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Unity Developer Jobs in Rowland Heights, CA (NOW HIRING)

.NET Developer

Los Angeles, CA

$52 - $68.75/hr

NET 3.5/4.0/4.5, C#, WPF, PRISM, UNITY, XML, GIT and SQL SERVER 2008 Design patterns like MVVM, GoF Infragistics or any other third party control for WPF Working Knowledge of different messaging ...

.NET Developer

Irvine, CA

$51.75 - $68.50/hr

NET 3.5/4.0/4.5, C#, WPF, PRISM, UNITY, XML, GIT and SQL SERVER 2008 Design patterns like MVVM, GoF Infragistics or any other third party control for WPF Working Knowledge of different messaging ...

Senior AI Engineer

Costa Mesa, CA · On-site

$112K - $154K/yr

Databricks (Genie/AI-BI, Mosaic AI Agent Framework, Unity Catalog, Delta Lake, medallion ... CI/CD (Azure DevOps,ArgoCD) - Automated testing, contract testing, and quality gates ...

Senior AI Engineer

Costa Mesa, CA · On-site

$112K - $154K/yr

Databricks (Genie/AI-BI, Mosaic AI Agent Framework, Unity Catalog, Delta Lake, medallion ... CI/CD (Azure DevOps,ArgoCD) - Automated testing, contract testing, and quality gates ...

Senior AI Engineer

Costa Mesa, CA · On-site

$112K - $154K/yr

Databricks (Genie/AI-BI, Mosaic AI Agent Framework, Unity Catalog, Delta Lake, medallion ... CI/CD (Azure DevOps,ArgoCD) - Automated testing, contract testing, and quality gates ...

Principal Data Architect

Irvine, CA · Remote

$126K - $214K/yr

... e.g., Unity Catalog, IDMC). * Establish and standardize data modeling practices, naming conventions, and review processes; coach engineers on dimensional modeling and Data Vault approaches.

AI/ML Architect

Los Angeles, CA · On-site

$68.75 - $88.25/hr

Unity Catalog * MLflow * Databricks Jobs & Workflows * Strong programming ability in Python (pandas, numpy, scikit-learn). * Demonstrated experience with large-scale, multi-terabyte data processing.

NET 3.5/4.0/4.5, C#, WPF, PRISM, UNITY, XML, GIT and SQL SERVER 2008 * Design patterns like MVVM, GoF * Infragistics or any other third party control for WPF * Working Knowledge of different ...

NET 3.5/4.0/4.5, C#, WPF, PRISM, UNITY, XML, GIT and SQL SERVER 2008 * Design patterns like MVVM, GoF * Infragistics or any other third party control for WPF * Working Knowledge of different ...

Showing results 41-60

Unity Developer information

See Rowland Heights, CA salary details

$20.8K

$107.7K

$179.1K

How much do unity developer jobs pay per year?

As of Aug 12, 2026, the average yearly pay for unity developer in Rowland Heights, CA is $107,658.00, according to ZipRecruiter salary data. Most workers in this role earn between $84,600.00 and $138,600.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Unity developer, and why are they important?

To thrive as a Unity Developer, you need strong proficiency in C# programming, a solid understanding of game development principles, and experience with the Unity engine, often supported by a degree in computer science or a related field. Familiarity with source control systems (like Git), versioning tools, and Unity-specific features such as the Asset Store and Unity Analytics is typically required. Creativity, problem-solving skills, and effective communication help developers collaborate with multidisciplinary teams and address complex challenges. These abilities are crucial for delivering polished, high-performing interactive experiences and meeting project goals in a competitive industry.

What are some common challenges Unity developers face when working on large-scale projects?

Unity Developers working on large-scale projects often encounter challenges such as optimizing game performance, managing complex codebases, and ensuring smooth collaboration between team members. Performance bottlenecks can arise from handling large assets or complex scenes, requiring careful profiling and optimization. Additionally, maintaining clean and modular code is crucial as multiple developers contribute to the same project, making version control and clear documentation essential. Regular communication with designers, artists, and other developers helps to align project goals and resolve issues quickly.

What is a Unity developer?

Unity Developers are professionals who use the Unity game engine to create interactive experiences, such as video games, simulations, and virtual or augmented reality applications. They write code, often in C#, to bring game mechanics, graphics, and user interfaces to life. Unity Developers collaborate with designers, artists, and other team members to build and optimize applications for various platforms, including mobile devices, consoles, and PCs. Their role involves both technical programming and creative problem-solving to ensure high-quality, engaging user experiences.
What are the most commonly searched types of Unity Developer jobs in Rowland Heights, CA? The most popular types of Unity Developer jobs in Rowland Heights, CA are:
What are popular job titles related to Unity Developer jobs in Rowland Heights, CA? For Unity Developer jobs in Rowland Heights, CA, the most frequently searched job titles are:
What cities near Rowland Heights, CA are hiring for Unity Developer jobs? Cities near Rowland Heights, CA with the most Unity Developer job openings:
Infographic showing various Unity Developer job openings in Rowland Heights, CA as of August 2026, with employment types broken down into 78% Full Time, 8% Part Time, and 14% Contract. Highlights an 80% Physical, 6% Hybrid, and 14% Remote job distribution, with an average salary of $107,658 per year, or $51.8 per hour.

Experience Prototyper/Lab Manager, Level 3 (Fixed Term)

Snap, Inc.

Los Angeles, CA • On-site

Full-time

Medical

Re-posted 27 days ago


Job description

Snap Inc is a technology company. We believe the camera presents the greatest opportunity to improve the way people live and communicate. Snap contributes to human progress by empowering people to express themselves, live in the moment, learn about the world, and have fun together.


The Company operates Snapchat, a visual messaging app that enhances your relationships with friends, family, and the world, and Specs Inc., a wholly-owned subsidiary dedicated to making computing more human, in addition to Bitmoji, Saturn, and other digital services.


Specs Inc. is a wholly-owned subsidiary of Snap Inc. dedicated to making computing more human. The company develops Specs, advanced eyewear that seamlessly integrates digital experiences into the physical world.

Specs feature see-through lenses that place digital objects directly into three-dimensional space, powered by Snap OS, a proprietary, context-aware operating system designed for natural interaction with your hands and voice.

Specs Inc. also provides Lens Studio, a full suite of advanced developer tools that powers immersive augmented reality experiences across Specs, Snapchat, and other services.

What you'll do:

This role will support the Vision Science team by managing day-to-day lab operations, moderating human-subject research studies, and building rapid prototypes to enable experimental design, validation, and prototyping. This role bridges research, engineering, and creative development, ensuring studies run smoothly while translating vision science concepts into functional prototypes (e.g., in Lens Studio and related tools).

Additionally you will:

Lab & Study Operations
  • Manage daily lab operations, including equipment setup, maintenance, and troubleshooting.
  • Prepare labs for experimental sessions, ensuring protocols, hardware, and software are ready.
  • Coordinate study logistics: scheduling participants, managing consent forms, and maintaining study documentation.
  • Moderate in-lab vision science studies, following established research protocols.
  • Ensure participant safety, comfort, and data integrity during studies.
  • Maintain organized records of study sessions, datasets, and lab inventories.
Research & Team Support
  • Provide hands-on support to vision scientists during experiment design, setup, and execution.
  • Assist in piloting experiments, debugging experimental flows, and identifying usability or technical issues.
  • Collaborate closely with researchers, engineers, and designers to translate research needs into practical implementations.
  • Support data collection workflows and coordinate handoff of data to researchers for analysis.
  • Contribute to continuous improvement of lab processes, tools, and documentation.
Prototyping & Development
  • Build rapid prototypes to support vision science experiments and demos, using tools such as Lens Studio, Unity, or similar real-time/AR platforms.
  • Implement experimental stimuli, UI flows, and interactive behaviors required for research studies.
  • Modify and iterate on prototypes quickly based on researcher feedback and pilot study results.
  • Maintain and document prototype codebases for reuse and iteration.
Cross-Functional Collaboration
  • Act as a liaison between research, engineering, and creative teams.
  • Communicate technical constraints and possibilities clearly to non-technical stakeholders.
  • Support internal demos, reviews, and knowledge sharing related to lab capabilities and prototypes.

Knowledge, Skills, & Abilities:

  • Experience running experimental studies.
  • Experience with experiment development packages, such as Psychtoolbox or PsychoPy.
  • Experience with image processing software, such as Matlab or Python.
  • Experience with data analysis and statistical software, such as JMP, R, Matlab, or Python.
  • Experience in object-oriented programming languages, such as Unity or Lens Studio

Minimum Qualifications:

  • Earned Bachelor's Degree (MA/PHD preferred) in a related field such as vision science, perception psychology, cognitive psychology, psychophysics, computer science, human-computer interaction.
  • Experience with programming for VR/AR using applications like Lens Studio or Unity; Experience with object-oriented programming
  • Must be able to work from an office in Boulder or Santa Monica.

If you have a disability or special need that requires accommodation, please don't be shy and provide us some information.

"Default Together" Policy at Snap: At Snap Inc. we believe that being together in person helps us build our culture faster, reinforce our values, and serve our community, customers and partners better through dynamic collaboration. To reflect this, we practice a "default together" approach and expect our team members to work in an office 4+ days per week.

At Snap, we believe that having a team of diverse backgrounds and voices working together will enable us to create innovative products that improve the way people live and communicate. Snap is proud to be an equal opportunity employer, and committed to providing employment opportunities regardless of race, religious creed, color, national origin, ancestry, physical disability, mental disability, medical condition, genetic information, marital status, sex, gender, gender identity, gender expression, pregnancy, childbirth and breastfeeding, age, sexual orientation, military or veteran status, or any other protected classification, in accordance with applicable federal, state, and local laws. EOE, including disability/vets.

We are an Equal Opportunity Employer and will consider qualified applicants with criminal histories in a manner consistent with applicable law (by example, the requirements of the San Francisco Fair Chance Ordinance and the Los Angeles Fair Chance Initiative for Hiring, where applicable).

Our Benefits: Snap Inc. is its own community, so we've got your back! We do our best to make sure you and your loved ones have everything you need to be happy and healthy, on your own terms. Our benefits are built around your needs and include paid parental leave, comprehensive medical coverage, emotional and mental health support programs, and compensation packages that let you share in Snap's long-term success!

Compensation

In the United States, work locations are assigned a pay zone which determines the salary range for the position. The successful candidate's starting pay will be determined based on job-related skills, experience, qualifications, work location, and market conditions. The starting pay may be negotiable within the salary range for the position. These pay zones may be modified in the future.

Zone A (CA, WA, NYC):

The base salary range for this position is $118,000-$176,000 annually.


Zone B:

The base salary range for this position is $112,000-$167,000 annually.

Zone C:

The base salary range for this position is $100,000-$150,000 annually.