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Toy Tester Jobs in Texas (NOW HIRING)

Tabletop Game Designer

Dallas, TX · On-site

$153K/yr

This person will own concepts through iterative development--creating prototypes, testing gameplay ... entertainment, toy, and gaming trends; evaluate current, historical, and competitive games to ...

Tabletop Game Designer

Dallas, TX · On-site

$153K/yr

This person will own concepts through iterative development-creating prototypes, testing gameplay ... entertainment, toy, and gaming trends; evaluate current, historical, and competitive games to ...

This person will own concepts through iterative development-creating prototypes, testing gameplay ... Research social, cultural, entertainment, toy, and gaming trends; evaluate current, historical, and ...

... child using the toy made in the AVANCE toy making class, assisting the Parent Educator in ... Experience working with infant and toddler TESTING: * Post Offer Drug Screen * Moving Violation ...

... child using the toy made in the AVANCE toy making class, assisting the Parent Educator in ... Experience working with infant and toddler TESTING: * Post Offer Drug Screen * Moving Violation ...

Toy Tester information

See Texas salary details

$10

$44

$64

How much do toy tester jobs pay per hour?

As of Aug 25, 2026, the average hourly pay for toy tester in Texas is $44.29, according to ZipRecruiter salary data. Most workers in this role earn between $34.95 and $52.16 per hour, depending on experience, location, and employer.

What is a toy tester?

A Toy Tester evaluates toys for fun, safety, durability, and overall appeal before they reach the market. Testers may be children or adults who assess factors like ease of use, engagement, and compliance with safety standards. Companies use their feedback to improve toy designs and ensure they meet consumer expectations. Some Toy Testers work as part of a focus group, while others test products individually at home or in a controlled environment.

What does a toy tester do?

A typical day for a Toy Tester involves thoroughly examining and playing with new or prototype toys, evaluating factors such as functionality, safety, appeal, and durability. You’ll document and report your observations, sometimes collaborating with design and engineering teams to provide constructive feedback for improvements. Depending on the employer, you may also participate in group testing sessions or work with children to observe their interactions with the toys. This hands-on and collaborative work environment requires adaptability and keen attention to detail, making each day dynamic and rewarding.

What skills and qualifications are needed to thrive as a toy tester?

To thrive as a Toy Tester, you need an eye for detail, creativity, observational skills, and a good understanding of safety standards related to toys and children's products. Familiarity with product testing processes and reporting tools, as well as knowledge of relevant safety certifications like ASTM or EN71, can be beneficial. Strong communication, patience, and the ability to provide constructive feedback help set exceptional candidates apart. These skills ensure that toys are both engaging and safe, meeting all quality standards and user expectations.

How do you become a toy tester?

To become a toy tester, individuals typically need to have a genuine interest in toys, good communication skills, and sometimes prior experience in testing or reviewing products. Opportunities are often found through toy companies, testing programs, or online platforms that connect testers with manufacturers, and may require submitting applications or participating in surveys or focus groups.

What are popular job titles related to Toy Tester jobs in Texas?

For Toy Tester jobs in Texas, the most frequently searched job titles are:

What job categories do people searching Toy Tester jobs in Texas look for?

The top searched job categories for Toy Tester jobs in Texas are:

What cities in Texas are hiring for Toy Tester jobs?

Cities in Texas with the most Toy Tester job openings:

Infographic showing various Toy Tester job openings in Texas as of August 2026, with employment types broken down into 59% Full Time, 34% Part Time, 6% Contract, and 1% Nights. Highlights an 35% Physical, 1% Hybrid, and 64% Remote job distribution, with an average salary of $92,131 per year, or $44.3 per hour.

Tabletop Game Designer

Goliath

Dallas, TX • On-site

$153K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 4 days ago


Job description

Goliath is an international manufacturer and distributor of toys and games, operating in 15 countries and reaching over 100 countries worldwide. At the heart of our business is a belief in great products and the magic of innovation. Our mission is to bring fun to every household, which we achieve through teamwork and clever collaboration.

Position Summary

We are seeking a highly creative, resourceful, and organized Game Designer to invent and develop innovative tabletop games across a wide range of categories, including preschool, kids, family, party, crime and mystery, light strategy, and licensed games.

The Game Designer will turn early-stage ideas into engaging, intuitive, and commercially viable games. This person will own concepts through iterative development—creating prototypes, testing gameplay, refining mechanics, writing rules, and collaborating with internal teams and external creative partners.

The ideal candidate combines imaginative thinking with disciplined execution. They can take a loose idea and transform it into a compelling game experience with minimal supervision, while working quickly, managing multiple projects, and responding to changing priorities and stakeholder feedback.

Key Responsibilities

· Invent and develop original games across multiple categories using ideas from internal teams, inventors, licensors, external partners, consumer insights, and emerging trends.

· Turn early-stage ideas into engaging, accessible, and commercially viable prototypes.

· Manage multiple projects from concept through weekly iteration, documentation, final development, and production handoff.

· Plan and facilitate playtesting with internal teams and target consumers, translating feedback and observed behavior into actionable improvements.

· Write clear, engaging, audience-appropriate instructions and develop instruction-manual layouts informed by consumer testing.

· Present concepts, prototypes, playtest findings, and recommendations; incorporate stakeholder feedback while protecting the integrity of the game experience.

· Develop gameplay talking points and confidently demonstrate games for internal teams, licensors, and other partners.

· Plan and lead structured team brainstorms, providing creative direction and documentation to move the strongest ideas into development.

· Research social, cultural, entertainment, toy, and gaming trends; evaluate current, historical, and competitive games to identify innovations and market opportunities.

· Attend trade shows, conventions, inventor events, and industry gatherings to find inspiration, research products, and identify potential inventors and partners.

· Maintain a strong working knowledge of current and historical board games, gameplay mechanics, formats, materials, components, and construction innovations.

Requirements

Professional experience in board game development, game design, product development, toy development, or a closely related creative field.

· Demonstrated ability to develop a game from an early-stage idea through prototyping, playtesting, iteration, and final documentation.

· Strong understanding of gameplay mechanics, player psychology, pacing, balance, accessibility, and age-appropriate design.

· Excellent writing and communication skills, with the ability to explain gameplay clearly and concisely.

· Experience planning, conducting, and documenting structured playtests.

· Ability to turn qualitative consumer observations into specific, actionable improvements.

· Excellent organizational and project-management abilities, including the capacity to manage several projects with shifting timelines and priorities.

· Ability to work autonomously, exercise sound judgment, and move projects forward with minimal supervision.

· Comfortable giving, receiving, evaluating, and incorporating constructive feedback.

· A portfolio of published games, prototypes, instructions, or other relevant game-development work.

Benefits

  • 401(k) with company matching
  • Health, dental, and vision insurance to keep you covered
  • Life insurance
  • Flexible spending and health savings accounts to manage your healthcare costs
  • Paid time off to recharge when you need it
  • Join a fun, dynamic and creative industry—working with toys and games brings its own rewards