics chip limitations, and you should be able to identify and fix glitches in the game quickly. You work closely with other programmers and QA testers to ensure that you deal with these issues systematically.

What is the 80 20 rule in game development?

In game development, the 80/20 rule suggests that roughly 80% of the game's value comes from 20% of the features or work. Entry level game developers often focus on core mechanics and essential assets first to maximize impact and efficiency during development cycles.

What is the difference between Entry Level Game Developer vs Junior Game Programmer?

AspectEntry Level Game DeveloperJunior Game Programmer
Required CredentialsBachelor's in Computer Science, Game Design, or related fieldBachelor's in Computer Science, Software Engineering, or related field
Work EnvironmentGame studios, indie developers, or freelance projectsGame development teams, software companies, or indie studios
Employer & Industry UsageCommonly used in gaming industry for entry rolesOften used interchangeably with Entry Level Game Developer in job listings
Common Search & Comparison IntentYesYes

Both roles typically require a bachelor's degree in a related field and involve working in game development environments. While the titles may differ slightly, they often refer to similar entry-level positions focused on coding, debugging, and supporting game projects. The main difference lies in terminology preference among employers, but both roles serve as starting points for a career in game programming.

What does an Entry Level Game Developer do?

An Entry Level Game Developer assists in the creation and implementation of video games by writing code, debugging, and collaborating with other team members such as artists and designers. They typically work under the supervision of senior developers and are often responsible for smaller features or specific tasks within a larger project. Their work may include programming gameplay mechanics, fixing bugs, and learning new tools and technologies used in game development. This role is an excellent starting point for those looking to gain experience and grow within the gaming industry.

Is 30 too late to get into game development?

Entry level game developers can start at any age, including 30 or older, as the industry values skills, portfolio, and continuous learning. Many successful developers have transitioned into the field later in life by learning programming languages like C++ or Unity, and building a strong portfolio through personal projects or courses.

What are the key skills and qualifications needed to thrive as an Entry Level Game Developer, and why are they important?

To thrive as an Entry Level Game Developer, you need a solid understanding of programming languages like C++ or C#, basic game design principles, and typically a degree in computer science, software engineering, or a related field. Familiarity with game engines such as Unity or Unreal Engine, version control systems like Git, and basic graphic or animation tools is highly beneficial. Creativity, teamwork, problem-solving, and effective communication are key soft skills that help you collaborate and adapt in dynamic development environments. These skills ensure you can efficiently contribute to game projects, meet technical requirements, and work well within multidisciplinary teams.

How to be a game developer with no experience?

Entry level game developers typically start by learning programming languages such as C# or C++, and gaining familiarity with game engines like Unity or Unreal Engine. Building a portfolio with small projects, participating in game jams, and studying game design principles can help demonstrate skills to employers without prior professional experience.
What are the most commonly searched types of Game Developer jobs in Bothell, WA? The most popular types of Game Developer jobs in Bothell, WA are:
What cities near Bothell, WA are hiring for Entry Level Game Developer jobs? Cities near Bothell, WA with the most Entry Level Game Developer job openings:
Infographic showing various Entry Level Game Developer job openings in Bothell, WA as of July 2026, with employment types broken down into 52% Full Time, and 48% Part Time. Highlights an 100% In-person job distribution, with an average salary of $121,258 per year, or $58.3 per hour.
CSO Technician

Full-time

Re-posted 2 days ago


Job description

PORT MADISON ENTERPRISES
SUQUAMISH CLEARWATER CASINO RESORT
CSO Technician
General Position Summary:
Provides technical support to the Tribal Lottery System (TLS), its sub-systems, and all modules utilized by Cage Slots Operations (CSO). Troubleshoots erroneous hardware and software, repairs and replaces parts and optimize TLS system to achieve 100% working conditions. Assists with floor operations and provides spectacular service to all guests.
Essential Functions/Major Responsibilities:
  • Adheres to department policies and procedures, MICS, State Compact, Appendix X & X2, Tribal Internal Controls Standard and Title 31
  • Performs duties in a spectacular service manner during guest interactions on the gaming floor and ensures that the game(s) are functioning at an optimal level for patron play
  • Assists in the maintenance of TLS and its components, including player terminals, POS terminals, TCP/IP networks, kiosks and any other CSO equipment or applications.
  • Ensures accuracy of game settings, configurations, certifications, and generated reports
  • Applies strict administrative and organization controls to ensure continuous error free data
  • Assists in analysis to determine whether equipment should be repaired or replaced
  • Assists Senior Technician with additional equipment installed or newly developed equipment/technology acquired
  • Performs diagnostic troubleshooting and re-tests all electronic equipment maintained by CSO as assigned
  • Conducts preventive maintenance on all electronic equipment maintained by CSO as assigned

Secondary Functions:
  • Assists in monitoring of equipment and reports any anomalies to the CSO Technician Supervisor or Shift Manager
  • Provides support within CSO as necessary
  • Ensures cleanliness and organization of all work areas
  • Organize and maintain the inventory control per prescribed procedures.
  • Assists in preparation of recommendations for acquisition of newly developed, additional, replacement equipment
  • All other duties as assigned

Specific Job Skills:
  • Thorough understanding of MICS, TICS, State Compact, Department Internal Controls/Policies & Procedures, Appendix X & X2, and Port Madison Enterprises employee handbook
  • Possesses the ability to multi-task and detail oriented
  • Ability to understand basic technical schematics of electronics
  • Demonstrates public relation skills, as necessary when performing duties on the gaming floor in the presence of guests
  • Ability to communicate in a highly effective manner both in writing and verbally
  • Ability to work with employees
  • Ability to problem solve and provide technical solutions to majority of all technical issues found on the gaming floor
  • Entry level to intermediate level of knowledge of computer operations and proficient in MS Office Applications
  • Ability to work well with guests
  • Ability to work as part of a team
  • Ability to lead the project team during 3 months rotation
  • Ability to follow directions but also self-motivated to ensure technical support is upheld on all levels
  • Ability to provide entry level to intermediate level solutions on all technical aspects to the CSO Tech Supervisor or Shift Manager

Education and/or Experience:
High School Diploma or GED required. Associates of Arts and Science Degree or equivalent from a two-year college of technical school desired. One to two years related experience and/or training/certificate; or equivalent combination of education and experience acceptable. Must be computer literate and possess knowledge of computer science and computer engineering, preferred. Must possess good interpersonal skills. Windows networking skills are essential.
Job Conditions:
Working conditions include working in a small confined space with other personnel for extended periods of time. Employees will work in a smoke-filled environment. Other conditions will also include frequent interruptions, evenings, weekends, holidays and on-call. Scheduled shift may rotate every three (3) months.
Physical Requirements:
Manual and finger dexterity needed for operation of personal computers, and routine paperwork. Ability to lift 50 lbs. Must be able to stand and/or sit for extended periods of time