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Toy Design Jobs in Texas (NOW HIRING)

Tabletop Game Designer

Dallas, TX · On-site

$60 - $90/hr

Professional experience in board game development, game design, product development, toy development, or a closely related creative field. * Demonstrated ability to develop a game from an early-stage ...

Tabletop Game Designer

Dallas, TX · On-site

$153K/yr

Requirements Professional experience in board game development, game design, product development, toy development, or a closely related creative field. · Demonstrated ability to develop a game from ...

Tabletop Game Designer

Dallas, TX · On-site

$153K/yr

Requirements Professional experience in board game development, game design, product development, toy development, or a closely related creative field. • Demonstrated ability to develop a game from ...

Professional experience in board game development, game design, product development, toy development, or a closely related creative field. * Demonstrated ability to develop a game from an early-stage ...

New

Tabletop Game Designer

Dallas, TX · On-site

$153K/yr

Requirements Professional experience in board game development, game design, product development, toy development, or a closely related creative field. Demonstrated ability to develop a game from an ...

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Toy Design information

See Texas salary details

$13

$26

$41

How much do toy design jobs pay per hour?

As of Sep 3, 2026, the average hourly pay for toy design in Texas is $26.08, according to ZipRecruiter salary data. Most workers in this role earn between $20.38 and $29.57 per hour, depending on experience, location, and employer.

What is a toy design?

A Toy Design job involves creating and developing toys that are fun, safe, and engaging for children or collectors. Designers sketch concepts, create prototypes, and collaborate with engineers, marketers, and manufacturers to bring their ideas to life. They consider factors like materials, safety regulations, and play value to ensure the toy’s success. Toy designers often work for toy companies, entertainment brands, or as independent creators.

What does a typical day look like for a toy designer, and how do they collaborate with other teams?

A typical day for a Toy Designer involves sketching new concepts, creating digital models, and preparing prototypes for testing and presentation. Designers regularly collaborate with engineers, marketers, and child development experts to refine products for safety, usability, and market appeal. Participation in brainstorming sessions, user testing, and feedback reviews is common. This collaborative and iterative process ensures that the final toy design is both innovative and aligned with business goals.

What are the key skills and qualifications needed to thrive in the toy design position, and why are they important?

To thrive as a Toy Designer, you need a solid background in industrial design, product development, and an understanding of child psychology or early childhood development. Familiarity with CAD software, 3D modeling programs, rapid prototyping tools, and relevant safety standards is often required. Creativity, attention to detail, and effective collaboration skills help you stand out in this team-oriented, innovation-driven field. These competencies are crucial for creating engaging, safe, and commercially viable toys that appeal to both children and parents.

How much do toy designers get paid?

Toy designers typically earn a median annual salary of around $50,000 to $70,000, depending on experience, location, and company size. Entry-level positions may start lower, while experienced designers or those working for major toy companies can earn higher salaries and benefits. Skills in CAD software and a strong portfolio can influence earning potential.

What degree to get to be a toy designer?

Toy designers typically hold a bachelor's degree in fields such as industrial design, product design, or toy design. Relevant skills include creativity, knowledge of manufacturing processes, and proficiency with design software like CAD. A strong portfolio is also important for entry into the field.

What does a toy designer do?

A toy designer creates concepts and prototypes for new toys, focusing on safety, appeal, and functionality. They use skills in sketching, 3D modeling, and understanding child development, often working with materials, manufacturing processes, and industry standards to bring their ideas to production.

What qualifications do you need to be a toy designer?

Toy designers typically need a bachelor's degree in industrial design, toy design, or a related field. Strong skills in drawing, 3D modeling, and knowledge of manufacturing processes are important, along with creativity and understanding of safety standards. Experience with design software like Adobe Creative Suite or CAD tools is also beneficial.

What are the most commonly searched types of Toy Design jobs in Texas?

The most popular types of Toy Design jobs in Texas are:

What cities in Texas are hiring for Toy Design jobs?

Cities in Texas with the most Toy Design job openings:

Infographic showing various Toy Design job openings in Texas as of August 2026, with employment types broken down into 75% Full Time, and 25% Part Time. Highlights an 92% In-person, and 8% Remote job distribution, with an average salary of $54,241 per year, or $26.1 per hour.

Tabletop Game Designer

Goliath

Dallas, TX • On-site

$60 - $90/hr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 13 days ago


Job description

Goliath is an international manufacturer and distributor of toys and games, operating in 15 countries and reaching over 100 countries worldwide. At the heart of our business is a belief in great products and the magic of innovation. Our mission is to bring fun to every household, which we achieve through teamwork and clever collaboration.

Position Summary

We are seeking a highly creative, resourceful, and organized Game Designer to invent and develop innovative tabletop games across a wide range of categories, including preschool, kids, family, party, crime and mystery, light strategy, and licensed games.

Key Responsibilities
  • Invent and develop original games across multiple categories using ideas from internal teams, inventors, licensors, external partners, consumer insights, and emerging trends.
  • Turn early-stage ideas into engaging, accessible, and commercially viable prototypes.
  • Manage multiple projects from concept through weekly iteration, documentation, final development, and production handoff.
  • Plan and facilitate playtesting with internal teams and target consumers, translating feedback and observed behavior into actionable improvements.
  • Write clear, engaging, audience-appropriate instructions and develop instruction-manual layouts informed by consumer testing.
  • Present concepts, prototypes, playtest findings, and recommendations; incorporate stakeholder feedback while protecting the integrity of the game experience.
  • Develop gameplay talking points and confidently demonstrate games for internal teams, licensors, and other partners.
  • Plan and lead structured team brainstorms, providing creative direction and documentation to move the strongest ideas into development.
  • Research social, cultural, entertainment, toy, and gaming trends; evaluate current, historical, and competitive games to identify innovations and market opportunities.
  • Attend trade shows, conventions, inventor events, and industry gatherings to find inspiration, research products, and identify potential inventors and partners.
  • Maintain a strong working knowledge of current and historical board games, gameplay mechanics, formats, materials, components, and construction innovations.
Professional experience in board game development, game design, product development, toy development, or a closely related creative field.
  • Demonstrated ability to develop a game from an early-stage idea through prototyping, playtesting, iteration, and final documentation.
  • Strong understanding of gameplay mechanics, player psychology, pacing, balance, accessibility, and age-appropriate design.
  • Excellent writing and communication skills, with the ability to explain gameplay clearly and concisely.
  • Experience planning, conducting, and documenting structured playtests.
  • Ability to turn qualitative consumer observations into specific, actionable improvements.
  • Excellent organizational and project-management abilities, including the capacity to manage several projects with shifting timelines and priorities.
  • Ability to work autonomously, exercise sound judgment, and move projects forward with minimal supervision.
  • Comfortable giving, receiving, evaluating, and incorporating constructive feedback.
  • A portfolio of published games, prototypes, instructions, or other relevant game-development work.
  • 401(k) with company matching
  • Health, dental, and vision insurance to keep you covered
  • Life insurance
  • Flexible spending and health savings accounts to manage your healthcare costs
  • Paid time off to recharge when you need it
  • Join a fun, dynamic and creative industry—working with toys and games brings its own rewards
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