1

Trainee Unity Game Engine Jobs in Ashburn, VA (NOW HIRING)

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... engines including Unity and Unreal, basic programming for games, art asset creation, and ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

Five (5) years' experience developing with real-time 3D visualization platforms, such as the Unity game engine or an equivalent tool (e.g., Unreal Engine). * Five (5) years' designing and executing ...

Mid-level Engineer

Arlington, VA · On-site

$130K - $160K/yr

Five (5) years' experience developing with real-time 3D visualization platforms, such as the Unity game engine or an equivalent tool (e.g., Unreal Engine). * Five (5) years' designing and executing ...

Five (5) years' experience developing with real-time 3D visualization platforms, such as the Unity game engine or an equivalent tool (e.g., Unreal Engine). * Five (5) years' designing and executing ...

An Unannounced Game Studio based in Fairfax, VA and led by industry veterans is searching for Jr ... with Unity engine 3D art pipelines, from content tools to runtime shaders iOS, Android, or ...

Familiarity with AFSIM is essential, though experience with simulation or gaming frameworks such as MACE, Unreal Engine, or Unity may be considered. Candidates must have experience with Git and ...

Experience with XR/VR/AR, interactive 3D, simulation, gaming, or visualization applications. * Experience with Unity, Unreal Engine, OpenXR, or similar technologies. * Familiarity with spatial ...

Trainee Unity Game Engine information

See Ashburn, VA salary details

$26.1K

$44.5K

$64.9K

How much do trainee unity game engine jobs pay per year?

As of Aug 21, 2026, the average yearly pay for trainee unity game engine in Ashburn, VA is $44,514.00, according to ZipRecruiter salary data. Most workers in this role earn between $33,700.00 and $52,200.00 per year, depending on experience, location, and employer.

What is a trainee Unity Game Engine?

Trainee Unity Game Engine roles are entry-level positions designed to help individuals learn and develop skills using the Unity game development platform. Trainees typically assist with basic tasks such as creating simple game assets, writing scripts, and testing game features under the supervision of experienced developers. These roles offer hands-on experience in game design, programming, and debugging, preparing individuals for more advanced positions in the game development industry.

What are the key skills and qualifications needed to thrive as a trainee Unity Game Engine?

To thrive as a Trainee Unity Game Engine Developer, you need a basic understanding of C# programming, game development concepts, and a relevant degree or coursework in computer science or game design. Familiarity with the Unity Editor, version control systems like Git, and basic knowledge of 3D modeling or animation tools is highly beneficial. Strong problem-solving skills, creativity, and the ability to work collaboratively in a team will help you stand out. These skills and qualities are crucial for efficiently producing engaging games, learning quickly, and contributing effectively to development projects.

What kind of projects and tasks can a trainee Unity Game Engine expect to work on during their initial months?

As a Trainee Unity Game Engine, you will typically start by assisting with basic game development tasks, such as creating simple game mechanics, testing features, or fixing minor bugs. You may also help with importing assets, setting up scenes, and learning to use Unity's scripting tools under the guidance of senior developers. Early projects often focus on gaining hands-on experience with the Unity interface, collaborating in small teams, and participating in code reviews. This hands-on approach helps you build a strong foundation in both technical and collaborative skills essential for advancing within the game development field.

What is the difference between Trainee Unity Game Engine vs Junior Game Developer?

AspectTrainee Unity Game EngineJunior Game Developer
Required CredentialsBasic knowledge of Unity, beginner programming skillsProficiency in Unity, programming experience in C#
Work EnvironmentTraining programs, entry-level projectsActive development teams, project implementation
Employer & Industry UsageInternships, apprenticeships in gaming studiosGame studios, indie developers, entertainment industry

In summary, a Trainee Unity Game Engine is an entry-level role focused on learning Unity and gaining foundational skills, often within training programs. A Junior Game Developer has more hands-on experience, actively contributing to game development projects with a deeper understanding of Unity and programming. Both roles are essential in the game development pipeline but differ mainly in experience and responsibility level.

What are the most commonly searched types of Unity Game Engine jobs in Ashburn, VA?

The most popular types of Unity Game Engine jobs in Ashburn, VA are:

What are popular job titles related to Trainee Unity Game Engine jobs in Ashburn, VA?

For Trainee Unity Game Engine jobs in Ashburn, VA, the most frequently searched job titles are:

What job categories do people searching Trainee Unity Game Engine jobs in Ashburn, VA look for?

The top searched job categories for Trainee Unity Game Engine jobs in Ashburn, VA are:

Infographic showing various Trainee Unity Game Engine job openings in Ashburn, VA as of June 2026, with employment types broken down into 80% Full Time, and 20% Contract. Highlights an 100% In-person job distribution, with an average salary of $44,514 per year, or $21.4 per hour.

Full-time

Re-posted 7 days ago


Koniag Government Services rating

8.6

Company rating: 8.6 out of 10

Based on 6 frontline employees who took The Breakroom Quiz

57th of 495 rated business services


Job description

Job Summary:
Koniag Government Services is seeking a Mid-level Engineer to support KMS and their government customer at the Pentagon. The role involves engineering experience in operations analysis and systems engineering, focusing on developing software tools and conducting structured experiments.
Responsibilities:
• Ten (10) years of engineering experience, with five (5) years’ experience working in operations analysis.
• Five (5) years’ experience working in Operations Analysis, Systems Engineering, or a related analytical field within a defense context.
• Five (5) years’ hands-on experience with the Advanced Framework for Simulation, Integration and Modeling (AFSIM).
• Five (5) years’ experience developing with real-time 3D visualization platforms, such as the Unity game engine or an equivalent tool (e.g., Unreal Engine).
• Five (5) years’ designing and executing structured experiments, analyzing the resulting data, and drawing actionable conclusions.
• Five (5) years’ experience leading technical tasks, managing analytical study plans, and guiding the development of software tools.
Qualifications:
Required:
• Ten (10) years of engineering experience, with five (5) years’ experience working in operations analysis.
• Five (5) years’ experience working in Operations Analysis, Systems Engineering, or a related analytical field within a defense context.
• Five (5) years’ hands-on experience with the Advanced Framework for Simulation, Integration and Modeling (AFSIM).
• Five (5) years’ experience developing with real-time 3D visualization platforms, such as the Unity game engine or an equivalent tool (e.g., Unreal Engine).
• Five (5) years’ designing and executing structured experiments, analyzing the resulting data, and drawing actionable conclusions.
• Five (5) years’ experience leading technical tasks, managing analytical study plans, and guiding the development of software tools.
• Bachelor’s degree from an accredited college or university in an engineering or physical science discipline (e.g., engineering, chemistry, physics, biology, computer science, Information Technology, data science, robotics, computer architecture and machine learning)
• TS/SCI clearance
Preferred:
• Experience with C++.
• Experience with the Unified Architecture Framework (UAF), Department of Defense Architecture Framework (DoDAF), and Tactical Open Government Architecture Framework (TOGAF).
• Experience with the Unified Modeling Language (UML) and System Modeling Language (SysML).
• Experience with MagicDraw, IBM Rational Rhapsody, Sparx Enterprise Architecture (EA), Cameo EA Suite, CORE, Cameo Systems Modeler, and MapleMBSE.
Company:
Koniag Government Services is a Professional Services and Operational Management to Federal Government. Founded in 1971, the company is headquartered in Chantilly, USA, with a team of 1001-5000 employees. The company is currently Late Stage.

What Koniag Government Services employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom