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Unity Game Designer Jobs in California (NOW HIRING)

Senior Mission Designer

Irvine, CA · On-site

$93.10 - $216.70/hr

As a Senior Mission Designer, you will be responsible for designing and creating missions, quests ... Proficiency in using game development tools such as Unity, Unreal Engine, or similar. * Excellent ...

Unity AI is built to democratize game development the way modern tools transformed video creation ... We offer a wide range of benefits designed to support well-being and work-life balance. Please note:

Unity AI is built to democratize game development the way modern tools transformed video creation ... We offer a wide range of benefits designed to support well-being and work-life balance. Please note:

... managers, game designers, engineers, and marketing teams to bring gameplay features and player ... Familiarity with Unity or other game engines * Motion graphics or animation experience * Experience ...

Unity Engineer

San Francisco, CA · On-site

$110 - $170/hr

OUR MISSION Prisms VR is a San Francisco-based team of educators, game developers, and engineers ... Collaborate with designers to implement prototypes of novel interactive learning tools and elevate ...

This is not a traditional game development role. While the work leverages Unity and real-time 3D ... Develop and extend a 3D HMI application in Unity, designed to scale with increasing system ...

Showing results 41-60

Unity Game Designer information

What is a Unity game designer?

A Unity Game Designer is responsible for designing gameplay, mechanics, and interactive elements within games developed using the Unity engine. They create game concepts, level designs, and user experiences while collaborating with artists, developers, and writers. A strong understanding of Unity’s tools, scripting (C#), and game design principles is essential. Their role bridges creativity and technical implementation to bring engaging gameplay to life.

What are the typical daily responsibilities of a Unity game designer?

Unity Game Designers usually spend their days designing game mechanics, building and testing prototypes within the Unity engine, and collaborating closely with artists, programmers, and other team members to ensure gameplay and visuals align with the project vision. They often participate in playtesting sessions, gather feedback, and iterate on their designs based on both user experience and technical constraints. In addition, they document game systems, tune game balance, and troubleshoot any issues that arise during development. This dynamic role requires balancing creativity with technical execution, making adaptability and strong communication crucial for daily success.

What are the key skills and qualifications needed to thrive in the Unity game designer position, and why are they important?

To thrive as a Unity Game Designer, you need a strong grasp of game design principles, proficiency with the Unity engine, and a background in computer science or a related field. Experience with C# programming, version control systems like Git, and possibly Unity Certified credentials are highly valued. Creative problem-solving, teamwork, and effective communication are key soft skills in this collaborative environment. These abilities enable designers to create engaging game experiences while working efficiently with interdisciplinary teams.

What are the most commonly searched types of Unity Game Designer jobs in California?

The most popular types of Unity Game Designer jobs in California are:

What job categories do people searching Unity Game Designer jobs in California look for?

The top searched job categories for Unity Game Designer jobs in California are:

Infographic showing various Unity Game Designer job openings in California as of August 2026, with employment types broken down into 72% Full Time, 18% Part Time, 1% Temporary, and 9% Contract. Highlights an 84% Physical, 1% Hybrid, and 15% Remote job distribution.

Software Engineer (Apps) 2

DGN Technologies

Sunnyvale, CA • On-site

Other

Posted 6 days ago


Job description

Primary Function of Position

We seek a Software Engineer with Unity 3D experience to join our growing Performance Solutions team at Intuitive Surgical. Our team’s mission is to leverage emerging technologies to help accomplish Intuitive’s mission of advancing minimally invasive care. Our primary customeris Intuitive's Commercial organization, with quarterly deliverables of updates to our visualization, training, and demonstration tools.

As a member of our team you will work on the development of virtual reality, mixed reality, and traditional applications using the latest XR technologies to model surgical robotic hardware. As a Software Engineer, you will support our team of senior developers and independently build features from clearly scoped, step-by-step direction. You will be joining a mature codebase, and a core part of the job is reading and understanding existing code well enough to extend it without breaking it.

The successful candidate must excel in an agile, focused, small-team environment and commit to high-quality deliverables on a quarterly basis. A strong sense of shared responsibility and shared reward is required.

Roles and Responsibilities

 Support senior developers in the completion of their tasks.

 Scope and estimate your own work accurately, and flag slippage early when estimates change.

 Independently build features from clearly scoped, step-by-step direction.

 Collaborate with cross-functional team of developers, designers, and QA.

 Create good documentation for features and techniques that were tried and rejected or implemented.

 Ability to transfer knowledge to and from team-mates.

 Architect software in a modular fashion to support scalable, reusable features.

 Build, debug, and deploy next generation XR and traditional apps for Windows and Android in the Unity game engine using C#.

 Apply good software engineering practices to write elegant, maintainable, reusable code.

Minimum Requirements

 BS in computer science or related fields. MS or higher a plus.

 3+ years of real-world experience developing and shipping Unity-based applications or video games.

 Proven track record of onboarding onto a mature codebase and shipping meaningful contributions.

 Experience developing for XR technologies and devices like the Meta Quest, HoloLens, Apple Vision Pro.

 Strong knowledge and understanding of C#, OO programming patterns, and software architecture.

 Ability to self-test, debug and verify own work before handing off to QA.

 Strong knowledge of using Git for source control, branching, and PRs.

 Great communication skills and ability to excel in a collaborative team environment.

Bonus Characteristics

 Ability to create UI/UX assets in Unity.

 Experience writing graphics shaders in Unity.

 Experience programming in other languages like Python, C++.

 Experience developing Android applications in Java or Kotlin and using ADB.

 Experience in creating and using animated 3D models.

 Experience with other game engines/tools that may be used in the pipeline such as Blender, Figma, Photoshop, Substance Painter, ZBrush, and Maya.

 Familiarity or experience developing for other game engines like Unreal, Godot, Lumberyard, Source.