1

Unity Developer Contract Jobs in Oregon (NOW HIRING)

Director, Deployment

Umatilla, OR · On-site

$178K - $204K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Our values- Transparency, Responsibility, Unity, Scrappiness, and Tenacity -guide how we hire ... Direct experience managing EPC contracts from the owner/developer side, or overseeing large-scale ...

Video Game Design Tutor

Eugene, OR · Remote

$18 - $40/hr

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

Video Game Design Tutor

OR · Remote

$18 - $40/hr

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Varsity Tutors does not contract in: Alaska, California, Colorado, Delaware, Hawaii, Maine, New ...

Project Manager

Portland, OR · On-site

$20/hr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

People Matter, Team Unity, Solutions Driven, and Forward Focused. Essential Functions * Initiate ... Manage financial aspects of contracts (fee payment, rental equipment, income/expenses, etc.) to ...

Project Manager

Portland, OR

$20/hr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

People Matter, Team Unity, Solutions Driven, and Forward Focused. Essential Functions * Initiate ... Manage financial aspects of contracts (fee payment, rental equipment, income/expenses, etc.) to ...

Project Manager

Portland, OR

$20/hr

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

People Matter, Team Unity, Solutions Driven, and Forward Focused. Essential Functions * Initiate ... Manage financial aspects of contracts (fee payment, rental equipment, income/expenses, etc.) to ...

Manager, Deployment FP&A

Umatilla, OR · On-site

$118K - $140K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Our values- Transparency, Responsibility, Unity, Scrappiness, and Tenacity -guide how we hire ... As developer, TNC contracts EPC firms to build each project; this person builds and maintains the ...

Unity Developer Contract information

What is a Unity developer contract?

A Unity Developer Contract refers to a temporary or project-based agreement where a developer is hired to work with Unity, a popular game development engine. Unity Developers create interactive content, games, simulations, and applications using Unity’s tools and scripting languages such as C#. As contract workers, they are typically brought on for specific projects or timeframes rather than full-time roles. This arrangement offers flexibility for both the developer and the hiring company, allowing expertise to be leveraged as needed. Contract Unity Developers may work remotely or onsite, depending on project requirements.

What are the key skills and qualifications needed to thrive as a Unity developer on a contract basis?

To thrive as a Unity Developer on contract, you need strong proficiency in C#, experience with the Unity engine, and a solid understanding of 2D/3D game development principles, often supported by a degree in computer science or a related field. Familiarity with version control systems (like Git), asset management tools, and sometimes certifications in Unity or similar platforms are highly valued. Excellent problem-solving, communication, and time management skills help you effectively collaborate with teams and deliver projects on schedule. These skills and qualities are essential to consistently produce high-quality, performant applications while meeting client requirements and tight deadlines.

What are some common challenges faced by contract Unity developers, and how can they be addressed?

Contract Unity Developers often encounter challenges such as quickly adapting to existing codebases, aligning with diverse team workflows, and managing tight project timelines. To succeed, it's important to have strong communication skills for collaborating with designers, artists, and other developers, as well as solid documentation practices to ensure smooth handovers. Staying proactive in understanding project requirements and leveraging version control systems can also help mitigate integration issues and support efficient teamwork.

What is the difference between Unity Developer Contract vs Unity Developer Full-Time?

AspectUnity Developer ContractUnity Developer Full-Time
CredentialsTypically requires a portfolio, relevant certifications, and experience with UnitySame as contract, often with additional benefits or ongoing employment credentials
Work EnvironmentProject-based, flexible hours, remote or on-siteSteady, full-time employment, usually on-site or hybrid
Employer & Industry UsageUsed by game studios, AR/VR companies, and tech firms for specific projectsCommon in larger companies and studios for ongoing development
Search & Comparison IntentSeeking short-term or freelance opportunitiesLooking for stable, long-term employment

In summary, a Unity Developer Contract is a temporary, project-based role ideal for freelancers or those seeking flexible work, while a Unity Developer Full-Time offers ongoing employment with benefits and stability. Both roles require similar skills and credentials but differ mainly in work structure and employment terms.

What are the most commonly searched types of Unity Developer jobs in Oregon?

The most popular types of Unity Developer jobs in Oregon are:

What are popular job titles related to Unity Developer Contract jobs in Oregon?

For Unity Developer Contract jobs in Oregon, the most frequently searched job titles are:

What job categories do people searching Unity Developer Contract jobs in Oregon look for?

The top searched job categories for Unity Developer Contract jobs in Oregon are:

What cities in Oregon are hiring for Unity Developer Contract jobs?

Cities in Oregon with the most Unity Developer Contract job openings:

Marketing Developer: Video & Playable Ads

Goodgame Studios

OR • On-site, Remote

Full-time

Posted 13 days ago


Job description

We're looking for a Marketing Developer to join the creative marketing team behind a new mobile 4X strategy game in development at Goodgame Studios, part of the Stillfront Group. Our marketing is creative-led. We acquire players through video and playable ads, and we hold our work to the standard of the best creative in the genre.
This is a hands-on role that runs from mechanic to shipped ad unit. You design the mechanic, build the 3D playable, build the Unity version of our video artist films, and package both for the networks. In this role you build the same mechanic twice, once for the browser and once in-engine, so you should be equally at home in a web 3D stack and in the Unity editor.
YOUR MISSION
  • Build 3D playable ads from scratch. Fast-loading, self-contained, and engineered to convert in paid UA campaigns
  • Build lightweight minigames and prototypes in Unity
  • Package and finalize playables for the major networks (Unity, Google, AppLovin), respecting each one's MRAID, size, and CTA rules
  • Design custom setups, including animations, scenes, environments, skins, rebranding, and code changes for creative video production
  • Comfort using AI tools in the production workflow (welcome and encouraged - just tell us where you used them)
YOUR BACKSTORY
  • Hands-on playable ad experience for mobile game
  • At least +3 years of experience in a similar role
  • Strong JavaScript/TypeScript, HTML5, and CSS, with a web game framework (PlayCanvas, Three.js, Babylon.js, Cocos, PixiJS, or Phaser)
  • Working knowledge of Unity and C#, enough to build marketing minigames and to reason about what transfers between Unity and the HTML5 playable ads
  • Knowledge of the single-file, no-network, MRAID, and size constraints of the major ad networks, and how to hit them without killing the experience
BIG PLUS
  • Node.js for build scripts and build automation
  • Experience in Idle Arcade genre mechanics
  • 3D asset basics (Blender) and an eye for what makes a casual mechanic satisfying
What You Can Expect
  • Full ownership of the ad units you build, from mechanic through build to delivery
  • A new game heading into launch, where your creative helps decide who tries it
  • An environment where AI tools are welcome and you can use them without justifying it
  • A collaborative, international team at one of Europe's leading mobile and live-service game studios
How We Hire
Shortlisted candidates receive a three-task paid case study plus a short creative concept write-up. The tasks mirror the day-to-day work: a teardown of a reference playable, a small playable built from our assets, and packaging that build to a named network's spec.
Please include links to playables or interactive work you have shipped. We need builds we can open, not only video captures.
About Goodgame Studios
Goodgame Studios is known for data-driven game development and successful live-service strategy titles. We self-publish our games in-house with all relevant disciplines under one roof. Our studio is based in Hamburg, Germany, and we welcome applications from international candidates. English is our working language. As part of Stillfront Group, one of Europe's leading game publishers, we work on long-term IP growth with a strong focus on execution.
Department Marketing & User Acquisition Locations Remote, Hamburg (Borselstraße 20) Remote status Fully Remote Studios Goodgame Studios Employment types Permanent Employment contracts Full time