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Unity Developer Jobs in Richardson, TX (NOW HIRING)

Data Engineer

Dallas, TX · On-site

$60 - $65/hr

Job Title: Data Engineer Location: Dallas, TX Job Summary: As a Databricks Lead, you will be a ... You will play a key role in implementing robust data governance with Unity Catalog and ensuring ...

Sr Developer, IT Applications

Fort Worth, TX · On-site

$92K - $126K/yr

Experience using Unity Catalog features in Databricks * Experience with CI/CD tools such as GitHub and Azure DevOps, including GitHub Actions * Hands-on experience with major cloud providers such as ...

New

Sr Developer, IT Applications

Fort Worth, TX · On-site

$91K - $126K/yr

Experience using Unity Catalog features in Databricks * Experience with CI/CD tools such as GitHub and Azure DevOps, including GitHub Actions * Hands-on experience with major cloud providers such as ...

New

Senior Data Engineer on-site)

Dallas, TX · On-site

$104K - $142K/yr

... Delta Lake and Unity Catalog for schema evolution, versioning, and governance. • Optimize ... DevOps. • Implement secure and governed access to data using managed identities, role-based ...

... Developer to join our team. If you love data - cleaning it, digging in it, understanding what type ... You are familiar with the Unity Catalog, Spark Declarative Pipelines (aka Delta Live Tables), and ...

NET Developer With Wpf Sonsoft, Inc. is a USA based corporation duly organized under the laws of ... At least 2 years of experience in PRISM, Unity and MEF framework * At least 2 years of experience ...

Lead Data Engineer

Plano, TX · On-site

$98K - $129K/yr

Lead Data Engineer Job Summary We are seeking an experienced and highly skilled Lead Data Engineer ... Establish and enforce data governance, security, and compliance standards through Unity Catalog and ...

Senior Databricks Developer

Dallas, TX · On-site

$54.25 - $71.50/hr

Sr. Databricks Developer In this role, the Sr. Databricks developer is responsible for solving real ... Good to have Unity catalog and basic governance knowledge. * Good to have Databricks SQL Endpoint ...

Senior Databricks Developer

Dallas, TX · On-site

$54.25 - $71.50/hr

In this role, the Sr. Databricks developer is responsible for solving real-world cutting-edge ... Good to have Unity catalog and basic governance knowledge. * Good to have Databricks SQL Endpoint ...

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Unity Developer information

See Richardson, TX salary details

$19.1K

$98.8K

$164.4K

How much do unity developer jobs pay per year?

As of Jun 27, 2026, the average yearly pay for unity developer in Richardson, TX is $98,781.00, according to ZipRecruiter salary data. Most workers in this role earn between $77,600.00 and $127,100.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Unity Developer, and why are they important?

To thrive as a Unity Developer, you need strong proficiency in C# programming, a solid understanding of game development principles, and experience with the Unity engine, often supported by a degree in computer science or a related field. Familiarity with source control systems (like Git), versioning tools, and Unity-specific features such as the Asset Store and Unity Analytics is typically required. Creativity, problem-solving skills, and effective communication help developers collaborate with multidisciplinary teams and address complex challenges. These abilities are crucial for delivering polished, high-performing interactive experiences and meeting project goals in a competitive industry.

What are some common challenges Unity Developers face when working on large-scale projects?

Unity Developers working on large-scale projects often encounter challenges such as optimizing game performance, managing complex codebases, and ensuring smooth collaboration between team members. Performance bottlenecks can arise from handling large assets or complex scenes, requiring careful profiling and optimization. Additionally, maintaining clean and modular code is crucial as multiple developers contribute to the same project, making version control and clear documentation essential. Regular communication with designers, artists, and other developers helps to align project goals and resolve issues quickly.

What are Unity Developers?

Unity Developers are professionals who use the Unity game engine to create interactive experiences, such as video games, simulations, and virtual or augmented reality applications. They write code, often in C#, to bring game mechanics, graphics, and user interfaces to life. Unity Developers collaborate with designers, artists, and other team members to build and optimize applications for various platforms, including mobile devices, consoles, and PCs. Their role involves both technical programming and creative problem-solving to ensure high-quality, engaging user experiences.
What are popular job titles related to Unity Developer jobs in Richardson, TX? For Unity Developer jobs in Richardson, TX, the most frequently searched job titles are:
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Infographic showing various Unity Developer job openings in Richardson, TX as of June 2026, with employment types broken down into 92% Full Time, and 8% Part Time. Highlights an 95% Physical, 1% Hybrid, and 4% Remote job distribution, with an average salary of $98,781 per year, or $47.5 per hour.
Senior Software Engineer - 3D Visualization (Unity)

Senior Software Engineer - 3D Visualization (Unity)

Astura Medical

Irving, TX

Other

Posted 3 days ago


Job description

Description

We are seeking a talented Senior Software Engineer - 3D Visualization (Unity) to build a custom, interactive 3D desktop and mobile application. In this role, you will develop a high-precision user interface that allows users to seamlessly align and fit custom 3D medical implants onto patient anatomy data. The input data will be generated from advanced 3D engineering software (such as Synopsys Simpleware), and your core mission will be to turn this high-fidelity data into an intuitive, interactive tool that runs smoothly on both standard PCs and touchscreen tablets. 

Responsibilities

  • Cross-Platform Interface Design: Develop and maintain a unified, responsive 3D user interface that functions flawlessly via mouse/keyboard (PC) and multi-touch gestures (Tablet).
  • 3D Manipulation & Snapping: Code custom 3D interaction systems, including transformation gizmos (translate, rotate, scale), collision detection, and smart-snapping mechanics to precisely position implants against bone anatomy.
  • Data Integration: Build robust data-ingestion pipelines to load, scale, and render 3D meshes and CAD geometries exported from external engineering software.
  • Performance Optimization: Profile and optimize runtime performance (frame rate, memory usage) to ensure complex 3D structures load quickly and run smoothly on lower-powered tablet hardware.
  • Clean Code Architecture: Maintain a modular, well-documented C# codebase optimized for long-term scalability and software updates.

Requirements

Qualifications

  • Bachelor's degree in engineering or equivalent experience.
  • Engine Expertise: Minimum 5 years of professional experience developing interactive, non-gaming 3D applications using Unity.
  • Programming Proficiency: Advanced command of C# and object-oriented programming principles.
  • Input & UI Systems: Experience working with Unity's New Input System (handling hybrid touch and mouse inputs) and UI frameworks (e.g., UI Toolkit or uGUI).
  • 3D Data Pipeline Ingestion: Proven experience importing, scaling, and managing diverse 3D file formats (e.g., .STL, .OBJ, .3MF) at runtime or build-time.
  • 3D Math Foundation: Strong understanding of linear algebra, vectors, quaternions, and coordinate system transformations (e.g., translating medical millimeter-scale data to Unity coordinates).
  • Version Control: Experience collaborating via Git, Perforce, or Plastic SCM.

Preferred Qualifications

  • Experience preparing and importing complex CAD data (e.g., STEP, IGES) into Unity using tools like Unity Pixyz or enterprise data pipelines.
  • Exposure to medical imaging, medical device software, or engineering simulation applications (experience with software like Synopsys Simpleware, Materialise Mimics, 3D Slicer, or SolidWorks is highly valued).
  • Familiarity with building automation scripts (C# or Python) to link Unity with external software workflows.

Authorization to Work in the U.S.: Candidates must be legally authorized to work in the United States without sponsorship now or in the future. Astura Medical is not currently sponsoring visas, including, but not limited to, H-1B, TN, or EAD, and we are not accepting visa transfers.


Physical Requirements

This is largely a sedentary role; prolonged periods sitting at a desk and working on a computer. This would require the ability to lift files, open filing cabinets and bend or stand as necessary.