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Unity Developer Jobs in Santa Cruz, CA (NOW HIRING)

Software Developer - II

Pescadero, CA · On-site

$164K - $185K/yr

Software Developer II (Python API & Enterprise Integration) Role Overview We are seeking an enthusiastic and results-driven Software Developer II to support the development, integration, and ...

Position Summary We are looking for a developer-centric AI Engineer to join us in revolutionizing how we build software. You will be responsible for building the "engine that drives the engineers ...

AI Developer Experience

Palo Alto, CA · On-site

$185K - $275K/yr

Position Summary We are looking for a developer-centric AI Engineer to join us in revolutionizing how we build software. You will be responsible for building the "engine that drives the engineers ...

Position Summary We are looking for a developer-centric AI Engineer to join us in revolutionizing how we build software. You will be responsible for building the "engine that drives the engineers ...

Be it core Java, full-stack Java, Web/UI designers, Big Data or Cloud or Mobility developers/architects, we have them all. Duties & Responsibilities: At least 5 years of experience in .Net ...

Senior Software Developer

San Jose, CA · On-site

$117K - $234K/yr

Walmart's Catalog organization is seeking a Senior Software Engineer with deep expertise in Java backend development to help build and scale critical services for our e-commerce platform. You will be ...

Job Role: AI Developer Location: Remote JD: Core Responsibilities * Design, develop, and deploy autonomous AI agents using frameworks like LangChain or LlamaIndex . * Implement agent reasoning ...

Senior Software Developer

San Jose, CA · On-site

$117K - $234K/yr

Our Catalog Engineering team has built a highly scalable Catalog Service. You will work on NextGen upstream integration, catalog migration to a new platform, and develop highly scalable catalog micro ...

Partner with engineering and business stakeholders to align architectural decisions with ... Integrate data catalog tools and frameworks (e.g., Unity Catalog, Purview, or Collibra) with cloud ...

Senior Software Developer

San Jose, CA · On-site

$63.75 - $84.50/hr

Our Heads of AI, Engineering, and Product bring extensive experience from some of the world's most influential companies, ensuring top-tier mentorship, direction, and vision. * Cutting-Edge AI ...

Showing results 21-40

Unity Developer information

See Santa Cruz, CA salary details

$24.2K

$125.6K

$209K

How much do unity developer jobs pay per year?

As of Sep 13, 2026, the average yearly pay for unity developer in Santa Cruz, CA is $125,598.00, according to ZipRecruiter salary data. Most workers in this role earn between $98,700.00 and $161,700.00 per year, depending on experience, location, and employer.

What is a Unity developer?

Unity Developers are professionals who use the Unity game engine to create interactive experiences, such as video games, simulations, and virtual or augmented reality applications. They write code, often in C#, to bring game mechanics, graphics, and user interfaces to life. Unity Developers collaborate with designers, artists, and other team members to build and optimize applications for various platforms, including mobile devices, consoles, and PCs. Their role involves both technical programming and creative problem-solving to ensure high-quality, engaging user experiences.

What are the key skills and qualifications needed to thrive as a Unity developer, and why are they important?

To thrive as a Unity Developer, you need strong proficiency in C# programming, a solid understanding of game development principles, and experience with the Unity engine, often supported by a degree in computer science or a related field. Familiarity with source control systems (like Git), versioning tools, and Unity-specific features such as the Asset Store and Unity Analytics is typically required. Creativity, problem-solving skills, and effective communication help developers collaborate with multidisciplinary teams and address complex challenges. These abilities are crucial for delivering polished, high-performing interactive experiences and meeting project goals in a competitive industry.

What are some common challenges Unity developers face when working on large-scale projects?

Unity Developers working on large-scale projects often encounter challenges such as optimizing game performance, managing complex codebases, and ensuring smooth collaboration between team members. Performance bottlenecks can arise from handling large assets or complex scenes, requiring careful profiling and optimization. Additionally, maintaining clean and modular code is crucial as multiple developers contribute to the same project, making version control and clear documentation essential. Regular communication with designers, artists, and other developers helps to align project goals and resolve issues quickly.

Are Unity developers in demand?

Unity developers are in high demand due to the popularity of Unity for game development, virtual reality, and interactive applications. Skills in C# programming, 3D modeling, and experience with Unity's tools increase employability across gaming, simulation, and training industries.

What are the most commonly searched types of Unity Developer jobs in Santa Cruz, CA?

The most popular types of Unity Developer jobs in Santa Cruz, CA are:

What are popular job titles related to Unity Developer jobs in Santa Cruz, CA?

For Unity Developer jobs in Santa Cruz, CA, the most frequently searched job titles are:

What cities near Santa Cruz, CA are hiring for Unity Developer jobs?

Cities near Santa Cruz, CA with the most Unity Developer job openings:

Infographic showing various Unity Developer job openings in Santa Cruz, CA as of August 2026, with employment types broken down into 77% Full Time, 12% Part Time, and 11% Contract. Highlights an 81% Physical, 5% Hybrid, and 14% Remote job distribution, with an average salary of $125,598 per year, or $60.4 per hour.

Software Engineer, Sensor Fusion

San Jose, CA • On-site

$180K - $240K/yr

Full-time

PTO

Re-posted 2 days ago


Job description

About Rivet
Rivet is an American company building integrated task systems - fusing hardened hardware with software, sensors, AI, and networking - for industrial workforces and defense personnel. We create capabilities that multiply the effectiveness of every individual and withstand the world's toughest environments.
We serve the people who build, operate, maintain, and defend our way of life. From technicians and engineers to first responders and service members, they embody the hard work, ingenuity, and meritocratic values that drive Western prosperity. Yet too often they are forced to rely on outdated tools that fail under modern pressures. Rivet exists to reset that priority.
At Rivet, you'll join a mission-driven team that fuses disciplines to deliver decisive outcomes where they matter most. Whether shaping our technology, strengthening our partnerships, or building our culture, every role here contributes to equipping the front lines with the modern systems they deserve.
Work Authorization Requirement: Due to the nature of our business and compliance with federal regulations, all candidates must be a "U.S. Person". Upon hire, you will be required to provide documentation verifying your status as a U.S. Citizen, a lawful permanent resident, or a protected individual under 8 U.S.C. 1324b(a)(3).
Summary
Rivet is looking for a Software Engineer focused on sensor fusion for real-time AR systems on Android and embedded Linux devices. This role sits at the intersection of perception, tracking, and real-time XR experiences - integrating IMUs, cameras, depth sensors, and other device inputs into robust, low-latency spatial computing systems. You will develop the software pipelines that enable accurate 3DoF/6DoF tracking, spatial awareness, and stable AR experiences in demanding operational environments. The role spans real-time systems, state estimation, runtime integration, and performance optimization on constrained hardware platforms. You will work closely with hardware, firmware, computer vision, and XR application teams to deliver performant and reliable sensor-driven AR capabilities.
Responsibilities
  • Develop sensor fusion systems for AR/XR devices using IMU, camera, depth, and other sensor inputs.
  • Implement tracking, calibration, synchronization, filtering, and state estimation pipelines for spatial computing applications.
  • Build performant C++ and C# systems for real-time XR applications and device integration.
  • Integrate with OpenXR and AR runtimes for cross-platform compatibility.
  • Optimize latency, timing, motion stability, and tracking performance on Android and embedded Linux platforms.
  • Develop tooling, visualization, and debugging workflows for sensor validation and performance analysis.
  • Build companion applications and device services in Java/Kotlin for Android-based systems.
  • Use Python for simulation, automation, testing, and build/CI workflows.
  • Collaborate across hardware, firmware, perception, graphics, and backend teams to deliver end-to-end AR capabilities.

Requirements
  • Deep experience building real-time sensor fusion, robotics, AR/VR, perception, or spatial computing systems.
  • MS + at least 3 years (or PhD + at least 1 year) of relevant professional experience.
  • Strong fundamentals in sensor fusion, state estimation, filtering, coordinate systems, motion tracking, and real-time systems.
  • Proficient in C++ and/or C# for performance-critical applications.
  • Experience developing on Android or embedded Linux systems.
  • Familiarity with XR and perception frameworks such as OpenXR, ARCore, SLAM/VIO pipelines, or related technologies.
  • Strong understanding of latency optimization, synchronization, profiling, and CPU/GPU/memory tradeoffs.
  • Experience with Java/Kotlin for Android services and peripheral integration.
  • Python experience for scripting, simulation, automation, or test infrastructure.
  • Ability to collaborate across hardware, firmware, computer vision, and cloud/backend systems.
  • Track record of shipping complex real-time systems or XR capabilities.

Preferred Qualifications
  • PhD in a relevant discipline with 5+ years of industry experience, or MS with 10+ years of industry experience.
  • Experience with visual-inertial odometry (VIO), SLAM, Kalman filtering, or probabilistic estimation techniques.
  • Experience with Unity, Unreal Engine, StereoKit, or comparable 3D/XR engines.
  • Experience working on wearable, robotics, aerospace, defense, or embedded sensing platforms.

Compensation may vary within the posted range based on relevant experience, skills, education, and other job-related factors. In addition to base salary, this role may be eligible for equity and other forms of compensation. Eligible employees also receive a competitive benefits package, including unlimited PTO.
Rivet is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to any characteristic protected by applicable law. Certain roles may require U.S. Person status, security clearance eligibility, or other requirements imposed by law or government contract.