1

Unity Developer Contract Jobs in Princeton, NJ (NOW HIRING)

... Months Contract to Hire Location: Warren,NJ- 07920 Skills 5+ years C++ programming 2+ years OpenGL Graphics programming without using a commercial engine Gaming preferred (not Unity) Simulation ...

Princeton, NJ (08540) Type: Contract Rate: $65 per hour Education: Bachelor's degree ... Develop interfaces between OnBase and other applications using Hyland's Unity toolkit, external ...

Azure Databricks Engineer

Iselin, NJ · On-site

$61 - $79.25/hr

Contract Must have: Databricks, Pyspark, Azure Cloud Services, Asset Bundle Technical Skills ... Strong expertise in Databricks (Delta Lake, Unity Catalog, Lakehouse Architecture, Table Triggers ...

Oracle Fusion Data Engineer

Princeton, NJ · On-site

$120K - $144.10K/yr

Contract * Data Pipeline Development * Design build and optimize robust ETLELT pipelines to ingest ... Leverage Databricks functionalities such as Delta Lake Unity Catalog and Spark optimization ...

Data Engineer

New York, NY · On-site

$125.30K - $150.40K/yr

Collaborate with AI Engineers to define data contracts and ensure pipeline outputs meet solution ... Experience with Databricks, including Delta Lake and Unity Catalog, is a plus. * Prior experience ...

next page

Showing results 1-20

Unity Developer Contract information

What are the key skills and qualifications needed to thrive as a Unity Developer on a contract basis, and why are they important?

To thrive as a Unity Developer on contract, you need strong proficiency in C#, experience with the Unity engine, and a solid understanding of 2D/3D game development principles, often supported by a degree in computer science or a related field. Familiarity with version control systems (like Git), asset management tools, and sometimes certifications in Unity or similar platforms are highly valued. Excellent problem-solving, communication, and time management skills help you effectively collaborate with teams and deliver projects on schedule. These skills and qualities are essential to consistently produce high-quality, performant applications while meeting client requirements and tight deadlines.

What are some common challenges faced by contract Unity Developers, and how can they be addressed?

Contract Unity Developers often encounter challenges such as quickly adapting to existing codebases, aligning with diverse team workflows, and managing tight project timelines. To succeed, it's important to have strong communication skills for collaborating with designers, artists, and other developers, as well as solid documentation practices to ensure smooth handovers. Staying proactive in understanding project requirements and leveraging version control systems can also help mitigate integration issues and support efficient teamwork.

What is a Unity Developer Contract?

A Unity Developer Contract refers to a temporary or project-based agreement where a developer is hired to work with Unity, a popular game development engine. Unity Developers create interactive content, games, simulations, and applications using Unity’s tools and scripting languages such as C#. As contract workers, they are typically brought on for specific projects or timeframes rather than full-time roles. This arrangement offers flexibility for both the developer and the hiring company, allowing expertise to be leveraged as needed. Contract Unity Developers may work remotely or onsite, depending on project requirements.

What is the difference between Unity Developer Contract vs Unity Developer Full-Time?

AspectUnity Developer ContractUnity Developer Full-Time
CredentialsTypically requires a portfolio, relevant certifications, and experience with UnitySame as contract, often with additional benefits or ongoing employment credentials
Work EnvironmentProject-based, flexible hours, remote or on-siteSteady, full-time employment, usually on-site or hybrid
Employer & Industry UsageUsed by game studios, AR/VR companies, and tech firms for specific projectsCommon in larger companies and studios for ongoing development
Search & Comparison IntentSeeking short-term or freelance opportunitiesLooking for stable, long-term employment

In summary, a Unity Developer Contract is a temporary, project-based role ideal for freelancers or those seeking flexible work, while a Unity Developer Full-Time offers ongoing employment with benefits and stability. Both roles require similar skills and credentials but differ mainly in work structure and employment terms.

What are the most commonly searched types of Unity Developer jobs in Princeton, NJ? The most popular types of Unity Developer jobs in Princeton, NJ are:
What are popular job titles related to Unity Developer Contract jobs in Princeton, NJ? For Unity Developer Contract jobs in Princeton, NJ, the most frequently searched job titles are:

Senior Vizrt Integrator / Developer - Contract

Astucemedia

New York, NY • On-site

Contractor

Posted 5 days ago


Job description

Company Description
Astucemedia is a global leader in innovative creative and software solutions for real-time data visualization on live TV, studios, museums, immersive experiences, and sports venues. Our software and services enhance augmented reality graphics, virtual sets, video walls, interactive apps, and on-screen overlays across television and digital platforms.
We're a team of passionate trailblazers who thrive on creativity, collaboration, and cutting-edge technology-and we're looking for someone who's just as excited to shape the future with us.
With our proprietary Data Platform software and plugins for real-time graphics engines by Vizrt, Unreal, and Unity, Astucemedia stands at the forefront of data-driven graphics for finance, sports, and elections. Our esteemed clients include ABC News/Disney, NBC Universal, Fox Sports, CBS Sports, beIN Sports, NFL Network, BNN Bloomberg, Yahoo Finance, CBC, Radio-Canada, Sky News Arabia, Al Arabiya, Dubai TV, The Media Majlis Museum in Qatar, and Times Square.
Job Description
The Senior Vizrt Integrator is responsible for the technical implementation, data integration, and operational reliability of Vizrt graphics.
This role ensures that designs are converted into robust, data-driven, and production-ready templates. This role requires good knowledge on different vizrt components and products to implement optimal solution.
Work Expected
  • Build and maintain Vizrt templates based on approved designs and behavior logic
  • Implement logic using Viz Script, JavaScript, or HTML (Pilot Edge)
  • Integrate data sources (JSON, XML, APIs, databases, middleware)
  • Develop custom control interfaces for Trio / Pilot Edge / Other Third Party
  • Ensure templates are scalable, reusable, and optimized for live playout
  • Handle naming conventions, scene logic, and version control
  • Troubleshoot data, performance, and playout issues
  • Support live production, rehearsals, and dry runs
  • Collaborate with designers, developers, and broadcast operations
  • Document workflows, templates, and technical decision

Qualifications
  • 10+ years of professional experience with Vizrt.
  • Strong knowledge of real-time rendering, 3D asset integration, and on-air graphics pipelines.
  • Proven experience working on live broadcast or fast-turnaround production environments.
  • Solid understanding of data visualization, animation, and motion graphics in a broadcast context.
  • Familiarity with complementary tools such as Unity, Unreal, or AR/VR frameworks is a plus.
  • Excellent problem-solving skills, attention to detail, and ability to work under tight deadlines.
  • Strong communication skills and ability to collaborate effectively with cross-functional teams.

Additional Information
Travel Requirements: Must be eligible and have no restrictions for travel to the United States (This role includes a 6-week on-site deployment in New York City)