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Unity 3D Jobs in Everett, WA (NOW HIRING)

Advanced skills in prototyping 3D interactions or interfaces using Unity and other industry-leading tools * Expertise in designing and implementing novel user inputs such as hand or eye tracking

Advanced skills in prototyping 3D interactions or interfaces using Unity and other industry-leading tools * Expertise in designing and implementing novel user inputs such as hand or eye tracking

Basic understanding of prototyping 3D interactions or interfaces using Unity or similar tools * Exposure to novel user inputs such as hand or eye tracking * Experience contributing to the design of ...

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Unity 3D information

See Everett, WA salary details

$58K

$156.8K

$198.3K

How much do unity 3d jobs pay per year?

As of Sep 3, 2026, the average yearly pay for unity 3d in Everett, WA is $156,798.00, according to ZipRecruiter salary data. Most workers in this role earn between $134,800.00 and $184,500.00 per year, depending on experience, location, and employer.

What is a Unity 3D?

A Unity 3D job involves working with the Unity engine to develop interactive 3D applications, primarily games but also simulations, VR/AR experiences, and other real-time applications. Unity developers use C# programming, physics simulations, and asset integration to create engaging user experiences. These roles can range from gameplay programming to level design and optimization. Many Unity jobs also involve collaboration with artists, designers, and other developers to bring projects to life.

What are the typical daily responsibilities of a Unity 3D developer?

As a Unity 3D Developer, your daily tasks usually include designing and implementing game features, writing and optimizing code in C#, troubleshooting bugs, and collaborating with artists and designers to integrate assets. You may participate in team meetings to discuss project progress, review code with peers, and conduct playtesting to ensure a smooth user experience. Regularly updating and maintaining project documentation is also common. Working closely with other departments ensures that both the visual and technical aspects of the project align with overall goals and timelines.

What are the key skills and qualifications needed to thrive in the Unity 3D position, and why are they important?

To thrive as a Unity 3D Developer, you need strong skills in C# programming, 3D modeling, and a solid understanding of game development principles, often supported by a degree in computer science or related experience. Familiarity with the Unity engine, version control systems like Git, and knowledge of platforms such as iOS, Android, or PC are typically required, and certifications in Unity can be beneficial. Excellent problem-solving, creativity, and communication skills help developers collaborate effectively with designers, artists, and other team members. These competencies are crucial to delivering engaging, high-quality interactive experiences in a fast-paced and iterative development environment.

What are popular job titles related to Unity 3D jobs in Everett, WA?

For Unity 3D jobs in Everett, WA, the most frequently searched job titles are:

What job categories do people searching Unity 3D jobs in Everett, WA look for?

The top searched job categories for Unity 3D jobs in Everett, WA are:

What cities near Everett, WA are hiring for Unity 3D jobs?

Cities near Everett, WA with the most Unity 3D job openings:

Infographic showing various Unity 3D job openings in Everett, WA as of August 2026, with employment types broken down into 49% Internship, and 51% Contract. Highlights an 100% In-person job distribution, with an average salary of $156,798 per year, or $75.4 per hour.

Open World Student Staff - Instructor & Event Support, F26-S27

DigiPen Institute of Technology

Redmond, WA • On-site

$30/hr

Part-time

Re-posted yesterday


Job description

Applicants MUST be current students at DigiPen Institute of Technology to qualify for this position.
  • Student Employment at DigiPen is open to all currently matriculated students if they meet the qualifications for the job.
  • Students may not work during any time when they have a class scheduled, even if a class is canceled or ends early.
  • Student workers must reside within the state of Washington. Remote work outside of Washington will not be permitted.

Position: Open World Student Staff - Instructor & Event Support, F26-S27
Join the Open World team to lead engaging workshops, afterschool programs, and special events for students K-12. Instructors work alongside co-teachers to create a safe, supportive, and fun learning environment across subjects such as computer science, game design, art and animation, robotics, music and sound, and more.
Reports to: David Robson, Director of Curriculum and Instruction
About Open World
Our Philosophy: Every child who attends our workshops should come away feeling engaged by our instructors and industry guests, excited to share what they learned and created, empowered with the skills to continue creating, and cared for by every member of our team.
Open World Core Values
  • Exploration - Students discover and dive deep into new fields.
  • Problem Solving - Activities build skills that extend beyond our programs.
  • Industry Connection - Students meet and learn from real industry professionals.
  • Care - Every student feels seen and supported.
  • Fun - Focus on enjoyable, inspiring experiences over rigid academic outcomes.

Who's on the team?
In addition to student staff, there are four year-round Open World team members:
  • Emily Kirby, VP of Open World
  • David Robson, Director of Curriculum and Instruction
  • Brittan Rosa, Assistant Director for Marketing
  • Emily Collins, Operations Manager

Before you apply, please review the following information:
Schedule & Commitment
  • Afterschool Programs - Up to 5 hours/week during the school year.
  • Monthly Events - Up to 5 hours/month.
  • Other Events - Additional hours as needed for community, outreach, or industry events.

Locations & Hours
  • Locations: DigiPen Institute of Technology (Redmond, WA) and other nearby locations as scheduled
  • Hours: Afternoon/evening schedules for afterschool programs and events.
  • Hours vary based on program and event needs.

Essential Functions
  • Work with a co-teacher for K12 afterschool sessions, monthly events, and special activities.
  • Engage students through interactive, hands-on learning.
  • Maintain a safe, productive, caring, and fun environment for all.
  • Communicate professionally with parents, students, and team members.
  • Help answer questions from students and parents.
  • Adapt to changing student needs and support all learners.
  • Assist in set-up, breakdown, and preparation of activities.
  • Track and report time worked.
  • Other duties as assigned.

Qualifications
Required Skills:
  • Knowledge in one or more: computer science, art/animation, game design, robotics, music/sound design, or related fields.
  • Ability to work collaboratively with co-teachers and other team members.
  • Strong communication and organization skills.
  • Ability to engage and connect with children and teens.
  • Ability to provide a supportive experience to all students and adapt to changing student support needs.
  • Completed high school.

Bonus Skills/Attributes:
  • Experience with K-12 students.
  • CPR/First Aid certification.
  • Leadership, teaching, or event-planning experience.
  • Strong attention to detail.

Additional Knowledge (Highly Recommended)
  • Art & Animation: fundamentals (perspective, shading, form, color theory), 2D/3D animation production.
  • Game Design: principles, Unity, Unreal, core programming concepts and high-level languages (C#, Block-coding, JavaScript).
  • Music & Sound Design: theory, composition, sound design, digital audio workstations.
  • Programming: fundamentals, game/software development, competence with programming languages (C#, C++, JavaScript, Python)
  • Robotics: Lego/VEX kits, motor/sensor programming, core engineering principles.

Compensation
  • $20/hour starting rate.
  • Returning staff with prior K-12 program experience at DigiPen: up to $30/hour.
  • Not benefits-eligible.

Working Conditions
  • May involve lifting, carrying, stooping, kneeling, pushing, and/or pulling.
  • Must be able to lift up to 25 lbs.
  • Must pass criminal background check and 5-panel (non-THC) drug screen.

Expected dates of employment: August 31, 2026 - June 4, 2027
Expected number of hours per week: up to 20
*** Once again, students are not permitted to work during any time when they are scheduled for a class. ***
DigiPen Student Employee Academic Requirements:
  • Are currently a Matriculated student at DigiPen Institute of Technology
  • Good Academic Standing - not on Academic Warning as defined in DigiPen Course Catalog
  • A minimum cumulative GPA of 2.5 or higher

Notes:
It is possible to still be selected for a position with DigiPen if you do not meet the requirements above, so don't let that dissuade you from applying!
Once you have applied for and have been offered a position, we will contact the necessary managers (Supervisor, Department Chair, and/or the Dean of Faculty) to complete and sign off on an Academic Waiver form, depending on which requirements need to be waived. Once the Waiver is returned to us, we'll continue you through the hiring process.
Equal Opportunity Statement
Equal opportunity is a priority of DigiPen Institute of Technology, as the institution is committed to fostering a positive learning environment for all. The Institute's intent is to hire the most qualified individuals for faculty and staff, attracting candidates from diverse backgrounds of race and ethnicity, gender, gender identity, gender expression, sexual orientation, age, socioeconomic status, veteran status, nationality, culture, religion, and physical abilities. We are committed to broadening our candidate pool to include more diverse individuals and ensuring fairness in hiring by avoiding bias and determining criteria to judge all candidates prior to posting each new position.
Equal Opportunity Employer
This employer is required to notify all applicants of their rights pursuant to federal employment laws. For further information, please review the Know Your Rights notice from the Department of Labor.