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Union Video Game Tester Jobs in Oregon (NOW HIRING)

Product Manager - Games, Social Platform (L5)

OR ยท On-site +1

$310K - $545K/yr

... video games. Proven ability to lead major new product initiatives or materially transform existing product areas with high business impact. Experience translating UX testing and feedback into ...

Product Manager - Games, TV as a Platform (L5)

OR ยท On-site +1

$310K - $545K/yr

Now, we are making game night a whole lot easier by bringing Netflix Games to the biggest screen in ... A history of achieving product outcomes through user testing, rapid prototyping, and data-driven ...

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than ... Our team advances world foundation models to enable high-fidelity, temporally stable video and ...

Senior Application Security Engineer

OR ยท On-site +1

$58.75 - $78.50/hr

Our tools help people create communities, play video games, access financial services, make ... testing, and code reviews. * Identify gaps in MetaMask's secure software development life cycle ...

Monitor live video feeds and robot telemetry * Perform real-time movement adjustments and task ... Participate in testing of new workflows and operational procedures What We're Looking For Required

Monitor live video feeds and robot telemetry * Perform real-time movement adjustments and task ... Participate in testing of new workflows and operational procedures What We're Looking For Required

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Union Video Game Tester information

See Oregon salary details

$5

$16

$29

How much do union video game tester jobs pay per hour?

As of Aug 17, 2026, the average hourly pay for union video game tester in Oregon is $16.15, according to ZipRecruiter salary data. Most workers in this role earn between $14.23 and $19.33 per hour, depending on experience, location, and employer.

What is a union video game tester?

Union video game testers are quality assurance professionals who are members of a labor union, which advocates for better wages, benefits, and working conditions. Their primary role is to play video games in development to identify bugs, glitches, and other issues before a game is released to the public. Being part of a union provides these testers with collective bargaining power, job security, and a structured process for addressing workplace concerns. Recently, unionization efforts in the video game industry have aimed to improve the often challenging working conditions faced by testers.

What are the key skills and qualifications needed to thrive as a union video game tester?

To thrive as a Union Video Game Tester, you need keen attention to detail, strong analytical skills, and a solid understanding of gaming platforms and genres, often supported by a high school diploma or equivalent. Familiarity with bug tracking systems like JIRA, various gaming consoles, and software testing methodologies is common in the role. Excellent communication, teamwork, and problem-solving abilities help testers effectively report issues and collaborate with developers. These skills ensure games are thoroughly tested for quality, enhancing the end-user experience and upholding industry standards.

What are some common challenges union video game testers face when working on large-scale projects?

Union Video Game Testers often encounter challenges such as tight deadlines during the final stages of development, repetitive testing tasks, and the need to identify and document subtle bugs across multiple platforms. Collaboration with developers, designers, and other testers is essential to ensure issues are accurately reported and resolved. Additionally, managing communication within a unionized environment can add structure and support, but may also require navigating established protocols and processes.

What is the difference between Union Video Game Tester vs Non-Union Video Game Tester?

AspectUnion Video Game TesterNon-Union Video Game Tester
CredentialsTypically requires basic testing skills, sometimes union membershipSimilar skills, no union requirement
Work EnvironmentWorks for unionized companies, benefits from union protectionsWorks for non-union companies, fewer protections
Employer & Industry UsageCommon in larger studios with union agreementsMore prevalent in smaller or independent studios
Search & Comparison IntentOften compared for job security and benefitsCompared for flexibility and pay differences

In summary, Union Video Game Testers work within unionized companies, enjoying benefits and protections, whereas Non-Union Video Game Testers typically work in smaller or independent studios with fewer protections. Both roles require similar skills, but union status influences work conditions and job security.

Do union video game testers actually get paid?

Yes, union video game testers typically receive regular wages, benefits, and protections negotiated through collective bargaining agreements. Their pay rates are often higher than non-union testers and can include overtime, health insurance, and job security provisions.

How do I become a union video game tester?

To become a union video game tester, you typically need to join a union such as the Video Game Industry Employees Union or similar organizations, which often requires meeting experience or skill criteria. Gaining experience in quality assurance, familiarity with gaming platforms, and understanding testing procedures can improve your chances, and union membership may involve applying through union representatives or job postings that specify union affiliation.

How much do union video game testers get paid?

Union video game testers typically earn an hourly wage that ranges from $15 to $25, depending on experience, location, and union agreements. Some union contracts also include benefits such as health insurance and paid time off, with schedules often requiring full-time or part-time hours based on project needs.

What are the most commonly searched types of Video Game Tester jobs in Oregon?

The most popular types of Video Game Tester jobs in Oregon are:

Senior Progression Designer (CONTRACT)

PlayStation Global

Bend, OR โ€ข On-site

$107K - $115K/yr

Full-time

Re-posted 21 days ago


Job description

This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions. Candidates must be authorized to work in the United States for this position.

Sony Bend Studio, renowned creator of Days Gone, Uncharted: Golden Abyss, and Syphon Filter, is seeking outstanding talent to join our passionate and creative team in crafting our next high-profile AAA title.

We are seeking a Senior Progression Designer to help shape and own the progression systems, rewards, and support economies for our next AAA title. In this role, you will contribute to player experiences that drive satisfaction, motivation, and long-term engagement.

Responsibilities

  • Design, tune, and implement fun, meaningful progression systems, reward structures, and supporting economies that align with the game's creative vision and player experience goals.
  • Collaborate effectively with cross-functional teams to define the tools, workflows, and processes needed to build, tune, and maintain progression features.
  • Create and maintain clear documentation for progression systems and related features, including design briefs, spreadsheets, tuning models, and data visualizations.
  • Communicate design goals, feature updates, and implementation details to team members and stakeholders.
  • Partner with developers in the design and creation of new content, assets, features, and rewards that support progression goals.
  • Work with User-Experience Research (UXR) to test design hypotheses, understand player behavior, and improve the overall player experience.
  • Help implement changes to progression systems based on testing, feedback, and data insights.

Requirements:

  • 5+ years of experience in video game progression design, systems design, economy design, or related fields, with experience contributing to shipped games.
  • Strong knowledge of current trends, innovations, and competitive approaches in game progression and reward design.
  • A player-centered approach to design, with empathy for players and an understanding of player motivation, needs, and psychology.
  • Strong proficiency in data management, spreadsheet modeling, analysis, and visualization.
  • Ability to translate design goals into practical systems, tuning models, and implementation-ready documentation.
  • Strong collaboration skills, with a commitment to inclusive, accessible design and a positive team culture.
  • Ability to break down, prioritize, and manage tasks across sprints, milestones, and development phases.
  • Advanced knowledge of scripting languages and code is preferred, but not required. Comfort working in data tools, tuning pipelines, and implementation-facing workflows is important.