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Trainee Indie Animation Studio Jobs (NOW HIRING)

Community Manager

Los Angeles, CA ยท On-site

$70K - $80K/yr

You've worked at an indie game studio, animation collective, or startup where creators, fans, and channels were part of a single living ecosystem. You're comfortable being a visible voice for the ...

You've worked at an indie game studio, animation collective, or startup where creators, fans, and channels were part of a single living ecosystem. You're comfortable being a visible voice for the ...

... animation Bonus if you have used mocap and understand the mocap workflow at a studio. Bonus for ... small indie studio: close-knit, with high ownership and flexibility. We also believe in the ...

... animation Bonus if you have used mocap and understand the mocap workflow at a studio. Bonus for ... small indie studio: close-knit, with high ownership and flexibility. We also believe in the ...

You'llwork directly with studios, VFX houses, and creative leadership to take Firefly Foundry from ... Itshipsa coordinated stack of image, video, animation, and 3D generation models that need to work ...

You'llwork directly with studios, VFX houses, and creative leadership to take Firefly Foundry from ... Itshipsa coordinated stack of image, video, animation, and 3D generation models that need to work ...

You'llwork directly with studios, VFX houses, and creative leadership to take Firefly Foundry from ... Itshipsa coordinated stack of image, video, animation, and 3D generation models that need to work ...

You'llwork directly with studios, VFX houses, and creative leadership to take Firefly Foundry from ... Itshipsa coordinated stack of image, video, animation, and 3D generation models that need to work ...

You'll work directly with studios, VFX houses, and creative leadership to take Firefly Foundry from ... It ships a coordinated stack of image, video, animation, and 3D generation models that need to work ...

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Trainee Indie Animation Studio information

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How much do trainee indie animation studio jobs pay per hour?

As of Jun 9, 2026, the average hourly pay for trainee indie animation studio in the United States is $20.72, according to ZipRecruiter salary data. Most workers in this role earn between $18.75 and $22.36 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Trainee at an Indie Animation Studio, and why are they important?

To thrive as a Trainee at an Indie Animation Studio, you typically need foundational skills in animation principles, drawing, and storytelling, often supported by a relevant degree or coursework. Familiarity with animation software such as Adobe Creative Suite, Toon Boom, or Blender is highly valued. Creativity, teamwork, adaptability, and strong communication skills help trainees contribute effectively to collaborative projects. These abilities are crucial for producing high-quality animations and integrating smoothly into a fast-paced, creative studio environment.

What are typical responsibilities and learning opportunities for a trainee at an indie animation studio?

As a trainee at an indie animation studio, you'll often assist with a variety of tasks ranging from storyboarding and character design to helping with basic animation sequences or post-production editing. You'll work closely with experienced animators and directors, gaining hands-on experience across different stages of the animation pipeline. The smaller team environment typical of indie studios means you'll likely have opportunities to contribute ideas and take on more diverse responsibilities, accelerating your learning. This role is ideal for developing a strong foundation in animation and building a professional portfolio.

What is the difference between Trainee Indie Animation Studio vs Junior Animator?

AspectTrainee Indie Animation StudioJunior Animator
CredentialsOften enrolled in or recently completed relevant courses or degreesTypically holds a degree or diploma in animation or related field
Work EnvironmentSmall indie studio or self-directed projectsEstablished animation studios or media companies
Industry UsageUsed for entry-level or learning roles in indie settingsCommonly used in professional studio settings for early-career roles

The main difference is that a Trainee Indie Animation Studio is usually an entry-level or learning position within an indie or small studio environment, often involving mentorship or self-guided projects. A Junior Animator, on the other hand, is a more established role in professional studios, requiring some prior experience or education, and involves contributing to ongoing animation projects in a team setting.

What is a Trainee Indie Animation Studio?

A Trainee Indie Animation Studio is an entry-level position at a small, independent animation company where individuals learn the fundamentals of animation production. Trainees typically assist with tasks such as storyboarding, character design, and animation software operation under the guidance of experienced animators. This role is designed to help newcomers gain practical experience, develop their creative skills, and understand the workflow of indie animation projects. It's an excellent starting point for those looking to build a career in animation, especially within the independent film or media sector.
More about Trainee Indie Animation Studio jobs
What cities are hiring for Trainee Indie Animation Studio jobs? Cities with the most Trainee Indie Animation Studio job openings:
What are the most commonly searched types of Indie Animation Studio jobs? The most popular types of Indie Animation Studio jobs are:
What states have the most Trainee Indie Animation Studio jobs? States with the most job openings for Trainee Indie Animation Studio jobs include:
What job categories do people searching Trainee Indie Animation Studio jobs look for? The top searched job categories for Trainee Indie Animation Studio jobs are:
Infographic showing various Trainee Indie Animation Studio job openings in the United States as of June 2026, with employment types broken down into 97% Full Time, and 3% Part Time. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution, with an average salary of $43,104 per year, or $20.7 per hour.
Technical Animator - Remote or On Site

Technical Animator - Remote or On Site

Studio Wildcard

Redmond, WA โ€ข On-site, Remote

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

This job post hasย expired 2 days ago.ย Applications are no longer accepted.


Job description

About Studio Wildcard

We're Studio Wildcard, developers of the smash indie hit ARK: Survival Evolved -- one of the most popular and original video games in recent years. Despite our massive success, we've been able to stay independent, so that we can steer our own future in games and beyond. There's never been a better time for you to join this adventure and help us buildARK Survival Ascended, the next chapter of our original hit franchise! We're expanding and updating many of the ARK community's most beloved features while taking full advantage of the latest tools and technologies.

And now we're searching for an exceptionally talented and passionate Technical Artist who can create high-impact work for the expanding ARK franchise.


Responsibilities

  • Create sophisticated IK solutions (foot placement, terrain adaptation) in Unreal Engine Control Rig and Anim Blueprints
  • Rig human characters, dinosaurs, and fantasy creatures with precise attention to anatomy, understanding joint placement and muscle deformation
  • Design and implement advanced procedural and gameplay-driven animation systems using Animation Blueprints (AnimBPs) in Unreal Engine 5
  • Build responsive state machines, blend spaces, pose drivers, animation modifiers, notifies, and layered logic tightly coupled to gameplay and physics
  • Develop physics-based animation systems including active ragdoll blending
  • Leverage Houdini to procedurally modify, generate, or optimize meshes and skeletons (e.g., procedural bone/joint chain creation based on anatomical references, topology adjustments for deformation, procedural merging of skeletons)
  • Solve complex technical animation challenges while collaborating with modeling, animation, design, and engineering teams
  • Perform quality checks, optimization (including LOD behavior), and seamless engine integration
  • Create clear technical documentation and help evolve the animation & rigging pipeline


Requirements

  • 3+ years of professional experience as a Technical Animator / Technical Artist in game development, with at least 1 shipped title
  • Strong expertise in Unreal Engine Animation Blueprints, procedural animation techniques, IK/FK systems, and real-time character/creature workflows
  • Practical experience with physics simulation in real-time engines (ragdoll, active physics blending, joint constraints, momentum-based animation)
  • Ability to quickly adapt to new pipelines, tools, and evolving engine features
  • Excellent problem-solving skills and strong communication
  • Maya rigging experience


Pluses

  • Previous work on creature animation
  • Programming experience
  • Rigging pipelines from Maya UE5
  • Motion capture experience
  • Familiarity with performance optimization
  • Houdini experience


If you're passionate about breathing life into characters and solving technical challenges then this is your opportunity to help define the future of ARK.


Required Application Materials:

  • Resume
  • Cover Letter which should include
    • Why you are interested in working for Studio Wildcard
    • What games you are currently playing


About Studio Wildcard

Studio Wildcard was founded in 2014 by industry veterans Jeremy Stieglitz and Jesse Rapczak, with the mission of bringing AAA quality to ambitious indie productions designed for core gamers. With countless years of combined industry experience across multiple independent and studio-backed titles, Wildcard's core team continues to grow, with offices in Redmond, WA, and Gainesville, FL including distributed team members across multiple continents.


Equal Opportunity Employer
Wildcard is an equal-opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex, pregnancy, sexual orientation, or any other characteristics protected by applicable laws, regulations or ordinances. If you need assistance and/or reasonable accommodations due to disability during the application or the recruiting process, please let us know.


Pay Transparency Information
The expected annual base pay range(s) for this position vary based on a variety of factors, which include: (but aren't limited to) skills, competencies, qualifications, knowledge, and experience. Each pay range is only relevant to those residing in WA state and can vary based on geographical location.


Wildcard Benefits
We pay 100% of all premiums for the employee and discounted rates for dependent premiums. Our coverage includes Medical (5 different plans to choose from), Dental, Vision, Short Term and Long Term Disability, Life Insurance, 401(k) option, 100% covered Parental Leave, PTO, Paid Holidays, Unlimited Sick Time, and FSA/ HSA options