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Trainee Unity Game Engine Jobs in Virginia (NOW HIRING)

Experience with XR/VR/AR, interactive 3D, simulation, gaming, or visualization applications. * Experience with Unity, Unreal Engine, OpenXR, or similar technologies. * Familiarity with spatial ...

Simulation Developer

Quantico, VA · On-site

$141K - $236K/yr

Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...

Simulation Developer

Quantico, VA · On-site

$91K - $153K/yr

Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...

Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...

Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...

Simulation Developer

Quantico, VA · On-site

$141K - $236K/yr

Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...

Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ... Experience with simulation platforms or engines such as AFSIM, NGTS, OneSAF, Unity, Unreal Engine ...

Showing results 41-47

Trainee Unity Game Engine information

What is a trainee Unity Game Engine?

Trainee Unity Game Engine roles are entry-level positions designed to help individuals learn and develop skills using the Unity game development platform. Trainees typically assist with basic tasks such as creating simple game assets, writing scripts, and testing game features under the supervision of experienced developers. These roles offer hands-on experience in game design, programming, and debugging, preparing individuals for more advanced positions in the game development industry.

What are the key skills and qualifications needed to thrive as a trainee Unity Game Engine?

To thrive as a Trainee Unity Game Engine Developer, you need a basic understanding of C# programming, game development concepts, and a relevant degree or coursework in computer science or game design. Familiarity with the Unity Editor, version control systems like Git, and basic knowledge of 3D modeling or animation tools is highly beneficial. Strong problem-solving skills, creativity, and the ability to work collaboratively in a team will help you stand out. These skills and qualities are crucial for efficiently producing engaging games, learning quickly, and contributing effectively to development projects.

What kind of projects and tasks can a trainee Unity Game Engine expect to work on during their initial months?

As a Trainee Unity Game Engine, you will typically start by assisting with basic game development tasks, such as creating simple game mechanics, testing features, or fixing minor bugs. You may also help with importing assets, setting up scenes, and learning to use Unity's scripting tools under the guidance of senior developers. Early projects often focus on gaining hands-on experience with the Unity interface, collaborating in small teams, and participating in code reviews. This hands-on approach helps you build a strong foundation in both technical and collaborative skills essential for advancing within the game development field.

What is the difference between Trainee Unity Game Engine vs Junior Game Developer?

AspectTrainee Unity Game EngineJunior Game Developer
Required CredentialsBasic knowledge of Unity, beginner programming skillsProficiency in Unity, programming experience in C#
Work EnvironmentTraining programs, entry-level projectsActive development teams, project implementation
Employer & Industry UsageInternships, apprenticeships in gaming studiosGame studios, indie developers, entertainment industry

In summary, a Trainee Unity Game Engine is an entry-level role focused on learning Unity and gaining foundational skills, often within training programs. A Junior Game Developer has more hands-on experience, actively contributing to game development projects with a deeper understanding of Unity and programming. Both roles are essential in the game development pipeline but differ mainly in experience and responsibility level.

What are the most commonly searched types of Unity Game Engine jobs in Virginia?

The most popular types of Unity Game Engine jobs in Virginia are:

What job categories do people searching Trainee Unity Game Engine jobs in Virginia look for?

The top searched job categories for Trainee Unity Game Engine jobs in Virginia are:

What cities in Virginia are hiring for Trainee Unity Game Engine jobs?

Cities in Virginia with the most Trainee Unity Game Engine job openings:

Infographic showing various Trainee Unity Game Engine job openings in Virginia as of June 2026, with employment types broken down into 72% Full Time, and 28% Contract. Highlights an 100% In-person job distribution.

XR Software Engineer

Aperio Global

Chantilly, VA • On-site

Full-time

Posted 7 days ago


Job description

XR Software Engineer

Location: Reston/Chantilly, VA / Hybrid as program requirements permit
Travel: Limited CONUS travel may be required
Position Overview:
Aperio Global is seeking an XR Software Engineer to design, develop, integrate, and deploy advanced immersive and interactive applications supporting customer mission requirements. You will support application architecture, immersive software development, systems integration, AI-enabled features, testing, deployment, and technical documentation, working collaboratively with spatial computing, software, design, and program teams.
 
Key Responsibilities:
  • Design, develop, and maintain XR and interactive 3D applications.
  • Integrate spatial assets, APIs, data services, AI capabilities, user interfaces, and third-party technologies.
  • Develop interactive features including spatial navigation, object interaction, annotations, multimedia, and contextual information.
  • Support integration of 3D spatial content and emerging immersive technologies.
  • Optimize application performance, rendering, stability, and usability across supported platforms.
  • Participate in prototyping, integration, testing, troubleshooting, and production releases.
  • Support application deployment, configuration, and operational transition.
  • Maintain source code and application configurations using established development and version-control practices.
  • Develop and maintain architecture, deployment, configuration, and other technical documentation.
  • Collaborate with technical teams and customer stakeholders throughout the development lifecycle.
Required Qualifications:
  • Bachelor's degree in Computer Science, Software Engineering, Computer Engineering, or a related discipline, or equivalent relevant experience.
  • Professional software or application development experience.
  • Proficiency with one or more modern programming languages.
  • Experience developing, integrating, testing, and troubleshooting software applications.
  • Understanding of application architecture and software development lifecycle practices.
  • Experience with source/version control and collaborative development.
  • Strong analytical, problem-solving, communication, and teamwork skills.
Preferred Qualifications:
  • Experience with XR/VR/AR, interactive 3D, simulation, gaming, or visualization applications.
  • Experience with Unity, Unreal Engine, OpenXR, or similar technologies.
  • Familiarity with spatial computing, 3D graphics, Gaussian Splatting, photogrammetry, LiDAR, or related technologies.
  • Exposure to AI/ML, generative AI, or AI-enabled application development.
  • Familiarity with cloud, containerized, GPU-accelerated, or edge computing environments.
  • Experience supporting application testing, deployment, and technical documentation.
  • Government or other mission-oriented technology experience is a plus.
Ideal Candidate:
The ideal candidate is a versatile software engineer who enjoys learning emerging technologies, solving complex technical challenges, and working across the development lifecycle. Experience in XR or spatial computing is valuable, but strong software engineering fundamentals and the ability to rapidly learn new technologies are equally important.
 
Salary Range: 160k -180k