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Unity Engineer Manager Jobs in North Carolina (NOW HIRING)

Software Engineer Manager Status: Exempt WHO WE ARE: We make games. We also make the machines they ... Unity framework across multiple regulated gaming platforms. This role is hands‑on and ...

Software Engineer Manager Status: Exempt WHO WE ARE: We are Valicy. We make games. We also make the ... Unity framework across multiple regulated gaming platforms. This role is hands‑on and ...

Software Engineer Manager Status: Exempt WHO WE ARE: We are Valicy. We make games. We also make the ... Unity framework across multiple regulated gaming platforms. This role is hands‑on and ...

The Senior Game Developer is responsible for building high-quality casino games in Unity/C# from ... managers, and cross-functional partners. - Collaborate with designers, artists, audio, QA, and ...

The Senior Game Developer is responsible for building high-quality casino games in Unity/C# from ... managers, and cross-functional partners. - Collaborate with designers, artists, audio, QA, and ...

Lead Data Engineer

Charlotte, NC · On-site

$100K - $131K/yr

Role: Lead Data Engineer - Azure Databricks Location: Charlotte, North Carolina 28273 Work ... Experience with Unity Catalog, Azure RBAC, managed identities, and enterprise data governance.

Senior Voice Engineer -NATIONWIDE-

Raleigh, NC · On-site

$101K - $139K/yr

Lead Engineering efforts of UC and Contact center Projects * Maintain and support Cisco's IP ... Administer and troubleshoot Unified Call Manager, Unity voicemail, ICM Call Center systems, IVR CVP ...

Senior Voice Engineer -NATIONWIDE-

Raleigh, NC · On-site

$101K - $139K/yr

Lead Engineering efforts of UC and Contact center Projects * Maintain and support Cisco's IP ... Administer and troubleshoot Unified Call Manager, Unity voicemail, ICM Call Center systems, IVR CVP ...

Senior Game Developer

Greenville, NC · On-site

$80 - $120/hr

The Senior Game Developer is responsible for building high-quality casino games in Unity/C# from ... managers, and cross‑functional partners. * Collaborate with designers, artists, audio, QA, and ...

Software Engineer

Carrboro, NC · On-site

$80 - $110/hr

... management. * Interest and experience in open source software development ... Experience with simulation platforms, including Unity, Unreal, and Pulse Physiology Engine.

Data Solutions Engineer

Durham, NC · On-site

$110 - $160/hr

Implement CDC and deletion‑flag patterns; manage schema drift and partitioning/Z‑Ordering ... Working knowledge of Unity Catalog and/or Microsoft Purview for governance, lineage, and security

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Unity Engineer Manager information

What is a Unity engineer manager?

A Unity Engineer Manager is a leadership role responsible for overseeing a team of Unity developers who design, build, and maintain interactive applications or games using the Unity engine. They manage project timelines, facilitate communication between engineers and other departments, and ensure technical quality and best practices. In addition to technical expertise with Unity and C#, they also provide mentorship, conduct code reviews, and help set strategic direction for projects. Their work helps ensure that projects are delivered on time and meet the expected standards of performance and user experience.

What are the key skills and qualifications needed to thrive as a Unity engineer manager?

To thrive as a Unity Engineer Manager, you need a deep understanding of Unity development, C# programming, and experience leading engineering teams, typically supported by a computer science degree or similar qualification. Familiarity with version control systems (like Git), Agile project management tools, and performance profiling/debugging tools is essential. Strong leadership, communication, and problem-solving abilities set exceptional managers apart in this role. These skills and qualities are crucial for delivering high-quality interactive products, ensuring project efficiency, and fostering a productive, collaborative team environment.

How does a Unity engineer manager balance hands-on technical work with team leadership responsibilities?

A Unity Engineer Manager typically divides their time between technical tasks, such as code reviews or architecture decisions, and leadership duties like mentoring team members, coordinating projects, and facilitating collaboration with designers and product managers. While they may still contribute to coding and technical problem-solving, their primary focus shifts to ensuring the team's productivity, alignment with project goals, and professional growth. Effective delegation and strong communication skills are essential to successfully manage both aspects of the role.

What is the difference between Unity Engineer Manager vs Unity Developer?

AspectUnity Engineer ManagerUnity Developer
Primary RoleOversees Unity development teams, manages projects, and sets technical directionDevelops and implements Unity-based applications or games
Required SkillsLeadership, project management, Unity expertise, coding skillsStrong Unity and C# programming, creative design skills
Work EnvironmentTeam management, collaboration with designers and artistsHands-on coding, design, and development tasks
Common UsageUsed in larger teams and companies with multiple projectsUsed by individual developers or small teams

The main difference is that a Unity Engineer Manager leads and manages Unity development teams, focusing on project oversight and team coordination, while a Unity Developer primarily focuses on coding and creating Unity applications or games. Both roles require strong Unity skills, but the manager also needs leadership and project management experience.

What are the most commonly searched types of Unity Engineer jobs in North Carolina?

The most popular types of Unity Engineer jobs in North Carolina are:

What are popular job titles related to Unity Engineer Manager jobs in North Carolina?

For Unity Engineer Manager jobs in North Carolina, the most frequently searched job titles are:

Infographic showing various Unity Engineer Manager job openings in North Carolina as of August 2026, with employment types broken down into 90% Full Time, 9% Part Time, and 1% Contract. Highlights an 79% Physical, 3% Hybrid, and 18% Remote job distribution.

Software Engineer (Games)

Wilmington, NC • On-site

$85 - $120/hr

Other

This job post has expired today. Applications are no longer accepted.


Job description

Job Title: Software Engineer (Games)
Locations:Wilmington, NC or Greenville, NC
Department:NC Software Engineer Development
Reports To:Software Engineer Manager
Status:Exempt
WHO WE ARE:

We make games. We also make the machines they run on.

What we're building matters. How we treat people matters more.

OUR MISSION: We exist to create excellent gaming experiences, treat our customers the way we want to be treated, and positively impact people's lives through a culture of care.
Seven values guide how we work. We call it our FIGHTER mindset:
Fun: Enjoy the journey together
Innovative: Consistently pushing new boundaries through creativity
Growth: Committed to growing personally and professionally
Humble & Passionate: It’s important to be both
Teamwork: Built on trust, healthy conflict, commitment, accountability, and results
Excellence: Pursuing high standards in everything we do
Relational: Building trust and relationships with customers and teammates


If this is the kind of place you've been looking for, let's talk.

SUMMARY The Software Engineer is responsible fordesigning, implementing, andmaintaininghigh‑quality games built on the Unity framework across multiple regulated gaming platforms. This role is hands‑on and impact‑driven, focused on translating game design and creative direction into performant, reliable, and engaging gameplay systems.

Software Engineers atValicyare builders who think holistically about game feel, technical architecture, tooling, and long‑term maintainability. You will work closely with designers, artists, QA, and leadership to ship games that scale across studios and platforms.
This role is based in either Wilmington or Greenville and collaborates daily across both locations.

QUALIFICATIONS
To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or abilityrequired.

RESPONSIBILITIES:

  • -Act as an ambassador ofValicy’sMission, Vision, and Values through daily work and team interactions.
  • -Design, develop, and implement gameplay systems using Unity for multiple target platforms.
  • -Translate game design documents, concepts, and creative direction into clean, functional, and engaging gameplay.
  • -Activelyparticipatein the full game development lifecycle, from concept through release and post‑launch support.
  • -Collaborate closely with designers, artists, audio, QA, and production to resolve issues and improve game quality.
  • -Build internal tools, tech‑art utilities, and workflows that accelerate development and reduce friction across teams.
  • -Empower content creators by creating flexible, data‑driven systems that minimize ongoing engineering intervention.
  • -Maintain and improve existing games through debugging, optimization, and feature enhancements
  • -Identifytechnical risks early and propose practical solutions that balance speed, quality, and scalability.
  • -Provide clear recommendations and technicalinsightsto leadership to support strategic and operational goals.

REQUIREMENTS:

  • -3–5 years of professional experience or demonstratable equivalent personal experience developing interactive applications or games using Unity
  • -Strong C# programming skills with an emphasis on clean, maintainable, and performant code
  • -Solid understanding of game architecture, gameplay systems, and real‑time performance considerations
  • -Experience debugging complex systems andmaintaininglive or legacy products
  • -Ability to work collaboratively in a cross‑disciplinary team environment
  • -Strong ownership mentality and willingness to take responsibility for shipped features

Preferred Requirements:

  • -Experience building tools or frameworks to support designers and artists.
  • -Familiarity with data‑driven or configuration‑based game systems.
  • -Experience working on regulated, distributed, or hardware‑integrated gaming platforms.
  • -Exposure tooptimization, profiling, and performance tuning in Unity.
  • -Interest orexpertisein AI‑assisted workflows, automation, or tooling to improve developer productivity.

WORK ENVIRONMENT: The work environment is typical of a traditional office environment.

This Job Description is to be used as a guide foraccomplishingCompanyobjectives. The description incorporates the most typical duties performed and covers only the primary functions and responsibilities of the position. It is recognized that other related duties not specifically mentioned may also be performed.

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