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Unity Developer Jobs in Everett, WA (NOW HIRING)

AR/VR application developer (Unity Engine + AOSP Device Software) Location: Redmond WA Day 1 Onsite at customer location The pay range for this role is including any bonuses or variable pay. Tech ...

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Unity Engineer Location: Seattle, WA Openings: 1 Type: Long-Term Contract THE MISSION The Clients ... motivated developer partners around the world. THIS INCLUDES... * Design and implement shared ...

Unity Game Solutions Engineer Location: Seattle, WA Openings: 1 Type: Long-Term Contract We Provide ... Gather feedback from our game developer partners and help improve our processes and documentation.

AR/VR application developer (Unity Engine + AOSP + Firmware) Job Location: Redmond, WA (Onsite for 5 days a week) Job Type: Fulltime Experience: 5 to 10 Years Skills: Experience with C/C++, bash ...

Join the Game Services Framework team to help us build the developer-facing technologies that drive ... Your primary focus will be maintaining and expanding Apple's open source Unity plugins while ...

SDET

Seattle, WA ยท On-site

$57 - $73.75/hr

Only W2 Software Development Engineer in Test Seattle, WA 98101 12 Months Experience:2-5 years 1 // ... However, C++ along with any Unity experience will also be very helpful for getting the needed hooks ...

Sr ML Infrastructure engineer

Bellevue, WA ยท On-site

$210K - $273K/yr

The opportunity Unity Vector builds an offline ML platform that powers insight, experimentation ... We are seeking a staff ML engineer to design and evolve the large-scale offline platform. This role ...

OpenXR App Developer

Redmond, WA ยท On-site

$48 - $50/hr

OpenXR App Developer Location: Redmond, WA Duration: 12 months Pay Rate: $48/hr. - $50/hr. Job Type ... Unity (C#) and OpenXR plugin ecosystem, or * Unreal (C++) XR pipeline, or * Custom/native OpenXR ...

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Unity Developer information

See Everett, WA salary details

$23.2K

$120.2K

$199.9K

How much do unity developer jobs pay per year?

As of Jul 25, 2026, the average yearly pay for unity developer in Everett, WA is $120,160.00, according to ZipRecruiter salary data. Most workers in this role earn between $94,400.00 and $154,700.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Unity Developer, and why are they important?

To thrive as a Unity Developer, you need strong proficiency in C# programming, a solid understanding of game development principles, and experience with the Unity engine, often supported by a degree in computer science or a related field. Familiarity with source control systems (like Git), versioning tools, and Unity-specific features such as the Asset Store and Unity Analytics is typically required. Creativity, problem-solving skills, and effective communication help developers collaborate with multidisciplinary teams and address complex challenges. These abilities are crucial for delivering polished, high-performing interactive experiences and meeting project goals in a competitive industry.

What are some common challenges Unity Developers face when working on large-scale projects?

Unity Developers working on large-scale projects often encounter challenges such as optimizing game performance, managing complex codebases, and ensuring smooth collaboration between team members. Performance bottlenecks can arise from handling large assets or complex scenes, requiring careful profiling and optimization. Additionally, maintaining clean and modular code is crucial as multiple developers contribute to the same project, making version control and clear documentation essential. Regular communication with designers, artists, and other developers helps to align project goals and resolve issues quickly.

What are Unity Developers?

Unity Developers are professionals who use the Unity game engine to create interactive experiences, such as video games, simulations, and virtual or augmented reality applications. They write code, often in C#, to bring game mechanics, graphics, and user interfaces to life. Unity Developers collaborate with designers, artists, and other team members to build and optimize applications for various platforms, including mobile devices, consoles, and PCs. Their role involves both technical programming and creative problem-solving to ensure high-quality, engaging user experiences.
What are popular job titles related to Unity Developer jobs in Everett, WA? For Unity Developer jobs in Everett, WA, the most frequently searched job titles are:
What job categories do people searching Unity Developer jobs in Everett, WA look for? The top searched job categories for Unity Developer jobs in Everett, WA are:
What cities near Everett, WA are hiring for Unity Developer jobs? Cities near Everett, WA with the most Unity Developer job openings:
Infographic showing various Unity Developer job openings in Everett, WA as of July 2026, with employment types broken down into 81% Full Time, 6% Part Time, 1% Temporary, and 12% Contract. Highlights an 84% Physical, 4% Hybrid, and 12% Remote job distribution, with an average salary of $120,160 per year, or $57.8 per hour.

Unity Developer

TechDoQuest

Redmond, WA โ€ข On-site

Other

Medical, Dental, Vision, Life, PTO

This job post hasย expired today.ย Applications are no longer accepted.


Job description

Job Title: AR/VR application developer (Unity Engine + AOSP Device Software)


Location: Redmond WA


Day 1 Onsite at customer location


The pay range for this role is including any bonuses or variable pay. Tech Mahindra also offers benefits like medical, vision, dental, life, disability insurance and paid time off (including holidays, parental leave, and sick leave, as required by law). Ask our recruiters for more details on our Benefits package. The exact offer terms will depend on the skill level, educational qualifications, experience, and location of the candidate.


Job Responsibilities:


Develop, debug, and document code using C/C++, bash, shell, C#, Unity, Unreal Engine and/or Python

Support H&S UXR studies by developing testbeds and tools for diverse and innovative hardware prototypes. Anticipated needs include:

Implementing embedded device firmware to communicate with sensors, display, dimming technologies, and other embedded hardware components and systems

Hardware and software system integration across sensors, displays, computer-based stimuli, dynamic obstacle courses, and more

Utilizing/Using API frameworks for appropriate logging, transmitting, and visualization of multi-dimensional data from sensors and tracking systems

Develop event-triggered algorithms to generate dynamic and/or randomized stimuli (e.g., display content)

Partnering with XFN to understand capabilities and constraints of integrated hardware systems and firmware (including, but not limited to, displays, eye-tracking, cameras, depth sensors, IMU sensors, wearables)

Collaborating with H&S UXR team members to create flexible, reusable software user interfaces (โ€œvirtual labsโ€) that support adjustment of experimental parameters by study RAs and inclusion of new parameters in the future

Working with H&S UXR research scientists and/or vendors to provide rapid response and troubleshooting on-site during user research studies

Minimum Qualifications:


Bachelorโ€™s Degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience

3 yearsโ€™ experience with C/C++, bash, shell, C#, Unity, Android Studio and/or Python

Experience integrating custom systems including sensors, API/SDK frameworks, and firmware

Excellent communication skills for understanding and translating technical information to engineers, UXRs, designers, executives

Track record of operating independently, demonstrating creativity, being detail-oriented, solving ambiguous problems, and delivering results in a highly-organized manner

Willingness to occasionally travel to study sites

Preferred Qualifications:


Experience facilitating implementation of closed-loop experimental paradigms, highly-controlled presentations of visual content to external displays of varying types, and collection of system-user telemetry

Experience working with electrical engineers, firmware developers, software engineers, and hardware prototypers

Experience developing AR/VR applications

Experience with Android Studio and/or Unity

Experience with Python